Units: mudanças entre as edições

De Elvenar Wiki BR
Ir para navegação
Sem resumo de edição
Linha 2: Linha 2:
{{Template:MenuBuildings_Overview}}
{{Template:MenuBuildings_Overview}}


[[Category:Help]][[Category:Units]]
===Basics===
===Conceitos Básicos===
In Elvenar there are 5 units for each specific race to be unlocked and trained in the [[Barracks|Barracks]]. Both races also have 10 shared units to unlock and train in the [[Training Grounds|Training_Grounds]] and [[Mercenary Camp|Mercenary_Camp]]. The units of both Elves and Humans have equal strength but their tactical style is a bit different.
Both races will begin with Light Melee units. The main difference between Elves and Humans for those units is that humans do better damage but have weaker defense, while the Elvish are more balanced.


[[Ficheiro:Uniback.png|center]]
Both races also gain acces to Light Ranged, Mages, Heavy Melee and Heavy Ranged units later on.
 
 
Em Elvenar, Elfos e Humanos têm 5 unidades bases disponíveis para serem desbloqueadas no '''[[Arvore de pesquisas|Arvore de Pesquisas]]''' e treinadas no '''[[Quartel]]'''. Por outro lado, ambas as raças partilham outras 10 unidades, as quais podem ser posteriormente treinadas no '''[[Campos de Treinos]]''' e no '''[[Campo de Mercenários]]'''.
 
Ambas as raças começam com unidades corpo a corpo leve, desbloqueiam depois Unidades de curta distância, magos, Unidades pesadas corpo a corpo e Unidade de longa distância.


[[File:Units_barracks.png|center]]
[[File:Units_barracks.png|center]]


Com exceção da primeira unidade, que é desbloqueada em simultâneo com o desbloqueio do '''[[Quartel]]''', todas as outras terão de ser desbloqueadas através das pesquisas, as quais encontras no '''[[Arvore de pesquisas|Livro de Pesquisas]]'''. Poderá também aperfeiçoar as técnicas das suas unidades ao pesquisar as respetivas “Promoções” de cada uma.
In addition, visiting Provinces on the [[World Map|World Map]], will allow you to discover other units you can fight against. These enemy troops will largely depend on the type of Province and its distance from your city.  


Ao visitar as províncias no '''[[Mapa do Mundo]]''', descobrirá outras unidades com as quais poderá lutar. O tipo destas unidades depende grandemente do tipo de província e da distância a que estas se encontram da sua cidade.


[[File:Promotion.png|center]]
[[File:Promotion.png|center]]


===Painel das Unidades===
Except for the first unit, which is unlocked when you unlock the Barracks, all other units need to be unlocked with a separate technology in the Research menu. You can also improve all of your units' techniques by researching the appropriate "Promotion".
 


Assim que construir o '''[[Quartel]]''', poderás ter uma visão mais detalhada de cada unidade, mesmo as que ainda estão bloqueadas, quando clicar nos seus respetivos ícones [[File:Info-icon.png|Informações]]. Cada ícone dá-te acesso à janela de "Informações da Unidade".
===Unit Information===


[[File:complete-screen.png|centro]]
Once you have built the [[Barracks|Barracks]], you can take a closer look at every unit, even locked ones, by clicking on their respective info icon [[File:Info-icon.png|Info]]. The following '''Unit Information''' will be displayed:


[[File:complete-screen.png|center]]


{|  
{| style="text-align: center" class="mw-collapsible mw-expanded"
  !Número
  !Number
  !Nome
  !Name
  !Ícone
  !Icon
  !Descrição
  !Description
  |-
  |-
  |align=center|1
  |align=center|1
  |align=center|Nível da Unidade
  |align=center|Unit Level
  |align=center| [[Ficheiro:Unit_level_star.png]]
  |[[File:unit_level_star.png|25px|Unit Level]]
  |As estrelas indicam o nível da unidade. Mais estrelas, indicam unidades mais evoluídas. Esta informação aparece também na janela de Configuração do Exército.
  |Each Unit has a Level, indicated by the number of stars, in the [[Battle#Army_Setup|army setup window]] you can see these stars under the unit pictures.
  |-
  |-
  |align=center|2
  |align=center|2
  |align=center|Tipo de Unidade
  |align=center|Unit Type
  |align=center| -
  |align=center| -
  |Cada unidade tem um Tipo, que está associado a determinada Classe.
  |Each Unit has a Type that is assigned to a certain Class.
|-
|-
  |align=center|3
  |align=center|3
  |align=center|Classe da Unidade
  |align=center|Unit Class
  |align=center| -
  |align=center| -
  |Cada classe descreve o principal grupo tático a qual pertence.
  |Each Class describes the main tactical group a Unit Type belongs to.
  |-
  |-
  |align=center|4
  |align=center|4
  |align=center|Melhor Contra
  |align=center|Best Against
| -
|align=center| -
  |Cada unidade tem maior vantagem sobre outras duas classes. Aqui verificas quais as classes sobre as quais a unidade tem maior bônus. Estes bônus podem ser de ataque e ou defesa. Se passares o mouse sobre esta área verás também a quantidade desse bônus contra cada uma das duas classes. Mas de forma geral: quanto mais espadas, melhor!
  |Here you will see which classes this unit has a bonus against.This can be an attack and/or a defence bonus. If you hover your mouse over the icon you will get more information. The more swords the better!
  |-
  |-
  |align=center|5
  |align=center|5
  |align=center|Tamanho
  |align=center|Damage
|[[File:unit_size.png|24px|Tamanho]]
|[[File:damage.png|25px|Damage]]
|As unidades têm tamanhos diferentes. Quanto maior o tamanho de uma unidade, menos unidades conseguem incorporar um batalhão, por outro lado, quanto maior o tamanho de uma unidade, mais difícil se torna eliminá-la durante a [[Battle|batalha]].
|The damage value of an attack is determined, randomly, out of the units' damage range.
  |-
  |-
  |align=center|6
  |align=center|6
  |align=center|Dano
  |align=center|Hitpoints
|[[File:damage.png|24px|Dano]]
|[[File:hitpoints.png|25px|Hitpoints]]  
|O dano causado por um ataque da unidade é determinado, de forma aleatória, utilizando os valores de referência da unidade. Este valor pode ser aumentado com a construção e evolução de certas [[Maravilhas_Antigas#Vis.C3.A3o_Geral_das_Maravilhas_Antigas|Maravilhas Antigas]]. O que o valor de dano que visual é, no entanto, para um esquadrão completo.
|Hitpoints per Unit.
  |-
  |-
  |align=center|7
  |align=center|7
  |align=center|Pontos de Vida
  |align=center|Attack Range
|[[File:hitpoints.png|24px|Pontos de Vida]]  
|[[File:attack_range.png|25px|Attack Range]]
|Pontos de Vida por esquadrão completo. Este valor pode ser aumentado com a construção e evolução de certas [[Maravilhas_Antigas#Vis.C3.A3o_Geral_das_Maravilhas_Antigas|Maravilhas Antigas]].
|This is the maximum distance units' attack can reach.
  |-
  |-
  |align=center|8
  |align=center|8
  |align=center|Alcance do Ataque
  |align=center|Movement Range
|[[File:attack_range.png|24px|Alcance do Ataque]]
|[[File:move_range.png|25px|Movement Range]]
  |Esta é a distância máxima que o ataque de uma unidade pode alcançar.
  |This is the amount of fields a unit can move in 1 turn.
  |-
  |-
  |align=center|9
  |align=center|9
  |align=center|Capacidade de Movimento
  |align=center|Initiative
|[[File:move_range.png|24px|Alcance do Movimento]]
|[[File:initiative.png|25px|Initiative]]
  |Este é o número de hexágonos que uma unidade pode percorrer por cada turno.
  |The unit with the higher Initiative will act earlier in the battle round.
  |-
  |-
  |align=center|10
  |align=center|10
  |align=center|Iniciativa
  |align=center|Weight
|[[File:initiative.png|24px|Iniciativa]]
|[[File:unit_size.png|25px|Weight]]
|A unidade com a maior capacidade de iniciativa irá avançar, atacar primeiro em cada rodada.
|Units have different weights. The bigger the weight, the less units are needed to fill a Squad. The bigger the weight, the more difficult it is to kill a unit from its Squad, during battle.  
  |-
  |-
  |align=center|11
  |align=center|11
  |align=center|Contra-Ataque
  |align=center|Strike Back
|[[File:strike_back.png|24px|Contra-Ataque]]
|[[File:strike_back.png|25px|Strike Back]]
  |Esta habilidade permite a unidade contra-atacar quando é atacada, seja no combate próximo ou no combate à distância. Tal irá depender da classe a que a unidade pertence. O número que aparece na habilidade indica a quantidade de vezes que a unidade irá contra-atacar por cada rodada.
  |This ability allows a unit to automatically counterattack after being attacked in close combat. The number on the ability shows how many times the unit can strike back per round.
|-
|-
|align=center|12
|align=center|12
|align=center|Habilidades Especiais
|align=center|Special Abilities
  |align=center| -  
  |align=center| -  
|Estes são feitiços ou poderes adicionais que uma unidade pode utilizar nos seus ataques. Se colocares o ponteiro sobre este ícone, poderás visualizar a sua descrição.
|These are spells or special additional effects for attacks. If you move your mouse over this icon, it's description will show.
  |-
  |-
  |}
  |}


=== Unit Classes ===
In Elvenar you will find 5 Classes of units: Light Melee, Short Ranged, Heavy Melee, Heavy Ranged and Mage.


=== Classes das Unidades ===
Each Class has certain Unit Types assigned to it. For example: while Sword Dancers, Axe Barbarians, Cerberus and Orcs are different Unit Types, they all belong to the same Class: Light Melee.  
Em Elvenar irás encontrar 5 classes de unidades: Unidade de Corpo-a-Corpo, Unidade de Curto Alcance, Mago, Unidade Pesada de Corpo-a-Corpo e Unidade Pesada de Curto Alcance.
They are all light close combat fighters, so, despite having different battle strategies, they will have similar values for hitpoints, damage, attack and defence bonuses.
 
Cada Classe tem certos tipos de unidades atribuídas. Por exemplo: Dançarinas de Espadas, Bárbaros com Machado, Cérberos e Cavaleiras Aladas são diferentes tipos de unidades, mas todos pertencem à mesma classe - Unidades Corpo a Corpo Leve.
 
Isto significa que, apesar de terem valores diferentes para os danos que causam, pontos de vida e habilidades todas estas unidades serão melhores contra as mesmas classes de unidades no campo de batalha e neutras contra unidades da mesma classe.




{| style="text-align: center"
{| style="text-align: center"
|-
|-
  !Classe da Unidade
  !Class
  !Ícone
  !Icon
  !Descrição
  !Description
  |-
  |-
  |Unidades Corpo a Corpo Leve
  |align=center|Light Melee
  |align=center|[[File:light_melee.png]]
  |align=center|[[File:light_melee.png]]
  |Unidade básica de combate próximo. Boa resistência e provocam fortes danos. Têm vantagem sobre os Unidades de Curto Alcance e Magos.
  |Basic close combat unit (good HP, good damage)
  |-
  |-
  |Unidades de Curto Alcance
  |align=center|Light Ranged
  |align=center|[[File:short_ranged.png]]
  |align=center|[[File:short_ranged.png]]
  |Unidade básica de combate à distância. Provocam danos intensos, mas têm uma fraca resistência em combate próximo. Têm vantagem sobre os Pesados de Corpo a Corpo e Magos.
  |Basic ranged fighter (good damage, weak HP)
  |-
  |-
  |Mago
  |align=center|Mage
  |align=center|[[File:mage.png]]
  |align=center|[[File:mage.png]]
  |Unidade de suporte com habilidades mágicas especiais. Têm poucos pontos de vida, produzem pouco dano, mas têm a capacidade de alterar os atributos do alvo até ao final da ronda seguinte. Têm vantagem sobre os Pesados de Corpo a Corpo e Pesados de Curto Alcance.
  |Supporter unit with special magic abilities (weak HP, weak damage, able to modify attributes of target until the end of the following round)
  |-
  |-
  |Pesado de Corpo a Corpo
  |align=center|Heavy Melee
  |align=center|[[File:heavy_melee.png]]
  |align=center|[[File:heavy_melee.png]]
|Unidade de combate próximo com uma força extrema. Têm uma grande resistência e pontos de vida, mas provocam pouco dano de cada vez. Têm vantagem sobre as Unidades de Corpo a Corpo e Pesados de Curto Alcance.
|Close combat unit with heavy armor (very good HP, weak damage)
|-
|-
|Pesado de Curto Alcance
|align=center|Heavy Ranged
|align=center|[[File:long_ranged.png]]
|align=center|[[File:long_ranged.png]]
|Unidade especial de combate a distância. Com alguma proteção perante ataques de longa distância. As características destas unidades são variáveis, algumas têm um alcance mais curto, mas muito poderoso, outras têm um alcance mais longo, mas pouca capacidade de resistência. Têm vantagem sobre os Ligeiros de Corpo a Corpo e Ligeiros de Curto Alcance.
|Special ranged unit (e.g. ranged but armored or long heavy shots but extremely weak HP) with some protection against short ranged units.
|-
|-
|}
|}




=== Habilidades Especiais ===
=== Special Abilities ===
Todas as unidades vão ganhando habilidades especiais, através das suas promoções, as quais desbloqueias no [[Livro de Pesquisas]] ao longo dos vários capítulos. Estas podem ajudar as suas unidades a diminuir as defesas dos inimigos, aumentando o dano que estas recebem nos ataques seguintes. Ou podem reduzir o ataque dos inimigos para que produzam menos efeito nas tuas unidades. Estas habilidades podem ser conjugadas para potenciar os seus efeitos.
Some units have special abilities to bring down enemies' defenses which will increase the damage done to them by the following units. Others have the power to reduce the enemies' attack strength in order to protect your troops. These abilities can be stacked on one another to do more damage or take less.  




{| style="text-align: center"
{| style="text-align: center"
|-
|-
  !Habilidade Especial
  !Special Ability
  !Ícone
  !Icon
  !Descrição
  !Description
  |-
  |-
  |align=center|Bônus de Ataque
  |align=center|Defence Bonus
  |align=center|[[File:Attkbon.png]]
  |align=center|[[File:Attkbon.png]]
  |Enfraquece a defesa do alvo inimigo, aumentando o dano que ele irá receber das suas unidades, por um certo número de rodadas.
  |Weakens defence of target, increasing the damage given to that target for the given number of rounds.
  |-
  |-
  |align=center|Bônus de Defesa
  |align=center|Attack Bonus
  |align=center|[[File:Defenbon.png]]
  |align=center|[[File:Defenbon.png]]
  |Enfraquece o ataque do inimigo, diminuindo o dano recebido pelas suas unidades, por um determinado número de rodadas.
  |Weakens attack of target, lowering the damage taken from that target for the given number of rounds.
  |-
  |-
|}
|}


==== Unidades Básicas ====
=== Units Overview ===
==== Base Race Units====


{| style="text-align: center"
{| style="text-align: center"
!colspan="10"|Visão Geral das Unidades Básicas
!colspan="10"|Base Race Units Overview
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|-
|-
|colspan="5"|Elfos
|colspan="5"|Elves
|colspan="5"|Humanos
|colspan="5"|Humans
|-
|-
|[[File:Light_melee.png]]
|[[File:Light_melee.png]]
Linha 173: Linha 169:
|[[File:Long_ranged.png]]
|[[File:Long_ranged.png]]
|-
|-
|[[File:eb_lm_1_big.png|55px]]
|[[File:eb_lm_1_big.png|55px|Sword Dancer]]
|[[File:eb_lr_1_big.png|55px]]
|[[File:eb_lr_1_big.png|55px|Archer]]
|[[File:eb_ma_1_big.png|55px]]
|[[File:eb_ma_1_big.png|55px|Sorceress]]
|[[File:eb_hm_1_big.png|55px]]
|[[File:eb_hm_1_big.png|55px|Treant]]
|[[File:eb_hr_1_big.png|55px]]
|[[File:eb_hr_1_big.png|55px|Golem]]
|[[File:hb_lm_1_big.png|55px]]
|[[File:hb_lm_1_big.png|55px|Axe Barbarian]]
|[[File:hb_lr_1_big.png|55px]]
|[[File:hb_lr_1_big.png|55px|Crossbowman]]
|[[File:hb_ma_1_big.png|55px]]
|[[File:hb_ma_1_big.png|55px|Priest]]
|[[File:hb_hm_1_big.png|55px]]
|[[File:hb_hm_1_big.png|55px|Paladin]]
|[[File:hb_hr_1_big.png|55px]]
|[[File:hb_hr_1_big.png|55px|Mortar]]
|-
|-
|<font size=2>'''Dançarina de Espadas'''</font>
|<font size=2>'''Sword Dancer'''</font>
|<font size=2>'''Arqueiro'''</font>
|<font size=2>'''Archer'''</font>
|<font size=2>'''Feiticeira'''</font>
|<font size=2>'''Sorceress'''</font>
|<font size=2>'''Treant'''</font>
|<font size=2>'''Treant'''</font>
|<font size=2>'''Golem'''</font>
|<font size=2>'''Golem'''</font>
|<font size=2>'''Bárbaro de Machado'''</font>
|<font size=2>'''Axe Barbarian'''</font>
|<font size=2>'''Besteiro'''</font>
|<font size=2>'''Crossbowman'''</font>
|<font size=2>'''Sacerdote'''</font>
|<font size=2>'''Priest'''</font>
|<font size=2>'''Paladino'''</font>
|<font size=2>'''Paladin'''</font>
|<font size=2>'''Artilheiro'''</font>
|<font size=2>'''Mortar'''</font>
|-
<table align="center" width="100%" border="0" cellspacing="0" cellpadding="10" style="">
<tr style="background:#cda982;">
<td align=center width="100px"><span style="font-size:10pt">Clique aqui para vere o quadro de estatísticas dessas unidades.</span></td>
</tr>
</table>
|}
|}


==== Unidades Treinadas ====
==== Shared Race Units====
{| style="text-align: center"
{| style="text-align: center"
!colspan="10"|Informações das Unidades Treinadas
!colspan="10"|Shared Race Units Overview
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|-
|-
|colspan="5"|Campus de Treino
|colspan="5"|Training Grounds
|colspan="5"|Campus de Mercenários
|colspan="5"|Mercenary Camp
|-
|-
|[[File:Light_melee.png]]
|[[File:Light_melee.png]]
Linha 221: Linha 211:
|[[File:Long_ranged.png]]
|[[File:Long_ranged.png]]
|-
|-
|[[File:tg_lm_1_big.png|65px]]
|[[File:tg_lm_1_big.png|65px|Cerberus]]
|[[File:tg_lr_1_big.png|55px]]
|[[File:tg_lr_1_big.png|55px|Dryad]]
|[[File:tg_ma_1_big.png|55px]]
|[[File:tg_ma_1_big.png|55px|Banshee]]
|[[File:tg_hm_1_big.png|55px]]
|[[File:tg_hm_1_big.png|55px|Orc Warrior]]
|[[File:tg_hr_1_big.png|55px]]
|[[File:tg_hr_1_big.png|55px|Orc Strategist]]
|[[File:mc_lm_1_big.png|55px]]
|[[File:mc_lm_1_big.png|55px|Drone Rider]]
|[[File:mc_lr_1_big.png|55px]]
|[[File:mc_lr_1_big.png|55px|Ranger]]
|[[File:mc_ma_1_big.png|55px]]
|[[File:mc_ma_1_big.png|55px|Blossom Mage]]
|[[File:mc_hm_1_big.png|55px]]
|[[File:mc_hm_1_big.png|55px|Vallorian Guard]]
|[[File:mc_hr_1_big.png|55px]]
|[[File:mc_hr_1_big.png|55px|Fainéant Frog]]
|-
|-
|<font size=2>'''Cerberus'''</font>
|<font size=2>'''Cerberus'''</font>
|<font size=2>'''Dryad'''</font>
|<font size=2>'''Dryad'''</font>
|<font size=2>'''Alma Penada'''</font>
|<font size=2>'''Banshee'''</font>
|<font size=2>'''Guerreiro Orc'''</font>
|<font size=2>'''Orc Warrior'''</font>
|<font size=2>'''Orc Estrategista'''</font>
|<font size=2>'''Orc Strategist'''</font>
|<font size=2>'''Cavaleira Alada'''</font>
|<font size=2>'''Drone Rider'''</font>
|<font size=2>'''Explorador'''</font>
|<font size=2>'''Ranger'''</font>
|<font size=2>'''Mago das Flores'''</font>
|<font size=2>'''Blossom Mage'''</font>
|<font size=2>'''Guarda Valoriana'''</font>
|<font size=2>'''Vallorian Guard'''</font>
|<font size=2>'''Sapo Preguiçoso'''</font>
|<font size=2>'''Fainéant Frog'''</font>
|}
|}


==== Unidades de Províncias ====
==== Province Units ====
{|style="text-align:center"
{|style="text-align:center"
!colspan="10"|Informações Gerais das Unidades de Províncias
!colspan="10"|Province Units Overview
|-
|-
|[[File:Light_melee.png]]
|[[File:Light_melee.png]]
Linha 256: Linha 246:
|-
|-
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|[[File:mob_eblm_1_big.png |55px]]
|[[File:mob_eblm_1_big.png |55px|Thief]]
|[[File:mob_hblm_1_big.png |55px]]
|[[File:mob_hblm_1_big.png |55px|Ancient Orc]]
|[[File:mob_tglm_1_big.png |65px]]
|[[File:mob_tglm_1_big.png |65px|War Dog]]
|[[File:mob_eblr_1_big.png|55px]]
|[[File:mob_eblr_1_big.png|55px|Archer]]
|[[File:mob_hblr_1_big.png|55px]]
|[[File:mob_hblr_1_big.png|55px|Bandit]]
|[[File:mob_tglr_1_big.png|55px]]
|[[File:mob_tglr_1_big.png|55px|Mist Walker]]
|-
|-
|<font size=2>'''Ladrão'''</font>
|<font size=2>'''Thief'''</font>
|<font size=2>'''Orc Ancestral'''</font>
|<font size=2>'''Ancient Orc'''</font>
|<font size=2>'''Cão de guerra'''</font>
|<font size=2>'''War Dog'''</font>
|<font size=2>'''Arqueiro'''</font>
|<font size=2>'''Archer'''</font>
|<font size=2>'''Bandido'''</font>
|<font size=2>'''Bandit'''</font>
|<font size=2>'''Andarilho da Bruma'''</font>
|<font size=2>'''Mist Walker'''</font>
|-
|-
|[[File:Mage.png]]
|[[File:Mage.png]]
Linha 277: Linha 267:
|[[File:Heavy_melee.png]]
|[[File:Heavy_melee.png]]
|-
|-
|[[File:mob_ebma_1_big.png|55px]]
|[[File:mob_ebma_1_big.png|55px|Enchantress]]
|[[File:mob_hbma_1_big.png|55px]]
|[[File:mob_hbma_1_big.png|55px|Abbot]]
|[[File:mob_mcma_1_big.png|55px]]
|[[File:mob_mcma_1_big.png|55px|Thornrose Mage]]
|[[File:mob_ebhm_1_big.png|55px]]
|[[File:mob_ebhm_1_big.png|55px|Swamp Monster]]
|[[File:mob_hbhm_1_big.png|55px]]
|[[File:mob_hbhm_1_big.png|55px|Knight]]
|[[File:mob_tghm_1_big.png|55px]]
|[[File:mob_tghm_1_big.png|55px|Orc General]]
|-
|-
|<font size=2>'''Feiticeira'''</font>
|<font size=2>'''Enchantress'''</font>
|<font size=2>'''Abad'''</font>
|<font size=2>'''Abbot'''</font>
|<font size=2>'''Mago das Flores II'''</font>
|<font size=2>'''Thornrose Mage'''</font>
|<font size=2>'''Monstro do Pantano'''</font>
|<font size=2>'''Swamp Monster'''</font>
|<font size=2>'''Cavaleiro'''</font>
|<font size=2>'''Knight'''</font>
|<font size=2>'''Orc General'''</font>
|<font size=2>'''Orc General'''</font>
|-
|-
Linha 294: Linha 284:
|[[File:Long_ranged.png]]
|[[File:Long_ranged.png]]
|[[File:Long_ranged.png]]
|[[File:Long_ranged.png]]
|
|[[File:Short_ranged.png]]
|
|[[File:Short_ranged.png]]
|
|
|-
|-
Linha 303: Linha 293:
|[[File:mc_lr_1_big.png|55px|Ranger]]
|[[File:mc_lr_1_big.png|55px|Ranger]]
|[[File:tg_lr_1_big.png|55px|Dryad]]
|[[File:tg_lr_1_big.png|55px|Dryad]]
|
|
|
|
|-
|-
|<font size=2>'''Titã de Pedra'''</font>
|<font size=2>'''Steinling'''</font>
|<font size=2>'''Canhoneiro'''</font>
|<font size=2>'''Cannoneer'''</font>
|<font size=2>'''Orc do Deserto Imundo'''</font>
|<font size=2>'''Orc Deserter'''</font>
|<font size=2>'''Explorador'''</font>
|<font size=2>'''Ranger'''</font>
|<font size=2>'''Dríade'''</font>
|<font size=2>'''Dryad'''</font>
|
|
|
|
|}
|}


==== Estatísticas das Unidades dos Elfos ====
=== Unit Stats Overview ===
==== Unit Stats Elves ====
   
   
{| style="text-align: center "
{| style="text-align: center "
   
   
!colspan="14"|Estatísticas das Unidades dos Elfos
!colspan="14"|Unit Stats Information Elves
   
   
|-
|-
   
   
|Tipo de unidade
|Unit Type
   
   
|Classe
|Class
   
   
|colspan="7"|Atributos
|colspan="7"|Attributes
   
   
|colspan="2"|Bônus
|colspan="2"|Bonus
   
   
|Habilidades Especiais
|Special Abilities
   
   
|colspan="2"|Treinamento
|colspan="2"|Training
   
   
|-
|-
Linha 343: Linha 331:
|
|
   
   
|width=60px|[[File:damage.png|25px|Dano]]
|width=60px|[[File:damage.png|25px|Damage]]
   
   
|[[File:hitpoints.png|25px|Pontos de Acerto]]
|[[File:hitpoints.png|25px|Hitpoints]]
   
   
|[[File:unit_size.png|25px|Peso]]
|[[File:unit_size.png|25px|Weight]]
   
   
|[[File:attack_range.png|25px|Raio de ataque]]
|[[File:attack_range.png|25px|Attack Range]]
   
   
|[[File:move_range.png|25px|Escala de movimento]]
|[[File:move_range.png|25px|Movement Range]]
   
   
|[[File:strike_back.png|25px|Contra Ataque]]
|[[File:strike_back.png|25px|Strike Back]]
   
   
|[[File:initiative.png|25px|Iniciativa]]
|[[File:initiative.png|25px|Initiative]]
   
   
|width=70px|Ataque
|width=70px|Attack
   
   
|Defender
|Defense
   
   
|
|
   
   
|Custo
|Cost
   
   
|Tempo
|Time
   
   
|-
|-
   
   
|[[File:eb_lm_1.png|60px|]]
|[[File:eb_lm_1.png|60px|Sword Dancer]]
   
   
|[[File:light_melee.png|Unidade corpo a corpo leve]]
|[[File:light_melee.png|Light Melee]]
   
   
|19-23
|19-23
Linha 387: Linha 375:
|11
|11
   
   
|[[File:short_ranged.png|short_ranged.png]] +30% [[File:mage.png|Mago]] +30%
|[[File:short_ranged.png|Light Ranged]] +30% [[File:mage.png|Mage]] +30%
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]<br> -40%<br>[[File:mage.png|Mago]]<br> -40%
|[[File:short_ranged.png|Light Ranged]] -40%<br>[[File:mage.png|Mage]] -40%
   
   
| -
| -
Linha 399: Linha 387:
|-
|-
   
   
|[[File:eb_lm_2.png|60px|Dançarina de Espada II]]
|[[File:eb_lm_2.png|60px|Sword Dancer II]]
   
   
|[[File:light_melee.png|Unidade corpo a corpo leve]]
|[[File:light_melee.png|Light Melee]]
   
   
|21-25   
|21-25   
Linha 417: Linha 405:
|11
|11
   
   
||[[File:short_ranged.png|Unidade de Longa Distância]]<br>+30% <br>[[File:mage.png|Mago]]<br>+30%
||[[File:short_ranged.png|Light Ranged]] +30% <br>[[File:mage.png|Mage]] +30%
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]<br>-50%<br>[[File:mage.png|Mago]]<br>-50%
|[[File:short_ranged.png|Light Ranged]] -50%<br>[[File:mage.png|Mage]] -50%
   
   
| -
| -
Linha 429: Linha 417:
|-
|-
   
   
|[[File:eb_lm_3.png|60px|Acrobata de Espada]]
|[[File:eb_lm_3.png|60px|Sword Acrobat]]
   
   
|[[File:light_melee.png|Unidade corpo a corpo leve]]
|[[File:light_melee.png|Light Melee]]
   
   
|23-28     
|23-28     
Linha 447: Linha 435:
|11
|11
   
   
||[[File:short_ranged.png|Unidade de Longa Distância]]<br>+30% <br>[[File:mage.png|Mago]]<br>+30%
||[[File:short_ranged.png|Light Ranged]] +30% <br>[[File:mage.png|Mage]] +30%
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]<br>-50%<br>[[File:mage.png|Mago]]<br>-50%
|[[File:short_ranged.png|Light Ranged]] -50%<br>[[File:mage.png|Mage]] -50%
   
   
|[[File:defenbon.png|Diminuição do Ataque]] -30% <br> Por 2 rodadas
|[[File:defenbon.png|Disarming Dance]] -30% <br> for 2 rounds
   
   
| 14 [[File:Supply_small.png]]
| 14 [[File:Supply_small.png]]
Linha 458: Linha 446:
   
   
|-
|-
|[[File:eb_lm_4.png|60px|Sword Acrobat II]]
|[[File:light_melee.png|Light Melee]]
|25-31   
|131
|1
|1
|3
|1
|11
|[[File:short_ranged.png|Light Ranged]] +40% <br>[[File:mage.png|Mage]] +40%
|[[File:short_ranged.png|Light Ranged]] -60%<br>[[File:mage.png|Mage]] -60%
|[[File:defenbon.png|Disarming Dance]] -30% <br> for 2 rounds
|14 [[File:Supply_small.png]]
|12m
|-
|[[File:eb_lr_1.png|60px|Archer]]
   
   
|[[File:eb_lr_1.png|60px|Arqueiro]]
|[[File:short_ranged.png|Light Ranged]]
|[[File:short_ranged.png|Unidade de Longa Distância]]
   
   
|12-18
|12-18
Linha 477: Linha 479:
|18
|18
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]]<br>+60%<br> [[File:mage.png|Mago]]<br>+80%
|[[File:heavy_melee.png|Heavy Melee]] +60%<br> [[File:mage.png|Mage]] +80%
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]]<br>-50%
|[[File:heavy_melee.png|Heavy Melee]] -50%
   
   
| -
| -
Linha 489: Linha 491:
|-
|-
   
   
|[[File:eb_lr_2.png|60px|Arqueiro II]]
|[[File:eb_lr_2.png|60px|Archer II]]
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]
|[[File:short_ranged.png|Light Ranged]]
   
   
|14-20
|14-20
Linha 507: Linha 509:
|18
|18
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]]<br>+70%<br> [[File:mage.png|Mago]]<br>+90%
|[[File:heavy_melee.png|Heavy Melee]] +70%<br> [[File:mage.png|Mage]] +90%
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]]<br>-50%
|[[File:heavy_melee.png|Heavy Melee]] -50%
   
   
| -
| -
Linha 519: Linha 521:
|-
|-
   
   
|[[File:eb_lr_3.png|60px|Arqueiro de Elite]]
|[[File:eb_lr_3.png|60px|Elite Archer]]
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]
|[[File:short_ranged.png|Light Ranged]]
   
   
|16-20
|16-20
Linha 537: Linha 539:
|18
|18
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]] +70%<br> [[File:mage.png|Mago]] +90%
|[[File:heavy_melee.png|Heavy Melee]] +70%<br> [[File:mage.png|Mage]] +90%
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]]<br>-50%
|[[File:heavy_melee.png|Heavy Melee]] -50%
   
   
|[[File:attkbon.png|Quebra de Defesa]] -20%  <br> Por 2 rodadas
|[[File:attkbon.png|Bull's Eye]] -20%  <br> for 2 rounds
   
   
| 14 [[File:Supply_small.png]]
| 14 [[File:Supply_small.png]]
Linha 548: Linha 550:
   
   
|-
|-
|[[File:eb_lr_4.png|60px|Elite Archer II]]
|[[File:eb_lr_4.png|60px|Elite Archer II]]  


|[[File:short_ranged.png|Light Ranged]]
|[[File:short_ranged.png|Light Ranged]]
 
|18-22
|18-22
 
|72
|72
 
|1
|1
 
|4
|4
 
|3
|3
 
|0
|0
 
|18
|18
 
|[[File:heavy_melee.png|Heavy Melee]]<br>+70%<br> [[File:mage.png|Mage]]<br>+90%
|[[File:heavy_melee.png|Heavy Melee]] +70%<br> [[File:mage.png|Mage]] +90%
 
|[[File:heavy_melee.png|Heavy Melee]]<br>-60%<br> [[File:mage.png|Mage]]<br>-10%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br> [[File:mage.png|Mage]] -10%
 
|[[File:attkbon.png|Bull's Eye]] -20% <br> for 2 rounds
|[[File:attkbon.png|Bull's Eye]] -20% <br> for 2 rounds
 
| 14 [[File:Supply_small.png]]
| 14 [[File:Supply_small.png]]
 
| 12m
| 12m
 
|-
|-
 
|[[File:eb_ma_1.png|70px|Sorceress]]
|[[File:eb_ma_1.png|70px|Feiticeira]]
   
   
|[[File:mage.png|Mago]]
|[[File:mage.png|Mage]]
   
   
|48-72
|48-72
Linha 597: Linha 597:
|14
|14
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]] +50%<br>[[File:long_ranged.png|Unidade de Longa Distância]] +60%
|[[File:heavy_melee.png|Heavy Melee]] +50%<br>[[File:long_ranged.png|Heavy Ranged]] +60%
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]]<br>-60%<br>[[File:long_ranged.png|Unidade de Longa Distância]]<br>-50%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:long_ranged.png|Heavy Ranged]] -50%
   
   
|[[File:defenbon.png|Quebra de Ataque]]<br>-50%  <br> Por 2 Rodadas
|[[File:defenbon.png|Broken Valor]] -50%  <br> for 2 rounds
   
   
| 58 [[File:Supply_small.png]]
| 58 [[File:Supply_small.png]]
Linha 609: Linha 609:
|-
|-
   
   
|[[File:eb_ma_2.png|70px|Feiticeiras II]]
|[[File:eb_ma_2.png|70px|Sorceress II]]
   
   
|[[File:mage.png|Mago]]
|[[File:mage.png|Mage]]
   
   
|53-79
|53-79
Linha 627: Linha 627:
|14
|14
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]] +60%<br>[[File:long_ranged.png|Unidade de Longa Distância]] +70%
|[[File:heavy_melee.png|Heavy Melee]] +60%<br>[[File:long_ranged.png|Heavy Ranged]] +70%
   
   
|[[File:heavy_melee.png|Unidade pesada corpo a corpo]]<br>-60%<br>[[File:long_ranged.png|Unidade de Longa Distância]]<br>-50%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:long_ranged.png|Heavy Ranged]] -50%
   
   
|[[File:defenbon.png|Quebra de Ataque]] -50%  <br> Por 2 rodadas
|[[File:defenbon.png|Broken Valor]] -50%  <br> for 2 rounds
   
   
| 58 [[File:Supply_small.png]]
| 58 [[File:Supply_small.png]]
Linha 639: Linha 639:
|-
|-
   
   
|[[File:eb_ma_3.png|70px|Feiticeira Mestre]]
|[[File:eb_ma_3.png|70px|Bud Sorceress]]
   
   
|[[File:mage.png|Mago]]
|[[File:mage.png|Mage]]
   
   
|58-88
|58-88
Linha 657: Linha 657:
|14
|14
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]<br>+60%<br>[[File:long_ranged.png|Unidade de Longa Distância]]<br>+70%
|[[File:heavy_melee.png|Heavy Melee]] +60%<br>[[File:long_ranged.png|Heavy Ranged]] +70%
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]<br>-60%<br>[[File:long_ranged.png|Unidade de Longa Distância]]<br>-50%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:long_ranged.png|Heavy Ranged]] -50%
   
   
|[[File:defenbon.png|Quebra de Ataque]] -50%  <br> Por 2 Rodadas <br>[[File:attkbon.png|Quebra de Defesa]] -20%  <br> Por 2 rodadas
|[[File:defenbon.png|Broken Valor]] -50%  <br> for 2 rounds <br>[[File:attkbon.png|Leaden Arms]] -20%  <br> for 2 rounds
   
   
| 58 [[File:Supply_small.png]]
| 58 [[File:Supply_small.png]]
Linha 671: Linha 671:
|[[File:eb_hm_1.png|60px|Treant]]
|[[File:eb_hm_1.png|60px|Treant]]
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:heavy_melee.png|Heavy Melee]]
   
   
|151-185
|151-185
Linha 687: Linha 687:
|1
|1
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]] +40%
|[[File:long_ranged.png|Heavy Ranged]] +40%
   
   
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]<br>-30%<br>[[File:long_ranged.png|Unidade de Longa Distância]]<br>-80%
|[[File:light_melee.png|Light Melee]] -30%<br>[[File:long_ranged.png|Heavy Ranged]]-80%
   
   
| -
| -
Linha 701: Linha 701:
|[[File:eb_hm_2.png|60px|Treant II]]
|[[File:eb_hm_2.png|60px|Treant II]]
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:heavy_melee.png|Heavy Melee]]
   
   
|167-204
|167-204
Linha 717: Linha 717:
|1
|1
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]<br>+50%
|[[File:long_ranged.png|Heavy Ranged]] +50%
   
   
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]<br>-40%<br>[[File:long_ranged.png|Unidade de Longa Distância]]<br>-80%
|[[File:light_melee.png|Light Melee]] -40%<br>[[File:long_ranged.png|Heavy Ranged]]-80%
   
   
| -
| -
Linha 729: Linha 729:
|-
|-
   
   
|[[File:eb_hm_3.png|60px|Treant Ancião]]
|[[File:eb_hm_3.png|60px|Elder Treant]]
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:heavy_melee.png|Heavy Melee]]
   
   
|180-220
|180-220
Linha 747: Linha 747:
|1
|1
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]] +50%
|[[File:long_ranged.png|Heavy Ranged]] +50%
   
   
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]<br>-40%<br>[[File:long_ranged.png|Unidade de Longa Distância]]<br>-80%
|[[File:light_melee.png|Light Melee]] -40%<br>[[File:long_ranged.png|Heavy Ranged]]-80%
   
   
|[[File:defenbon.png|Diminuição do Ataque]] -30%  <br> Por 2 Rodadas
|[[File:defenbon.png|Dazing Lash]] -30%  <br> for 2 rounds
   
   
| 87 [[File:Supply_small.png]]
| 87 [[File:Supply_small.png]]
Linha 761: Linha 761:
|[[File:eb_hr_1.png|60px|Golem]]
|[[File:eb_hr_1.png|60px|Golem]]
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]
|[[File:long_ranged.png|Heavy Ranged]]
   
   
|97-179
|97-179
Linha 777: Linha 777:
|7
|7
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]+20%<br>[[File:light_melee.png|Unidade Corpo a Corpo Leve]] +70%
|[[File:short_ranged.png|Light Ranged]]+20%<br>[[File:light_melee.png|Light Melee]] +70%
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]<br>-40%
|[[File:short_ranged.png|Light Ranged]]-40%
   
   
| -
| -
Linha 791: Linha 791:
|[[File:eb_hr_2.png|60px|Golem II]]
|[[File:eb_hr_2.png|60px|Golem II]]
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]
|[[File:long_ranged.png|Heavy Ranged]]
   
   
|114-190
|114-190
Linha 807: Linha 807:
|7
|7
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]+20%<br>[[File:light_melee.png|Unidade Corpo a Corpo Leve]] +80%
|[[File:short_ranged.png|Light Ranged]]+20%<br>[[File:light_melee.png|Light Melee]] +80%
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]<br>-50%
|[[File:short_ranged.png|Light Ranged]]-50%
   
   
| -
| -
Linha 819: Linha 819:
|-
|-
   
   
|[[File:eb_hr_3.png|60px|Golem de Granito]]
|[[File:eb_hr_3.png|60px|Granite Golem]]
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]
|[[File:long_ranged.png|Heavy Ranged]]
   
   
|134-200
|134-200
Linha 837: Linha 837:
|7
|7
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]+20%<br>[[File:light_melee.png|Unidade de Longa Distância]] +80%
|[[File:short_ranged.png|Light Ranged]]+20%<br>[[File:light_melee.png|Light Melee]] +80%
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]<br>-50%
|[[File:short_ranged.png|Light Ranged]]-50%
   
   
|[[File:attkbon.png|Quebra de Defesa]] -10%  <br> Por 3 Rodadas
|[[File:attkbon.png|Shield Slicer]] -10%  <br> for 3 rounds
   
   
| 87 [[File:Supply_small.png]]
| 87 [[File:Supply_small.png]]
Linha 851: Linha 851:
|}
|}


==== Informações das Unidade Humanas ====
==== Unit Stats Humans ====
   
   
{| style="text-align: center" class="mw-collapsible mw-expanded"
{| style="text-align: center" class="mw-collapsible mw-expanded"
   
   
!colspan="14"|Informações das Unidade Humanas
!colspan="14"|Unit Stats Information Humans
{| style="text-align: center "
!colspan="14"|Campo de treino
   
   
|-
|-
   
   
|Tipo de Unidades
|Unit Type
   
   
|Classe
|Class
   
   
|colspan="7"|Atributos
|colspan="7"|Attributes
   
   
|colspan="2"|Bônus
|colspan="2"|Bonus
   
   
|Atributos Especiais
|Special Abilities
   
   
|colspan="2"|Treinamento
|colspan="2"|Training
   
   
|-
|-
Linha 881: Linha 877:
|
|
   
   
|width=60px|[[File:damage.png|25px|Dano]]
|width=60px|[[File:damage.png|25px|Damage]]
   
   
|[[File:hitpoints.png|25px|Pontos de Vida]]
|[[File:hitpoints.png|25px|Hitpoints]]
   
   
|[[File:unit_size.png|25px|Peso]]
|[[File:unit_size.png|25px|Weight]]
   
   
|[[File:attack_range.png|25px|Raio de Ataque]]
|[[File:attack_range.png|25px|Attack Range]]
   
   
|[[File:move_range.png|25px|Escala de Movimento]]
|[[File:move_range.png|25px|Movement Range]]
   
   
|[[File:strike_back.png|25px|Revidar]]
|[[File:strike_back.png|25px|Strike Back]]
   
   
|[[File:initiative.png|25px|Iniciativa]]
|[[File:initiative.png|25px|Initiative]]
   
   
|width=70px|Ataque
|Attack
   
   
|Defesa
|Defense
   
   
|
|
   
   
|Custo
|Cost
   
   
|Tempo
|Time
   
   
|-
|-
   
   
|[[File:hb_lm_1.png|60px|Bárbaros de Machado]]
|[[File:hb_lm_1.png|60px|Axe Barbarian]]
   
   
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|[[File:light_melee.png|Light Melee]]
   
   
|20-24
|20-24
Linha 925: Linha 921:
|10
|10
   
   
||[[File:short_ranged.png|Unidade de Longa Distância]] +60% [[File:mage.png|Mago]] +60%
||[[File:short_ranged.png|Short Ranged]] +60% [[File:mage.png|Mage]] +60%
   
   
||[[File:short_ranged.png|Unidade de Longa Distância]] -20% [[File:mage.png|Mago]] -20%
||[[File:short_ranged.png|Short Ranged]] -20% [[File:mage.png|Mage]] -20%
   
   
| -
| -
Linha 937: Linha 933:
|-
|-
   
   
|[[File:hb_lm_2.png|60px|Bárbaros de Machado II]]
|[[File:hb_lm_2.png|60px|Axe Barbarian II]]
   
   
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|[[File:light_melee.png|Light Melee]]
   
   
|22-26
|22-26
Linha 955: Linha 951:
|10
|10
   
   
||[[File:short_ranged.png|Unidade de Longa Distância]] +70% <br>[[File:mage.png|Mago]] +70%
||[[File:short_ranged.png|Short Ranged]] +70% <br>[[File:mage.png|Mage]] +70%
   
   
||[[File:short_ranged.png|Unidade de Longa Distância]] -20% [[File:mage.png|Mago]] -20%
||[[File:short_ranged.png|Short Ranged]] -20% [[File:mage.png|Mage]] -20%
   
   
| -
| -
Linha 965: Linha 961:
|12m
|12m
   
   
|-
|-  
|[[File:hb_lm_3.png|60px|Storm Barbarian]]
|[[File:hb_lm_3.png|60px|Bárbaros tempestuosos]]
|[[File:light_melee.png|Light Melee]]
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|24-30
|24-30
|104
|104
|1
|1
|1
|1
|3
|3
|1
|1
|10
|10
||[[File:short_ranged.png|Short Ranged]] +70%<br> [[File:mage.png|Mage]] +70%
||[[File:short_ranged.png|Unidade de Longa Distância]] +70%<br> [[File:mage.png|Mago]] +70%
||[[File:short_ranged.png|Short Ranged]] -20% [[File:mage.png|Mage]] -20%
|[[File:attkbon.png|Charged Strike]]-30% <br> for 1 round
||[[File:short_ranged.png|Unidade de Longa Distância]] -20% [[File:mage.png|Mago]] -20%
|14 [[File:Supply_small.png]]
   
|12m
|[[File:attkbon.png|Dano Recebido]]+30%  <br> Por 1 Rodada
|-
|[[File:hb_lm_4.png|60px|Storm Barbarian II]]
|[[File:light_melee.png|Light Melee]]
|26-32
|125
|1
|1
|3
|1
|10
||[[File:short_ranged.png|Short Ranged]] +70%<br> [[File:mage.png|Mage]] +70%
||[[File:short_ranged.png|Short Ranged]] -40% [[File:mage.png|Mage]] -40%
|[[File:attkbon.png|Charged Strike]]-30%  <br> for 1 round
|14 [[File:Supply_small.png]]
|14 [[File:Supply_small.png]]
|12m
|12m
|-
|-
|[[File:hb_lr_1.png|60px|Crossbowman]]
   
   
|[[File:hb_lr_1.png|60px|Besteiro]]
|[[File:short_ranged.png|Short Ranged]]
|[[File:short_ranged.png|Unidade de Longa Distância]]
   
   
|11-17
|11-17
Linha 1 015: Linha 1 010:
|19
|19
   
   
|[[File:mage.png|Mago]] +50%<br> [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +50%
|[[File:mage.png|Mage]] +50%<br> [[File:heavy_melee.png|Heavy Melee]] +50%
   
   
|[[File:mage.png|Mago]] -30%<br> [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -60%
|[[File:mage.png|Mage]] -30%<br> [[File:heavy_melee.png|Heavy Melee]] -60%
   
   
| -
| -
Linha 1 027: Linha 1 022:
|-
|-
   
   
|[[File:hb_lr_2.png|60px|Besteiro II]]
|[[File:hb_lr_2.png|60px|Crossbowman II]]
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]
|[[File:short_ranged.png|Short Ranged]]
   
   
|13-17
|13-17
Linha 1 045: Linha 1 040:
|19
|19
   
   
|[[File:mage.png|Mago]] +60%<br> [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +60%
|[[File:mage.png|Mage]] +60%<br> [[File:heavy_melee.png|Heavy Melee]] +60%
   
   
|[[File:mage.png|Mago]] -30%<br> [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -60%
|[[File:mage.png|Mage]] -30%<br> [[File:heavy_melee.png|Heavy Melee]] -60%
   
   
| -
| -
Linha 1 057: Linha 1 052:
|-
|-
   
   
|[[File:hb_lr_3.png|60px|Mestre Besteiro]]
|[[File:hb_lr_3.png|60px|Master Crossbowman]]
   
   
|[[File:short_ranged.png|Unidade de Longa Distância]]
|[[File:short_ranged.png|Short Ranged]]
   
   
|15-19
|15-19
Linha 1 075: Linha 1 070:
|19
|19
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +60%<br>[[File:mage.png|Mago]] +60%
|[[File:heavy_melee.png|Heavy Melee]] +60%<br>[[File:mage.png|Mage]] +60%
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -60%<br>[[File:mage.png|Mago]] -30%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:mage.png|Mage]] -30%
   
   
|[[File:defenbon.png|Quebra de Ataque]]-20%  <br> Por 3 Rodadas
|[[File:defenbon.png|Numb Shot]]-20%  <br> for 3 rounds
   
   
|14 [[File:Supply_small.png]]
|14 [[File:Supply_small.png]]
   
   
|12m
|12m
|-
|[[File:hb_lr_4.png|60px|Master Crossbowman II]]
|[[File:short_ranged.png|Short Ranged]]
   
   
|-
|[[File:hb_lr_4.png|60px|Mestre Besteiro II]]
|[[File:short_ranged.png|Unidade de Curta Distância]]
|17-21
|17-21
 
|77
|77
 
|1
|1
 
|4
|4
 
|3
|3
 
|0
|0
 
|19
|19
 
|[[File:heavy_melee.png|Heavy Melee]] +70%<br>[[File:mage.png|Mage]] +70%
|[[File:heavy_melee.png|Heavy Melee]] +70%<br>[[File:mage.png|Mage]] +70%
 
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:mage.png|Mage]] -30%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:mage.png|Mage]] -30%
 
|[[File:defenbon.png|Numb Shot]]-20% <br> for 3 rounds
|[[File:defenbon.png|Numb Shot]]-20% <br> for 3 rounds
 
|14 [[File:Supply_small.png]]
|14 [[File:Supply_small.png]]
 
|12m
|12m
 
|-
|-
 
|[[File:hb_ma_1.png|60px|Priest]]
|[[File:hb_ma_1.png|60px|Sacerdote]]
|[[File:mage.png|Mage]]
|[[File:mage.png|Mago]]
|48-80
|48-80
|152
|152
|4
|4
|5
|5
|2
|2
|0
|0
|13
|13
|[[File:long_ranged.png|Heavy Ranged]]+70%<br>[[File:heavy_melee.png|Heavy Melee]] +60%
|[[File:long_ranged.png|Unidade de Longa Distância]]+70%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +60%
|[[File:long_ranged.png|Heavy Ranged]]-80%
|[[File:attkbon.png|Divine Curse]] -40%  <br> for 2 rounds
|[[File:long_ranged.png|Unidade de Longa Distância]]-80%
|[[File:attkbon.png|Dano Recebido]] +40%  <br> Por 3 Rodadas
|58 [[File:Supply_small.png]]
|58 [[File:Supply_small.png]]
|48m
|48m
|-
|-
|[[File:hb_ma_2.png|60px|Priest II]]
|[[File:hb_ma_2.png|60px|Sacerdote II]]
|[[File:mage.png|Mage]]
|[[File:mage.png|Mago]]
|53-88
|53-88
|167
|167
|4
|4
|5
|5
|2
|2
|0
|0
|13
|13
|[[File:long_ranged.png|Heavy Ranged]]+80%<br>[[File:heavy_melee.png|Heavy Melee]] +70%
|[[File:long_ranged.png|Unidade de Longa Distância]]+80%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +70%
|[[File:long_ranged.png|Heavy Ranged]]-80%
|[[File:attkbon.png|Divine Curse]] -40%  <br> for 2 rounds
|[[File:long_ranged.png|Unidade de Longa Distância]]-80%
|[[File:attkbon.png|Dano Recebido]] +40%  <br> Por 3 Rodadas
|58 [[File:Supply_small.png]]
|58 [[File:Supply_small.png]]
|48m
|48m
|-
|-
|[[File:hb_ma_3.png|60px|Sacred Priest]]
|[[File:hb_ma_3.png|60px|Sacerdote Sagrado]]
|[[File:mage.png|Mage]]
|[[File:mage.png|Mago]]
|58-96
|58-96
|184
|184
|4
|4
|5
|5
|2
|2
|0
|0
|13
|13
|[[File:long_ranged.png|Heavy Ranged]]+80%<br>[[File:heavy_melee.png|Heavy Melee]] +70%
|[[File:long_ranged.png|Heavy Ranged]]-80%
|[[File:attkbon.png|Divine Curse]] -40%  <br> for 2 rounds <br> [[File:defenbon.png|Divine interruption]]-30%  <br> for 2 rounds
|58 [[File:Supply_small.png]]
|48m
|-
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]+80%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +70%
|[[File:hb_hr_1.png|60px|Mortar]]
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]-80%
|[[File:Long_ranged.png|Heavy Ranged]]
   
   
|[[File:attkbon.png|Dano Recebido]] +40%  <br> Por 2 Rodadas <br> [[File:defenbon.png|Dano Recebido]]+30%  <br> Por 2 Rodadas
|51-105
|58 [[File:Supply_small.png]]
|48m
|-
|[[File:hb_hr_1.png|60px|Morteiro]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|51-105
   
   
|250
|250
Linha 1 225: Linha 1 174:
|5
|5
   
   
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +50% <br> [[File:Short_ranged.png|Unidade de Curta Distância]] +60%
|[[File:Light_melee.png|Light Melee]] +50% <br> [[File:Short_ranged.png|Light Ranged]] +60%
   
   
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -40% <br> [[File:Short_ranged.png|Unidade de Curta Distância]] -50%
|[[File:Light_melee.png|Light Melee]] -40% <br> [[File:Short_ranged.png|Light Ranged]] -50%
   
   
| -
| -
Linha 1 237: Linha 1 186:
|-
|-
   
   
|[[File:hb_hr_2.png|60px|Morteiro II]]
|[[File:hb_hr_2.png|60px|Mortar II]]
   
   
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
   
   
|60-112
|60-112
Linha 1 255: Linha 1 204:
|5
|5
   
   
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +60% <br> [[File:Short_ranged.png|Unidade de Curta Distância]] +70%
|[[File:Light_melee.png|Light Melee]] +60% <br> [[File:Short_ranged.png|Light Ranged]] +70%
   
   
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -40% <br> [[File:Short_ranged.png|Unidade de Curta Distância]] -50%
|[[File:Light_melee.png|Light Melee]] -40% <br> [[File:Short_ranged.png|Light Ranged]] -50%
   
   
| -
| -
Linha 1 267: Linha 1 216:
|-
|-
   
   
|[[File:hb_hr_3.png|60px|Morteiro Radical]]
|[[File:hb_hr_3.png|60px|Rad Mortar]]
   
   
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
   
   
|71-118
|71-118
Linha 1 285: Linha 1 234:
|5
|5
   
   
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +60% <br> [[File:Short_ranged.png|Unidade de Curta Distância]] +70%
|[[File:Light_melee.png|Light Melee]] +60% <br> [[File:Short_ranged.png|Light Ranged]] +70%
   
   
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -40% <br> [[File:Short_ranged.png|Unidade de Curta Distância]] -50%
|[[File:Light_melee.png|Light Melee]] -40% <br> [[File:Short_ranged.png|Light Ranged]] -50%
   
   
||[[File:defenbon.png|Diminuição do Ataque]] -20%  <br> Por 3 Rodadas
||[[File:defenbon.png|Nap Granade]] -20%  <br> for 3 rounds
   
   
|87 [[File:Supply_small.png]]
|87 [[File:Supply_small.png]]
Linha 1 297: Linha 1 246:
|-
|-
   
   
|[[File:hb_hm_1.png|60px|Paladino]]
|[[File:hb_hm_1.png|60px|Paladin]]
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:heavy_melee.png|Heavy Melee]]
   
   
|138-186
|138-186
Linha 1 315: Linha 1 264:
|2
|2
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]+30%<br> [[File:light_melee.png|Unidade Corpo a Corpo Leve]] +30%
|[[File:long_ranged.png|Heavy Ranged]]+30%<br> [[File:light_melee.png|Light Melee]] +30%
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]-60%
|[[File:long_ranged.png|Heavy Ranged]]-60%
   
   
| -
| -
Linha 1 327: Linha 1 276:
|-
|-
   
   
|[[File:hb_hm_2.png|60px|Paladino II]]
|[[File:hb_hm_2.png|60px|Paladin II]]
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:heavy_melee.png|Heavy Melee]]
   
   
|151-205
|151-205
Linha 1 345: Linha 1 294:
|2
|2
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]+40%<br> [[File:light_melee.png|Unidade Corpo a Corpo Leve]] +30%
|[[File:long_ranged.png|Heavy Ranged]]+40%<br> [[File:light_melee.png|Light Melee]] +30%
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]-70%
|[[File:long_ranged.png|Heavy Ranged]]-70%
   
   
| -
| -
Linha 1 357: Linha 1 306:
|-
|-
   
   
|[[File:hb_hm_3.png|60px|Paladino Abençoado]]
|[[File:hb_hm_3.png|60px|Blessed Paladin]]
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:heavy_melee.png|Heavy Melee]]
   
   
|167-225
|167-225
Linha 1 375: Linha 1 324:
|2
|2
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]+40%<br> [[File:light_melee.png|Unidade Corpo a Corpo Leve]] +30%
|[[File:long_ranged.png|Heavy Ranged]]+40%<br> [[File:light_melee.png|Light Melee]] +30%
   
   
|[[File:long_ranged.png|Unidade de Longa Distância]]-70%
|[[File:long_ranged.png|Heavy Ranged]]-70%
   
   
|[[File:attkbon.png|Dano Recebido]] +10%  <br> Por 3 Rodadas
|[[File:attkbon.png|Pierced armor]] +10%  <br> for 3 rounds
   
   
|87 [[File:Supply_small.png]]
|87 [[File:Supply_small.png]]
Linha 1 389: Linha 1 338:
|}
|}


==== Estatísticas da Unidade de Treinamento ====
==== Training Grounds Unit Stats ====
   
   
{| style="text-align: center "
{| style="text-align: center "
   
   
!colspan="14"|Campo de treino
!colspan="14"|Training Grounds
   
   
|-
|-
   
   
|Tipo de Unidades
|Unit Type
   
   
|Classe
|Class
   
   
|colspan="7"|Atributos
|colspan="7"|Attributes
   
   
|colspan="2"|Bônus
|colspan="2"|Bonus
   
   
|Atributos Especiais
|Special Abilities
   
   
|colspan="2"|Treinamento
|colspan="2"|Training
   
   
|-
|-
Linha 1 415: Linha 1 364:
|
|
   
   
|width=60px|[[File:damage.png|25px|Dano]]
|width=60px|[[File:damage.png|25px|Damage]]
   
   
|[[File:hitpoints.png|25px|Pontos de Vida]]
|[[File:hitpoints.png|25px|Hitpoints]]
   
   
|[[File:unit_size.png|25px|Peso]]
|[[File:unit_size.png|25px|Weight]]
   
   
|[[File:attack_range.png|25px|Raio de Ataque]]
|[[File:attack_range.png|25px|Attack Range]]
   
   
|[[File:move_range.png|25px|Escala de Movimento]]
|[[File:move_range.png|25px|Movement Range]]
   
   
|[[File:strike_back.png|25px|Revidar]]
|[[File:strike_back.png|25px|Strike Back]]
   
   
|[[File:initiative.png|25px|Iniciativa]]
|[[File:initiative.png|25px|Initiative]]
   
   
|width=70px|Ataque
|width=70px|Attack
   
   
|Defesa
|Defense
   
   
|
|
   
   
|Custo
|Cost
   
   
|Tempo
|Time
   
   
|-
|-
Linha 1 443: Linha 1 392:
|[[File:tg_lm_1.png|60px|Cerberus]]
|[[File:tg_lm_1.png|60px|Cerberus]]
   
   
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|[[File:light_melee.png|Light Melee]]
   
   
| 17-21
| 17-21
Linha 1 459: Linha 1 408:
| 9
| 9
   
   
| [[File:mage.png|Mago]] +60%<br>[[File:short_ranged.png|Unidade de Curta Distância]] +30%
| [[File:mage.png|Mage]] +60%<br>[[File:short_ranged.png|Light Ranged]] +30%
   
   
| [[File:mage.png|Mago]] -30%
| [[File:mage.png|Mage]] -30%
   
   
| -
| -
Linha 1 473: Linha 1 422:
|[[File:tg_lm_2.png|60px|Cerberus II]]
|[[File:tg_lm_2.png|60px|Cerberus II]]
   
   
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|[[File:light_melee.png|Light Melee]]
   
   
| 19-23
| 19-23
Linha 1 489: Linha 1 438:
| 9
| 9
   
   
| [[File:mage.png|Mago]] +70%<br>[[File:short_ranged.png|Unidade de Curta Distância]] +30%
| [[File:mage.png|Mage]] +70%<br>[[File:short_ranged.png|Light Ranged]] +30%
   
   
| [[File:mage.png|Mago]] -40%
| [[File:mage.png|Mage]] -40%
   
   
| -
| -
Linha 1 501: Linha 1 450:
|-
|-
   
   
|[[File:tg_lm_3.png|60px|Cerberus Sinistro]]
|[[File:tg_lm_3.png|60px|Sinister Cerberus]]
   
   
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|[[File:light_melee.png|Light Melee]]
   
   
| 21-25
| 21-25
Linha 1 519: Linha 1 468:
| 9
| 9
   
   
| [[File:mage.png|Mago]] +70%<br>[[File:short_ranged.png|Unidade de Curta Distância]] +30%
| [[File:mage.png|Mage]] +70%<br>[[File:short_ranged.png|Light Ranged]] +30%
   
   
| [[File:mage.png|Mago]] -40%
| [[File:mage.png|Mage]] -40%
   
   
| [[File:attkbon.png|Quebra de Defesa]]-20%  <br> Por 2 Rodadas
| [[File:attkbon.png|Laceration]]-20%  <br> for 2 rounds
   
   
| 14 [[File:Supply_small.png]]
| 14 [[File:Supply_small.png]]
Linha 1 530: Linha 1 479:
   
   
|-
|-
   
|[[File:tg_lm_4.png|60px|Sinister Cerberus II]]
|[[File:light_melee.png|Light Melee]]
|23-28
|104
|1
|1
|7
|3
|9
|[[File:mage.png|Mage]] +80%<br>[[File:short_ranged.png|Light Ranged]] +30%
|[[File:mage.png|Mage]] -60%<br>[[File:short_ranged.png|Light Ranged]] +20%
|[[File:attkbon.png|Laceration]]-20% <br> for 2 rounds
|14 [[File:Supply_small.png]]
|12m
|-
|[[File:tg_lr_1.png|60px|Dryad]]
|[[File:tg_lr_1.png|60px|Dryad]]
   
   
|[[File:Short_ranged.png|Unidade de Curta Distância]]
|[[File:Short_ranged.png|Light Ranged]]
   
   
| 28-43
| 28-43
Linha 1 549: Linha 1 512:
| 17
| 17
   
   
| [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +70%
| [[File:heavy_melee.png|Heavy Melee]] +70%
   
   
| [[File:mage.png|Mago]] -40%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -80%
| [[File:mage.png|Mage]] -40%<br>[[File:heavy_melee.png|Heavy Melee]] -80%
   
   
| -
| -
Linha 1 562: Linha 1 525:
   
   
|[[File:tg_lr_2.png|60px|Dryad II]]
|[[File:tg_lr_2.png|60px|Dryad II]]
|[[File:Short_ranged.png|Light Ranged]]
|[[File:Short_ranged.png|Unidade de Curta Distância]]
| 34-46
| 34-46
| 97
| 97
| 2
| 2
| 4
| 4
| 3
| 3
| 0
| 0
| 17
| 17
| [[File:heavy_melee.png|Heavy Melee]] +90%
| [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +90%
| [[File:mage.png|Mage]] -40%<br>[[File:heavy_melee.png|Heavy Melee]] -80%
| [[File:mage.png|Mago]] -40%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -80%
| -
| -
| 29 [[File:Supply_small.png]]
| 29 [[File:Supply_small.png]]
| 24m
| 24m
|-
|-
|[[File:tg_lr_3.png|50px|Dríade Venenosa]]
|[[File:tg_lr_3.png|50px|Poison Dryad]]
|[[File:Short_ranged.png|unidade de curta distância]]
|[[File:Short_ranged.png|Light Ranged]]
| 39-49
| 39-49
| 106
| 106
Linha 1 601: Linha 1 550:
|[[File:heavy_melee.png|Heavy Melee]] +90%
|[[File:heavy_melee.png|Heavy Melee]] +90%
|[[File:mage.png|Mage]] -40%<br>[[File:heavy_melee.png|Heavy Melee]] -80%
|[[File:mage.png|Mage]] -40%<br>[[File:heavy_melee.png|Heavy Melee]] -80%
|[[File:attkbon.png|Dado venenoso enfraquece inimigos]] -30% por 2 rodadas
|[[File:attkbon.png|Poison Dart weakens the enemy]] -30% for 2 rounds
| 29 [[File:Supply_small.png]]
| 29 [[File:Supply_small.png]]
| 24m
| 24m
|-
|-
|[[File:tg_ma_1.png|60px|Alma Penada]]
|[[File:tg_ma_1.png|60px|Banshee]]
|[[File:mage.png|Mago]]
|[[File:mage.png|Mage]]
| 46-68
| 46-68
| 132
| 132
Linha 1 614: Linha 1 563:
| 0
| 0
| 15
| 15
| [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +10%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +70%
| [[File:heavy_melee.png|Heavy Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +70%
| [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -70%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -80%
| [[File:heavy_melee.png|Heavy Melee]] -70%<br>[[File:Long_ranged.png|Heavy Ranged]] -80%
|  [[File:attkbon.png|Quebra de Defesa]]-50%  <br> Por 1 Rodada
|  [[File:attkbon.png|Silver Scream]]-50%  <br> for 1 round
| 43 [[File:Supply_small.png]]
| 43 [[File:Supply_small.png]]
| 36m
| 36m
|-
|-
|[[File:tg_ma_2.png|60px|Alma Penada II]]
|[[File:tg_ma_2.png|60px|Banshee II]]
|[[File:mage.png|Mago]]
|[[File:mage.png|Mage]]
| 50-76
| 50-76
| 145
| 145
Linha 1 629: Linha 1 578:
| 0
| 0
| 15
| 15
| [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +10%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +90%
| [[File:heavy_melee.png|Heavy Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +90%
| [[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -70%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -80%
| [[File:heavy_melee.png|Heavy Melee]] -70%<br>[[File:Long_ranged.png|Heavy Ranged]] -80%
| [[File:attkbon.png|Quebra de Defesa]]-50% <br> Por 1 Rodada
| [[File:attkbon.png|Silver Scream]]-50% <br> for 1 round
| 43 [[File:Supply_small.png]]
| 43 [[File:Supply_small.png]]
| 36m
| 36m
|-
|-
 
|[[File:tg_ma_iii.png|60px| Ghastly Banshee]]
|[[File:tg_ma_iii.png|60px| Alma Penada Medonha]]
|[[File:mage.png|Mage]]
|[[File:mage.png|Mago]]
| 55-83
| 55-83
| 160
| 160
Linha 1 647: Linha 1 595:
| [[File:heavy_melee.png|Heavy Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +90%
| [[File:heavy_melee.png|Heavy Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +90%
| [[File:heavy_melee.png|Heavy Melee]] -70%<br>[[File:Long_ranged.png|Heavy Ranged]] -80%
| [[File:heavy_melee.png|Heavy Melee]] -70%<br>[[File:Long_ranged.png|Heavy Ranged]] -80%
| [[File:attkbon.png|Silver Scream]]-50%  por 1 rodada [[File:defenbon.png|Nasty nightmare]]-40% <br> por 1 rodada
| [[File:attkbon.png|Silver Scream]]-50%  for 1 round [[File:defenbon.png|Nasty nightmare]]-40% <br> for 1 round
| 43 [[File:Supply_small.png]]
| 43 [[File:Supply_small.png]]
| 36m
| 36m
|-
|-
   
   
|[[File:tg_hm_1.png|60px|Guerreiro Orc]]
|[[File:tg_hm_1.png|60px|Orc Warrior]]
   
   
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:heavy_melee.png|Heavy Melee]]
   
   
| 51-77
| 51-77
Linha 1 670: Linha 1 618:
| 4
| 4
   
   
| [[File:Long_ranged.png|Unidade de Longa Distância]] +20%<br>[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +70%
| [[File:Long_ranged.png|Heavy Ranged]] +20%<br>[[File:Light_melee.png|Light Melee]] +70%
   
   
| [[File:Long_ranged.png|Unidade de Longa Distância]] -30%<br>[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -30%
| [[File:Long_ranged.png|Heavy Ranged]] -30%<br>[[File:Light_melee.png|Light Melee]] -30%
   
   
|
|
Linha 1 679: Linha 1 627:
   
   
| 24m
| 24m
|-
|-
|[[File:unit_tg_hm_ii.png|60px|Orc Warrior II]]
|[[File:unit_tg_hm_ii.png|60px|Orc Warrior II]]
Linha 1 709: Linha 1 656:
| 24m  
| 24m  
|-
|-
|[[File:unit_tg_hm_3.png|60px|Gruff Orc Warrior]]
|[[File:heavy_melee.png|Heavy Melee]]
   
   
|[[File:tg_hr_1.png|60px|Orc Estrategista]]
| 62-92
   
   
|[[File:Long_ranged.png|Unidade de Longa Distância]]
| 310
   
   
| 34-62
| 2
   
   
| 132
| 1
   
   
| 2
| 2
Linha 1 722: Linha 1 673:
| 3
| 3
   
   
| 3
| 4
   
   
| 1
| [[File:Long_ranged.png|Heavy Ranged]] +20%<br>[[File:Light_melee.png|Light Melee]] +80%
   
   
| 6
| [[File:Long_ranged.png|Heavy Ranged]] -30%<br>[[File:Light_melee.png|Light Melee]] -40%
   
   
| [[File:Short_ranged.png|Unidade de Curta Distância]] +60%
| [[File:attkbon.png|KnockDown]]-20%   for 2 rounds
   
   
| [[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -40%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] -70%
| 1 [[File:Orcs.png|20px|]]
| 24m
|-
|[[File:tg_hr_1.png|60px|Orc Strategist]]
|[[File:Long_ranged.png|Heavy Ranged]]
| 34-62
| 132
| 2
| 3
| 3
| 1
| 6
| [[File:Short_ranged.png|Light Ranged]] +60%
| [[File:Light_melee.png|Light Melee]] -40%<br>[[File:Short_ranged.png|Light Ranged]] -70%
   
   
|
|
Linha 1 737: Linha 1 713:
   
   
| 24m
| 24m
|-
|-
|[[File:tg_hr_2.png|60px|Orc Estrategista II]]
|[[File:tg_hr_2.png|60px|Orc Strategist II]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
| 40-66
| 40-66
| 145
| 145
Linha 1 747: Linha 1 724:
| 1
| 1
| 6
| 6
| [[File:Short_ranged.png|Unidade de Curta Distância]] +70%
| [[File:Short_ranged.png|Light Ranged]] +70%
| [[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -40%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] -80%
| [[File:Light_melee.png|Light Melee]] -40%<br>[[File:Short_ranged.png|Light Ranged]] -80%
|
|
| 1 [[File:Orcs.png|20px|]]
| 1 [[File:Orcs.png|20px|]]
| 24m
| 24m
|-
|-
|[[File:tg_hr_3.png|60px|Orc Estrategista Sênior]]
|[[File:tg_hr_3.png|60px|Senior Orc Strategist]]
|[[File:Long_ranged.png|Unidade Distância Pesado]]
|[[File:Long_ranged.png|Heavy Ranged]]
| 46-70
| 46-70
| 160
| 160
Linha 1 762: Linha 1 740:
| 1
| 1
| 6
| 6
| [[File:Short_ranged.png|Short_ranged.png]] +70%
| [[File:Short_ranged.png|Light Ranged]] +70%
| [[File:Light_melee.png|Light Melee]] -40%<br>[[File:Short_ranged.png|Light Ranged]] -80%
| [[File:Light_melee.png|Light Melee]] -40%<br>[[File:Short_ranged.png|Light Ranged]] -80%
| [[File:defenbon.png|Head Hitter]]-30%  por 2 rodadas
| [[File:defenbon.png|Head Hitter]]-30%  for 2 rounds
| 1 [[File:Orcs.png|20px|]]
| 1 [[File:Orcs.png|20px|]]
| 24m
| 24m
|-
|-
|[[File:tg_hr_4.png|60px|Senior Orc Strategist II]]
|[[File:tg_hr_4.png|60px|Senior Orc Strategist II]]
Linha 1 779: Linha 1 758:
| [[File:Short_ranged.png|Light Ranged]] +90%
| [[File:Short_ranged.png|Light Ranged]] +90%
| [[File:Light_melee.png|Light Melee]] -40%<br>[[File:Short_ranged.png|Light Ranged]] -80%
| [[File:Light_melee.png|Light Melee]] -40%<br>[[File:Short_ranged.png|Light Ranged]] -80%
| [[File:defenbon.png|Head Hitter]]-30% for 2 rounds
| [[File:defenbon.png|Head Hitter]]-30%   for 2 rounds
| 1 [[File:Orcs.png|20px|]]
| 1 [[File:Orcs.png|20px|]]
| 24m
| 24m
Linha 1 785: Linha 1 764:
|}
|}


==== Estatísticas das Unidades do Campo dos Mercenários ====
==== Mercenary Camp Unit Stats ====
{| style="text-align: center "
{| style="text-align: center "
!colspan="14"|Mercenary Camp
!colspan="14"|Campo de Mercenários
|-
|Unit Type
|-
|Class
|colspan="7"|Attributes
|Tipo de Unidades
|colspan="2"|Bonus
|Special Abilities
|Classe
|colspan="2"|Training
|colspan="7"|Atributos
|colspan="2"|Bônus
|Atributos Especiais
|colspan="2"|Treinamento
|-
|-
|
|
|
|
|width=60px|[[File:damage.png|25px|Damage]]
|width=60px|[[File:damage.png|25px|Dano]]
|[[File:hitpoints.png|25px|Hitpoints]]
|[[File:unit_size.png|25px|Weight]]
|[[File:hitpoints.png|25px|Pontos de Vida]]
|[[File:attack_range.png|25px|Attack Range]]
|[[File:move_range.png|25px|Movement Range]]
|[[File:unit_size.png|25px|Peso]]
|[[File:strike_back.png|25px|Strike Back]]
|[[File:initiative.png|25px|Initiative]]
|[[File:attack_range.png|25px|Raio de Ataque]]
|width=70px|Attack
|Defense
|[[File:move_range.png|25px|Escala de Movimento]]
|[[File:strike_back.png|25px|Revidar]]
|[[File:initiative.png|25px|Iniciativa]]
|width=70px|Ataque
|Defesa
|
|
|Cost
|Custo
|Time
|Tempo
|-
|-
|[[File:mc_lm_1.png|60px|Drone Rider]]
|[[File:mc_lm_1.png|60px|Drone Rider]]
|[[File:light_melee.png|Light Melee]]
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
| 41-51
| 41-51
| 176
| 176
| 2
| 2
| 1
| 1
| 4
| 4
| 1
| 1
| 12
| 12
| [[File:mage.png|Mage]] +30%<br>[[File:short_ranged.png|Light Ranged]] +70%
| [[File:mage.png|Mago]] +30%<br>[[File:short_ranged.png|Unidade de Curta Distância]] +70%
| [[File:short_ranged.png|Light Ranged]] -30%
| [[File:short_ranged.png|Unidade Corpo a Corpo Leve]] -30%
| -
| -
| 29 [[File:Supply_small.png]]
| 29 [[File:Supply_small.png]]
| 24m
| 24m
|-
|-
|[[File:mc_lm_2.png|60px|Drone Rider II]]
|[[File:mc_lm_2.png|60px|Drone Rider II]]
|[[File:light_melee.png|Light Melee]]
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
| 46-56
| 46-56
| 194
| 194
| 2
| 2
| 1
| 1
| 4
| 4
| 1
| 1
| 12
| 12
| [[File:mage.png|Mage]] +30%<br>[[File:short_ranged.png|Light Ranged]] +90%
| [[File:mage.png|Mago]] +30%<br>[[File:short_ranged.png|Unidade de Curta Distância]] +90%
| [[File:short_ranged.png|Light Ranged]] -30%
| [[File:short_ranged.png|Unidade Corpo a Corpo Leve]] -30%
| -
| -
| 29 [[File:Supply_small.png]]
| 29 [[File:Supply_small.png]]
| 24m
| 24m
|-
|-
|[[File:mc_lm_3.png|60px|Venom Drone Rider]]
|-
|[[File:light_melee.png|Light Melee]]
 
|[[File:mc_lm_3.png|60px|Cavaleira Alada Envenenada]]
|[[File:light_melee.png|Corpo a Corpo Leve]]
| 50-62
| 50-62
| 210
| 210
Linha 1 904: Linha 1 829:
| 1
| 1
| 12
| 12
| [[File:mage.png|Mago]] +30%<br>[[File:short_ranged.png|curta distância]] +90%
| [[File:mage.png|Mage]] +30%<br>[[File:short_ranged.png|Light Ranged]] +90%
| [[File:short_ranged.png|curta distância]] -30%
| [[File:short_ranged.png|Light Ranged]] -30%
| [[File:attkbon.png|Bastão Envenenado]] -20%  <br> Por 3 rodadas
| [[File:attkbon.png|Poison Sting]] -20%  <br> for 3 rounds
| 29 [[File:Supply_small.png]]
| 29 [[File:Supply_small.png]]
| 24m
| 24m
|-  
|-
|[[File:mc_lm_4.png|60px|Venom Drone Rider II]]
|[[File:mc_lm_4.png|60px|Venom Drone Rider II]]
|[[File:light_melee.png|Light Melee]]
|[[File:light_melee.png|Light Melee]]
Linha 1 922: Linha 1 846:
| [[File:mage.png|Mage]] +30%<br>[[File:short_ranged.png|Light Ranged]] +90%
| [[File:mage.png|Mage]] +30%<br>[[File:short_ranged.png|Light Ranged]] +90%
| [[File:mage.png|Mage]] -20% <br>[[File:short_ranged.png|Light Ranged]] -60%
| [[File:mage.png|Mage]] -20% <br>[[File:short_ranged.png|Light Ranged]] -60%
| [[File:attkbon.png|Poison Sting]] -20% <br> for 3 rounds
| [[File:attkbon.png|Poison Sting]] -20% <br> for 3 rounds
| 29 [[File:Supply_small.png]]
| 29 [[File:Supply_small.png]]
| 24m
| 24m
Linha 1 928: Linha 1 852:
|[[File:mc_lr_1.png|60px|Ranger]]
|[[File:mc_lr_1.png|60px|Ranger]]
   
   
|[[File:short_ranged.png|Unidade de Curta Distância]]
|[[File:short_ranged.png|Light Ranged]]
   
   
| 12-20
| 12-20
Linha 1 944: Linha 1 868:
| 20
| 20
   
   
| [[File:mage.png|Mago]] +80%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +40%
| [[File:mage.png|Mage]] +80%<br>[[File:heavy_melee.png|Heavy Melee]] +40%
   
   
| [[File:mage.png|Mago]] -80%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -40%
| [[File:mage.png|Mage]] -80%<br>[[File:heavy_melee.png|Heavy Melee]] -40%
| -
| -
   
   
Linha 1 955: Linha 1 879:
|-
|-
|[[File:mc_lr_2.png|60px|Ranger II]]
|[[File:mc_lr_2.png|60px|Ranger II]]
|[[File:short_ranged.png|Unidade de Curta Distância]]
|[[File:short_ranged.png|Light Ranged]]
| 14-22
| 14-22
| 51
| 51
Linha 1 963: Linha 1 887:
| 1
| 1
| 20
| 20
| [[File:mage.png|Mago]] +90%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +40%
| [[File:mage.png|Mage]] +90%<br>[[File:heavy_melee.png|Heavy Melee]] +40%
| [[File:mage.png|Mago]] -90%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -40%
| [[File:mage.png|Mage]] -90%<br>[[File:heavy_melee.png|Heavy Melee]] -40%
| -
| -
| 14 [[File:Supply_small.png]]
| 14 [[File:Supply_small.png]]
| 12m  
| 12m  
|-
|-
   
|[[File:mc_lr_3.png|60px|Pro Ranger]]
|[[File:short_ranged.png|Light Ranged]]
| 17-22
| 56
| 1
| 4
| 4
| 1
| 20
| [[File:mage.png|Mage]] +90%<br>[[File:heavy_melee.png|Heavy Melee]] +40%
| [[File:mage.png|Mage]] -90%<br>[[File:heavy_melee.png|Heavy Melee]] -40%
| [[File:attkbon.png|Eagle Eye]]-30%  <br> for 1 round
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:mc_lr_4.png|60px|Pro Ranger II]]
|[[File:short_ranged.png|Light Ranged]]
|18-24
|61
|1
|4
|4
|1
|20
|[[File:mage.png|Mage]] +110%<br>[[File:heavy_melee.png|Heavy Melee]] +40%
|[[File:mage.png|Mage]] -90%<br>[[File:heavy_melee.png|Heavy Melee]] -40%
|[[File:attkbon.png|Eagle Eye]]-30%  <br> for 1 round
|14 [[File:Supply_small.png]]
|12m
|-
|[[File:mc_ma_1.png|60px|Blossom Mage]]
|[[File:mc_ma_1.png|60px|Blossom Mage]]
   
   
|[[File:mage.png|Mago]]
|[[File:mage.png|Mage]]
   
   
| 45-75
| 45-75
Linha 1 989: Linha 1 941:
| 16
| 16
   
   
| [[File:long_ranged.png|Unidade de Longa Distância]] +30%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +80%
| [[File:long_ranged.png|Heavy Ranged]] +30%<br>[[File:heavy_melee.png|Heavy Melee]] +80%
   
   
| [[File:long_ranged.png|Unidade de Longa Distância]] -70%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -60%
| [[File:long_ranged.png|Heavy Ranged]] -70%<br>[[File:heavy_melee.png|Heavy Melee]] -60%
   
   
| [[File:attkbon.png|Quebra de Defesa]]-30%  <br> Por 3 Rodadas
| [[File:attkbon.png|Blossom Winds]]-30%  <br> for 3 rounds
   
   
| 43 [[File:Supply_small.png]]
| 43 [[File:Supply_small.png]]
Linha 2 003: Linha 1 955:
|[[File:mc_ma_2.png|60px|Blossom Mage II]]
|[[File:mc_ma_2.png|60px|Blossom Mage II]]
   
   
|[[File:mage.png|Mago]]
|[[File:mage.png|Mage]]
   
   
| 50-83
| 50-83
Linha 2 019: Linha 1 971:
| 16
| 16
   
   
| [[File:long_ranged.png|Unidade de Longa Distância]] +30%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] +90%
| [[File:long_ranged.png|Heavy Ranged]] +30%<br>[[File:heavy_melee.png|Heavy Melee]] +90%
   
   
| [[File:long_ranged.png|Unidade de Longa Distância]] -70%<br>[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]] -70%
| [[File:long_ranged.png|Heavy Ranged]] -70%<br>[[File:heavy_melee.png|Heavy Melee]] -70%
   
   
| [[File:attkbon.png|Quebra de Defesa]]-30%  <br> Por 3 Rodadas
| [[File:attkbon.png|Blossom Winds]]-30%  <br> for 3 rounds
   
   
| 43 [[File:Supply_small.png]]
| 43 [[File:Supply_small.png]]
   
   
| 36m
| 36m
|-
   
   
|-
|[[File:mc_ma_3.png|60px|Blossom Princess]]
|[[File:mc_ma_3.png|60px|Princesa das Flores]]
   
   
|[[File:mage.png|Mago]]
|[[File:mage.png|Mage]]
   
   
| 55-91
| 55-91
Linha 2 048: Linha 2 001:
| 16
| 16
   
   
| [[File:long_ranged.png|Longa Distância]] +30%<br>[[File:heavy_melee.png|pesadas de corpo a corpo]] +90%
| [[File:long_ranged.png|Heavy Ranged]] +30%<br>[[File:heavy_melee.png|Heavy Melee]] +90%
   
   
| [[File:long_ranged.png|Longa Distância]] -70%<br>[[File:heavy_melee.png|pesadas de corpo a corpo]] -70%
| [[File:long_ranged.png|Heavy Ranged]] -70%<br>[[File:heavy_melee.png|Heavy Melee]] -70%
   
   
| [[File:attkbon.png|Brisa das Flores]]-30%  <br> for 3 rounds [[File:defenbon.png|Poder das Flores]]-20%  <br> for 3 rounds
| [[File:attkbon.png|Blossom Winds]]-30%  <br> for 3 rounds [[File:defenbon.png|Flower Power]]-20%  <br> for 3 rounds
   
   
| 43 [[File:Supply_small.png]]
| 43 [[File:Supply_small.png]]
Linha 2 059: Linha 2 012:
   
   
|-
|-
|[[File:mc_hm_1_big.png|60px|Vallorian Guard]]
|[[File:unit_mc_hm_i.png|60px|Vallorian Guard]]
|[[File:heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:heavy_melee.png|Heavy Melee]]
| 153-207
| 153-207
| 580
| 580
Linha 2 066: Linha 2 019:
| 2
| 2
| 2
| 2
| 0
| 1
| 3
| 3
| [[File:long_ranged.png|Unidade de Longa Distância]] +60%
| [[File:long_ranged.png|Heavy Ranged]] +60%
| [[File:long_ranged.png|Unidade de Longa Distância]] -70%<br>[[File:light_melee.png|Unidade Corpo a Corpo Leve]] -20%
| [[File:long_ranged.png|Heavy Ranged]] -70%<br>[[File:light_melee.png|Light Melee]] -20%
| -
| -
| 87 [[File:Supply_small.png]]
| 87 [[File:Supply_small.png]]
| 1h12m
| 1h12m
|-
|-
|[[File:unit_mc_hm_ii.png|60px|Guarda Valoriana II]]
|[[File:unit_mc_hm_ii.png|60px|Vallorian Guard II]]
|[[File:heavy_melee.png|Pesada Corpo a Corpo]]
|[[File:heavy_melee.png|Heavy Melee]]
| 168-228
| 168-228
| 630
| 630
Linha 2 083: Linha 2 036:
| 1
| 1
| 3
| 3
| [[File:long_ranged.png|Longa Distância]] +70%
| [[File:long_ranged.png|Heavy Ranged]] +70%
| [[File:long_ranged.png|Longa Distância]] -80%<br>[[File:light_melee.png|Leve Corpor a Corpo]] -20%
| [[File:long_ranged.png|Heavy Ranged]] -80%<br>[[File:light_melee.png|Light Melee]] -20%
| -
| -
| 87 [[File:Supply_small.png]]
| 87 [[File:Supply_small.png]]
| 1h12m
| 1h12m
|-
|-
|[[File:mc_hr_1.png|60px|Fainéant Frog]]
|[[File:unit_mc_hm_iIi.png|60px|Veteran Guard]]
|[[File:long_ranged.png|Unidade de Longa Distância]]
|[[File:heavy_melee.png|Heavy Melee]]
| 191-253
| 630
| 6
| 2
| 2
| 1
| 3
| [[File:long_ranged.png|Heavy Ranged]] +70%
| [[File:long_ranged.png|Heavy Ranged]] -80%<br>[[File:light_melee.png|Light Melee]] -20%
|  [[File:attkbon.png|Lizard Lash]]-30%  <br> for 1 round
| 87 [[File:Supply_small.png]]
| 1h12m
|-
|[[File:mc_hr_1.png|60px|Fainéant Frog]]
|[[File:long_ranged.png|Heavy Ranged]]
| 42-70
| 42-70
| 210
| 210
| 4
| 4
| 8
| 1
| 1
| 8
| 0
| 0
| 8
| 8
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]] +80%<br>[[File:short_ranged.png|Unidade de Curta Distância]] +40%
|[[File:light_melee.png|Light Melee]] +80%<br>[[File:short_ranged.png|Light Ranged]] +40%
|[[File:light_melee.png|Unidade Corpo a Corpo Leve]] -60%<br>[[File:short_ranged.png|Unidade de Curta Distância]] -40%
|[[File:light_melee.png|Light Melee]] -60%<br>[[File:short_ranged.png|Light Ranged]] -40%
| -
| -
| 58 [[File:Supply_small.png]]
| 58 [[File:Supply_small.png]]
|1h12m
| 48m
|-
|-
|[[File:mc_hr_2.png|60px|Sapo Preguiçoso II]]
|[[File:mc_hr_2.png|60px|Fainéant Frog II]]
|[[File:long_ranged.png|Longa Distância]]
|[[File:long_ranged.png|Heavy Ranged]]
| 49-75
| 49-75
| 230
| 230
Linha 2 113: Linha 2 081:
| 0
| 0
| 8
| 8
|[[File:light_melee.png|Leve Corpo a Corpo]] +90%<br>[[File:short_ranged.png|Curta Distância]] +40%
|[[File:light_melee.png|Light Melee]] +90%<br>[[File:short_ranged.png|Light Ranged]] +40%
|[[File:light_melee.png|Leve Corpo a Corpo]] -70%<br>[[File:short_ranged.png|Curta Distância]] -40%
|[[File:light_melee.png|Light Melee]] -70%<br>[[File:short_ranged.png|Light Ranged]] -40%
| -
| -
| 58 [[File:Supply_small.png]]
| 48m
|-
|[[File:mc_hr_3.png|60px|Tired Toad]]
|[[File:long_ranged.png|Heavy Ranged]]
| 59-78
| 250
| 4
| 10
| 1
| 0
| 8
|[[File:light_melee.png|Light Melee]] +90%<br>[[File:short_ranged.png|Light Ranged]] +40%
|[[File:light_melee.png|Light Melee]] -70%<br>[[File:short_ranged.png|Light Ranged]] -40%
|  [[File:attkbon.png|Acid Spit]]-30%  <br> for 1 round
| 58 [[File:Supply_small.png]]
| 58 [[File:Supply_small.png]]
| 48m
| 48m
Linha 2 121: Linha 2 104:
|}
|}


=== Estatísticas Das Unidades Das Províncias ===
=== Unit Stats Provinces ===
{| style="text-align: center " class="mw-collapsible mw-expanded"
{| style="text-align: center " class="mw-collapsible mw-expanded"
!colspan="12"|Estatísticas Das Unidades Das Províncias
!colspan="12"|Unit Stats Information Provinces
|-
|-
|Tipo de Unidade
|Unit Type
|Classe
|Class
|colspan="7"|Atributos
|colspan="7"|Attributes
|colspan="2"|Bônus
|colspan="2"|Bonus
|Abilidades Especiais
|Special Abilities
|-
|-
|
|
|
|
|width=60px|[[File:damage.png|25px|Dano]]
|width=60px|[[File:damage.png|25px|Damage]]
|[[File:hitpoints.png|25px|Pontos de Vida]]
|[[File:hitpoints.png|25px|Hitpoints]]
|[[File:unit_size.png|25px|Peso]]
|[[File:unit_size.png|25px|Weight]]
|[[File:attack_range.png|25px|Raio de Ataque]]
|[[File:attack_range.png|25px|Attack Range]]
|[[File:move_range.png|25px|Escala de movimento]]
|[[File:move_range.png|25px|Movement Range]]
|[[File:strike_back.png|25px|Contra Ataque]]
|[[File:strike_back.png|25px|Strike Back]]
|[[File:initiative.png|25px|Iniciativa]]
|[[File:initiative.png|25px|Initiative]]
|Ataque
|Attack
|Defensor
|Defense
|
|
|-
|-
|[[File:mob_eblm_1.png|60px|Ladrão]]
|[[File:mob_eblm_1.png|60px|Thief]]
|align=center|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|align=center|[[File:light_melee.png|Light Melee]]
|18-24
|18-24
|98
|98
Linha 2 153: Linha 2 136:
|1
|1
|10
|10
|[[File:Short_ranged.png|Unidade de Curta Distância]] +30%<br>[[File:Mage.png|Mago]] +30%
|[[File:Short_ranged.png|Light Ranged]] +30%<br>[[File:Mage.png|Mage]] +30%
| -  
| -  
| -
| -
|-
|-
|[[File:mob_eblm_1.png|60px|Ladrão II]]
|[[File:mob_eblm_1.png|60px|Thief II]]
|align=center|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|align=center|[[File:light_melee.png|Light Melee]]
|20-26
|20-26
|108
|108
Linha 2 166: Linha 2 149:
|1
|1
|10
|10
|[[File:Short_ranged.png|Unidade de Curta Distância]] +50%<br>[[File:Mage.png|Mago]] +50%
|[[File:Short_ranged.png|Light Ranged]] +50%<br>[[File:Mage.png|Mage]] +50%
| -  
| -  
| -
| -
|-
|-
|[[File:mob_eblm_1.png|60px|Ladrão]]
|[[File:mob_eblm_1.png|60px|Nasty Thief]]
|align=center|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|align=center|[[File:light_melee.png|Light Melee]]
|21-29
|21-29
|119
|119
Linha 2 179: Linha 2 162:
|1
|1
|10
|10
|[[File:Short_ranged.png|Unidade de Curta Distância]] +60%<br>[[File:Mage.png|Mago]] +60%
|[[File:Short_ranged.png|Light Ranged]] +60%<br>[[File:Mage.png|Mage]] +60%
| -  
| -  
| -
| -
|-
|-
|[[File:mob_hblm_1.png|60px|Orc Ancestral]]
|[[File:mob_hblm_1.png|60px|Ancient Orc]]
|align=center|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|align=center|[[File:light_melee.png|Light Melee]]
|35-55
|35-55
|148
|148
Linha 2 192: Linha 2 175:
|1
|1
|11
|11
|[[File:Short_ranged.png|Unidade de Curta Distância]] +40%<br>[[File:Mage.png|Mago]] +20%
|[[File:Short_ranged.png|Light Ranged]] +40%<br>[[File:Mage.png|Mage]] +20%
|[[File:Short_ranged.png|Unidade de Curta Distância]] -10%
|[[File:Short_ranged.png|Light Ranged]] -10%
| -
| -
|-
|-
|[[File:mob_hblm_1.png|60px|Orc Ancestral II]]
|[[File:mob_hblm_1.png|60px|Ancient Orc II]]
|align=center|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|align=center|[[File:light_melee.png|Light Melee]]
|38-58
|38-58
|163
|163
Linha 2 205: Linha 2 188:
|2
|2
|11
|11
|[[File:Short_ranged.png|Unidade de Curta Distância]] +60%<br>[[File:Mage.png|Mago]] +30%
|[[File:Short_ranged.png|Light Ranged]] +60%<br>[[File:Mage.png|Mage]] +30%
|[[File:Short_ranged.png|Unidade de Curta Distância]] -20%
|[[File:Short_ranged.png|Light Ranged]] -20%
| -
| -
|-
|-
|[[File:mob_hblm_1.png|60px|Orc Ancestral Brutal]]
|[[File:mob_hblm_1.png|60px|Brutal Ancient Orc]]
|align=center|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|align=center|[[File:light_melee.png|Light Melee]]
|42-64
|42-64
|179
|179
Linha 2 218: Linha 2 201:
|3
|3
|11
|11
|[[File:Short_ranged.png|Unidade de Curta Distância]] +70%<br>[[File:Mage.png|Mago]] +30%
|[[File:Short_ranged.png|Light Ranged]] +70%<br>[[File:Mage.png|Mage]] +30%
|[[File:Short_ranged.png|Unidade de Curta Distância]] -30%
|[[File:Short_ranged.png|Light Ranged]] -30%
|[[File:defenbon.png|Diminuição do Ataque]] -30%  <br> Por 2 Rodadas
|[[File:defenbon.png|Guts Cutter]] -30%  <br> for 2 rounds
|-
|-
|[[File:mob_tglm_1.png|60px|Cérbero I]]
|[[File:mob_tglm_1.png|60px|Hellhound]]
|align=center|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|align=center|[[File:light_melee.png|Light Melee]]
|17-21
|17-21
|62
|62
Linha 2 231: Linha 2 214:
|1
|1
|7
|7
|[[File:Short_ranged.png|Unidade de Curta Distância]] +10%<br>[[File:Mage.png|Mago]] +30%
|[[File:Short_ranged.png|Light Ranged]] +10%<br>[[File:Mage.png|Mage]] +30%
|[[File:Short_ranged.png|Unidade de Curta Distância]] -30%<br>[[File:Mage.png|Mago]] -60%
|[[File:Short_ranged.png|Light Ranged]] -30%<br>[[File:Mage.png|Mage]] -60%
| -
| -
|-
|-
|[[File:mob_tglm_1.png|60px|Cérbero II]]
|[[File:mob_tglm_1.png|60px|Hellhound II]]
|align=center|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|align=center|[[File:light_melee.png|Light Melee]]
|19-23
|19-23
|68
|68
Linha 2 244: Linha 2 227:
|2
|2
|7
|7
|[[File:Short_ranged.png|Unidade de Curta Distância]] +20%<br>[[File:Mage.png|Mago]] +50%
|[[File:Short_ranged.png|Light Ranged]] +20%<br>[[File:Mage.png|Mage]] +50%
|[[File:Short_ranged.png|Unidade de Curta Distância]] -30%<br>[[File:Mage.png|Mago]] -70%
|[[File:Short_ranged.png|Light Ranged]] -30%<br>[[File:Mage.png|Mage]] -70%
| -
| -
|-
|-
|[[File:mob_tglm_1.png|60px|Cérbero Furioso]]
|[[File:mob_tglm_1.png|60px|Furious Hellhound]]
|align=center|[[File:light_melee.png|Unidade Corpo a Corpo Leve]]
|align=center|[[File:light_melee.png|Light Melee]]
|21-25
|21-25
|75
|75
Linha 2 257: Linha 2 240:
|3
|3
|7
|7
|[[File:Short_ranged.png|Unidade de Curta Distância]] +20%<br>[[File:Mage.png|Mago]] +70%
|[[File:Short_ranged.png|Light Ranged]] +20%<br>[[File:Mage.png|Mage]] +70%
|[[File:Short_ranged.png|Unidade de Curta Distância]] -30%<br>[[File:Mage.png|Mago]] -70%
|[[File:Short_ranged.png|Light Ranged]] -30%<br>[[File:Mage.png|Mage]] -70%
|[[File:defenbon.png|Diminuição do Ataque]] -30%  <br> Por 2 Rodadas
|[[File:defenbon.png|Bloody Bite]] -30%  <br> for 2 rounds
|-
|-
|[[File:mob_eblr_1.png|60px|Explorador I]]
|[[File:mob_eblr_1.png|60px|Wild Archer]]
|align=center|[[File:Short_ranged.png|Unidade de Curta Distância]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|10-14
|10-14
|50
|50
Linha 2 270: Linha 2 253:
|0
|0
|17
|17
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +50%<br>[[File:Mage.png|Mago]] +30%
|[[File:Heavy_melee.png|Heavy Melee]] +50%<br>[[File:Mage.png|Mage]] +30%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -40%<br>[[File:Mage.png|Mago]] -20%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Mage.png|Mage]] -20%
| -  
| -  
|-
|-
|[[File:mob_eblr_1.png|60px|Explorador II]]
|[[File:mob_eblr_1.png|60px|Wild Archer II]]
|align=center|[[File:Short_ranged.png|Unidade de Curta Distância]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|10-15
|10-15
|55
|55
Linha 2 283: Linha 2 266:
|0
|0
|17
|17
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +70%<br>[[File:Mage.png|Mago]] +50%
|[[File:Heavy_melee.png|Heavy Melee]] +70%<br>[[File:Mage.png|Mage]] +50%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -40%<br>[[File:Mage.png|Mago]] -20%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Mage.png|Mage]] -20%
| -  
| -  
|-
|-
|[[File:mob_eblr_1.png|60px|Explorador Selvagem]]
|[[File:mob_eblr_1.png|60px|Feral Wild Archer]]
|align=center|[[File:Short_ranged.png|Unidade de Curta Distância]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|14-17
|14-17
|61
|61
Linha 2 296: Linha 2 279:
|0
|0
|17
|17
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +80%<br>[[File:Mage.png|Mago]] +60%
|[[File:Heavy_melee.png|Heavy Melee]] +80%<br>[[File:Mage.png|Mage]] +60%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -40%<br>[[File:Mage.png|Mago]] -20%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Mage.png|Mage]] -20%
|[[File:defenbon.png|Diminuição do Ataque]] -30%  <br> Por 2 Rodadas
|[[File:defenbon.png|Enar's Arrow]] -30%  <br> for 2 rounds
|-
|-
|[[File:mob_hblr_1.png|60px|Bandido I]]
|[[File:mob_hblr_1.png|60px|Bandit]]
|align=center|[[File:Short_ranged.png|Unidade de Curta Distância]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|11-19
|11-19
|46
|46
Linha 2 309: Linha 2 292:
|0
|0
|18
|18
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +60%<br>[[File:Mage.png|Mago]] +10%
|[[File:Heavy_melee.png|Heavy Melee]] +60%<br>[[File:Mage.png|Mage]] +10%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -50%<br>[[File:Mage.png|Mago]] -10%
|[[File:Heavy_melee.png|Heavy Melee]] -50%<br>[[File:Mage.png|Mage]] -10%
| -  
| -  
|-
|-
|[[File:mob_hblr_1.png|60px|Bandido II]]
|[[File:mob_hblr_1.png|60px|Bandit II]]
|align=center|[[File:Short_ranged.png|Unidade de Curta Distância]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|14-20
|14-20
|51
|51
Linha 2 322: Linha 2 305:
|0
|0
|18
|18
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +70%<br>[[File:Mage.png|Mago]] +20%
|[[File:Heavy_melee.png|Heavy Melee]] +70%<br>[[File:Mage.png|Mage]] +20%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -60%<br>[[File:Mage.png|Mago]] -20%
|[[File:Heavy_melee.png|Heavy Melee]] -60%<br>[[File:Mage.png|Mage]] -20%
| -  
| -  
|-
|-
|[[File:mob_hblr_1.png|60px|Bandido Astuto]]
|[[File:mob_hblr_1.png|60px|Wily Bandit]]
|align=center|[[File:Short_ranged.png|Unidade de Curta Distância]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|15-21
|15-21
|56
|56
Linha 2 335: Linha 2 318:
|0
|0
|18
|18
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +80%<br>[[File:Mage.png|Mago]] +20%
|[[File:Heavy_melee.png|Heavy Melee]] +80%<br>[[File:Mage.png|Mage]] +20%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -70%<br>[[File:Mage.png|Mago]] -20%
|[[File:Heavy_melee.png|Heavy Melee]] -70%<br>[[File:Mage.png|Mage]] -20%
|[[File:attkbon.png|Quebra de Defesa]] -10%  <br> Por 3 Rodadas
|[[File:attkbon.png|Dishonorable Tactic]] -10%  <br> for 3 rounds
|-
|-
|[[File:mob_tglr_1.png|60px|Andarilho da Bruma I]]
|[[File:mob_tglr_1.png|60px|Mist Walker]]
|align=center|[[File:Short_ranged.png|Unidade de Curta Distância]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|22-34
|22-34
|88
|88
Linha 2 348: Linha 2 331:
|1
|1
|21
|21
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +20%<br>[[File:Mage.png|Mago]] +70%
|[[File:Heavy_melee.png|Heavy Melee]] +20%<br>[[File:Mage.png|Mage]] +70%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -30%<br>[[File:Mage.png|Mago]] -40%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Mage.png|Mage]] -40%
| -
| -
|-
|-
|[[File:mob_tglr_1.png|60px|Andarilho da Bruma II]]
|[[File:mob_tglr_1.png|60px|Mist Walker II]]
|align=center|[[File:Short_ranged.png|Unidade de Curta Distância]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|26-36
|26-36
|97
|97
Linha 2 361: Linha 2 344:
|1
|1
|21
|21
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +30%<br>[[File:Mage.png|Mago]] +80%
|[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Mage.png|Mage]] +80%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -30%<br>[[File:Mage.png|Mago]] -60%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Mage.png|Mage]] -60%
| -
| -
|-
|-
|[[File:mob_tglr_1.png|60px|Andarilho da Bruma Sorrateiro]]
|[[File:mob_tglr_1.png|60px|Sneaky Mist Walker]]
|align=center|[[File:Short_ranged.png|Unidade de Curta Distância]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|31-37
|31-37
|106
|106
Linha 2 374: Linha 2 357:
|1
|1
|21
|21
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +30%<br>[[File:Mage.png|Mago]] +90%
|[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Mage.png|Mage]] +90%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -30%<br>[[File:Mage.png|Mago]] -70%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Mage.png|Mage]] -70%
|[[File:defenbon.png|Diminuição do Ataque]] -20%  <br> Por 3 Rodadas
|[[File:defenbon.png|Tricky Distraction]] -20%  <br> for 3 rounds
|-
|-
|[[File:mob_ebma_1.png|60px|Encantadora I]]
|[[File:mc_lr_1.png|60px|Ranger]]
|align=center|[[File:Mage.png|Mago]]
|[[File:short_ranged.png|Light Ranged]]
|61-91
| 12-20
|152
| 46
|4
| 1
|3
| 4
|4
| 4
| 1
| 20
| [[File:mage.png|Mage]] +80%<br>[[File:heavy_melee.png|Heavy Melee]] +40%
| [[File:mage.png|Mage]] -80%<br>[[File:heavy_melee.png|Heavy Melee]] -40%
| -
|-
|[[File:mc_lr_2.png|60px|Ranger II]]
|[[File:short_ranged.png|Light Ranged]]
| 14-22
| 51
| 1
| 4
| 4
| 1
| 20
| [[File:mage.png|Mage]] +90%<br>[[File:heavy_melee.png|Heavy Melee]] +40%
| [[File:mage.png|Mage]] -90%<br>[[File:heavy_melee.png|Heavy Melee]] -40%
| -
|-
|[[File:tg_lr_1.png|60px|Dryad]]
|[[File:Short_ranged.png|Light Ranged]]
| 28-43
| 88
| 2
| 4
| 3
| 0
| 17
| [[File:heavy_melee.png|Heavy Melee]] +70%
| [[File:mage.png|Mage]] -40%<br>[[File:heavy_melee.png|Heavy Melee]] -80%
| -
|-
|[[File:tg_lr_2.png|60px|Dryad II]]
|[[File:Short_ranged.png|Light Ranged]]
| 34-46
| 97
| 2
| 4
| 3
| 0
| 17
| [[File:heavy_melee.png|Heavy Melee]] +90%
| [[File:mage.png|Mage]] -40%<br>[[File:heavy_melee.png|Heavy Melee]] -80%
| -
|-
|[[File:mob_ebma_1.png|60px|Enchantress]]
|align=center|[[File:Mage.png|Mage]]
|61-91
|152
|4
|3
|4
|0
|0
|13
|13
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +30%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +60%
|[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Long_ranged.png|Heavy Ranged]] +60%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -30%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -50%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -50%
|[[File:attkbon.png|Quebra de Defesa]] -40%  <br> Por 2 Rodadas
|[[File:attkbon.png|Weird Witchcraft]] -40%  <br> for 2 rounds
|-
|-
|[[File:mob_ebma_1.png|60px|Encantadora II]]
|[[File:mob_ebma_1.png|60px|Enchantress II]]
|align=center|[[File:Mage.png|Mago]]
|align=center|[[File:Mage.png|Mage]]
|67-101
|152
|152
|4
|4
Linha 2 399: Linha 2 435:
|0
|0
|13
|13
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +40%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +70%
|[[File:Heavy_melee.png|Heavy Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +70%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -40%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -60%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:attkbon.png|Quebra de Defesa]] -40%  <br> Por 2 Rodadas
|[[File:attkbon.png|Weird Witchcraft]] -40%  <br> for 2 rounds
|-
|-
|[[File:mob_ebma_1.png|60px|Encantadora Diabólica]]
|[[File:mob_ebma_1.png|60px|Devilish Enchantress]]
|align=center|[[File:Mage.png|Mago]]
|align=center|[[File:Mage.png|Mage]]
|74-110
|74-110
|184
|184
Linha 2 412: Linha 2 448:
|0
|0
|13
|13
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +40%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +80%
|[[File:Heavy_melee.png|Heavy Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +80%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -40%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -70%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
|[[File:attkbon.png|Quebra de Defesa]] -40%  <br> Por 2 Rodadas <br>[[File:defenbon.png|Diminuição do Ataque]] -30%  <br> Por 2 Rodadas
|[[File:attkbon.png|Weird Witchcraft]] -40%  <br> for 2 rounds <br>[[File:defenbon.png|Haunting Hex]] -30%  <br> for 2 rounds
|-
|-
|[[File:mob_hbma_1.png|60px|Abade I]]
|[[File:mob_hbma_1.png|60px|Abbot]]
|align=center|[[File:Mage.png|Mago]]
|align=center|[[File:Mage.png|Mage]]
|51-85
|51-85
|136
|136
Linha 2 425: Linha 2 461:
|0
|0
|12
|12
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +20%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +60%
|[[File:Heavy_melee.png|Heavy Melee]] +20%<br>[[File:Long_ranged.png|Heavy Ranged]] +60%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -20%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -60%
|[[File:Heavy_melee.png|Heavy Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:defenbon.png|Diminuição do Ataque]] -50%  <br> Por 2 Rodadas
|[[File:defenbon.png|Pretended Pacifism]] -50%  <br> for 2 rounds
|-
|-
|[[File:mob_hbma_1.png|60px|Abade II]]
|[[File:mob_hbma_1.png|60px|Abbot II]]
|align=center|[[File:Mage.png|Mago]]
|align=center|[[File:Mage.png|Mage]]
|56-94
|56-94
|150
|150
Linha 2 438: Linha 2 474:
|0
|0
|12
|12
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +30%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +70%
|[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Long_ranged.png|Heavy Ranged]] +70%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -30%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -70%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
|[[File:defenbon.png|Diminuição do Ataque]] -50%  <br> Por 2 Rodadas
|[[File:defenbon.png|Pretended Pacifism]] -50%  <br> for 2 rounds
|-
|-
|[[File:mob_hbma_1.png|60px|Abade Sombrio]]
|[[File:mob_hbma_1.png|60px|Dark Abbot]]
|align=center|[[File:Mage.png|Mago]]
|align=center|[[File:Mage.png|Mage]]
|62-103
|62-103
|165
|165
Linha 2 451: Linha 2 487:
|0
|0
|12
|12
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +40%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +80%
|[[File:Heavy_melee.png|Heavy Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +80%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -30%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -70%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
|[[File:defenbon.png|Diminuição do Ataque]] -50%  <br> Por 2 Rodadas<br>[[File:attkbon.png|Quebra de Defesa]] -20%  <br> Por 2 Rodadas
|[[File:defenbon.png|Pretended Pacifism]] -50%  <br> for 2 rounds<br>[[File:attkbon.png|Last Supper]] -20%  <br> for 2 rounds
|-
|-
|[[File:mob_mcma_1.png|60px|Mago das Flores]]
|[[File:mob_mcma_1.png|60px|Thornrose Mage]]
|align=center|[[File:Mage.png|Mago I]]
|align=center|[[File:Mage.png|Mage]]
|36-60
|36-60
|78
|78
Linha 2 464: Linha 2 500:
|1
|1
|15
|15
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +70%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +10%
|[[File:Heavy_melee.png|Heavy Melee]] +70%<br>[[File:Long_ranged.png|Heavy Ranged]] +10%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -50%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -60%
|[[File:Heavy_melee.png|Heavy Melee]] -50%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:defenbon.png|Diminuição do Ataque]] -40%  <br> Por 3 Rodadas
|[[File:defenbon.png|Thorn Winds]] -40%  <br> for 3 rounds
|-
|-
|[[File:mob_mcma_1.png|60px|Mago das Flores II]]
|[[File:mob_mcma_1.png|60px|Thornrose Mage II]]
|align=center|[[File:Mage.png|Mago]]
|align=center|[[File:Mage.png|Mage]]
|40-66
|40-66
|86
|86
Linha 2 477: Linha 2 513:
|1
|1
|15
|15
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +80%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +20%
|[[File:Heavy_melee.png|Heavy Melee]] +80%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -70%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -60%
|[[File:Heavy_melee.png|Heavy Melee]] -70%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:defenbon.png|Diminuição do Ataque]] -40%  <br> Por 3 Rodadas
|[[File:defenbon.png|Thorn Winds]] -40%  <br> for 3 rounds
|-
|-
|[[File:mob_mcma_1.png|60px|Mago das Flores Muchas]]
|[[File:mob_mcma_1.png|60px|Withered Thornrose Mage]]
|align=center|[[File:Mage.png|Mago]]
|align=center|[[File:Mage.png|Mage]]
|44-73
|44-73
|94
|94
Linha 2 490: Linha 2 526:
|0
|0
|15
|15
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] +90%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +20%
|[[File:Heavy_melee.png|Heavy Melee]] +90%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]] -80%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -60%  
|[[File:Heavy_melee.png|Heavy Melee]] -80%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%  
|[[File:defenbon.png|Diminuição do Ataque]] -40%  <br> Por 3 Rodadas <br>[[File:attkbon.png|Quebra de Defesa]] -10%  <br> Por 3 Rodadas
|[[File:defenbon.png|Thorn Winds]] -40%  <br> for 3 rounds <br>[[File:attkbon.png|Withering Will]] -10%  <br> for 3 rounds
|-
|-
|[[File:mob_ebhm_1.png|60px|Treante I]]
|[[File:mob_ebhm_1.png|60px|Swamp Monster]]
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:Heavy_melee.png|Heavy Melee]]
|148-200
|148-200
|540
|540
Linha 2 503: Linha 2 539:
|1
|1
|1
|1
|[[File:Long_ranged.png|Unidade de Longa Distância]] +10%
|[[File:Long_ranged.png|Heavy Ranged]] +10%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -10%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -50%
|[[File:Light_melee.png|Light Melee]] -10%<br>[[File:Long_ranged.png|Heavy Ranged]] -50%
| -
| -
|-
|-
|[[File:mob_ebhm_1.png|60px|Treante II]]
|[[File:mob_ebhm_1.png|60px|Swamp Monster II]]
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:Heavy_melee.png|Heavy Melee]]
|179-241
|179-241
|660
|660
Linha 2 516: Linha 2 552:
|1
|1
|1
|1
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +10%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +20%
|[[File:Light_melee.png|Light Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -20%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -60%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
| -
| -
|-
|-
|[[File:mob_ebhm_1.png|60px|Treante Feroz]]
|[[File:mob_ebhm_1.png|60px|Ferocious Swamp Monster]]
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:Heavy_melee.png|Heavy Melee]]
|196-265
|196-265
|730
|730
Linha 2 529: Linha 2 565:
|1
|1
|1
|1
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +20%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +30%
|[[File:Light_melee.png|Light Melee]] +20%<br>[[File:Long_ranged.png|Heavy Ranged]] +30%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -20%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -60%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:attkbon.png|Quebra de Defesa]] -20%  <br> Por 2 Rodadas
|[[File:attkbon.png|Mud Blow]] -20%  <br> for 2 rounds
|-
|-
|[[File:mob_hbhm_1.png|60px|Knight]]
|[[File:mob_hbhm_1.png|60px|Knight]]
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:Heavy_melee.png|Heavy Melee]]
|78-106
|78-106
|370
|370
Linha 2 542: Linha 2 578:
|1
|1
|2
|2
|[[File:Long_ranged.png|Unidade de Longa Distância]] +40%
|[[File:Long_ranged.png|Heavy Ranged]] +40%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -10%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -30%
|[[File:Light_melee.png|Light Melee]] -10%<br>[[File:Long_ranged.png|Heavy Ranged]] -30%
| -
| -
|-
|-
|[[File:mob_hbhm_1.png|60px|Knight II]]
|[[File:mob_hbhm_1.png|60px|Knight II]]
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:Heavy_melee.png|Heavy Melee]]
|95-129
|95-129
|450
|450
Linha 2 555: Linha 2 591:
|1
|1
|2
|2
|[[File:Long_ranged.png|Unidade de Longa Distância]] +60%
|[[File:Long_ranged.png|Heavy Ranged]] +60%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -20%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -40%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -40%
| -
| -
|-
|-
|[[File:mob_hbhm_1.png|60px|Brave Knight]]
|[[File:mob_hbhm_1.png|60px|Brave Knight]]
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:Heavy_melee.png|Heavy Melee]]
|105-141
|105-141
|490
|490
Linha 2 568: Linha 2 604:
|1
|1
|2
|2
|[[File:Long_ranged.png|Unidade de Longa Distância]] +70%
|[[File:Long_ranged.png|Heavy Ranged]] +70%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -20%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -50%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -50%
|[[File:defenbon.png|Diminuição do Ataque]] -30%  <br> Por 2 Rodadas
|[[File:defenbon.png|Noble Strike]] -30%  <br> for 2 rounds
|-
|-
|[[File:mob_tghm_1.png|60px|Orc General]]
|[[File:mob_tghm_1.png|60px|Orc General]]
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:Heavy_melee.png|Heavy Melee]]
|153-207
|153-207
|510
|510
Linha 2 581: Linha 2 617:
|1
|1
|3
|3
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +10%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +20%
|[[File:Light_melee.png|Light Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -30%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -20%
|[[File:Light_melee.png|Light Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -20%
| -
| -
|-
|-
|[[File:mob_tghm_1.png|60px|Orc General II]]
|[[File:mob_tghm_1.png|60px|Orc General II]]
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:Heavy_melee.png|Heavy Melee]]
|187-253
|187-253
|630
|630
Linha 2 594: Linha 2 630:
|2
|2
|3
|3
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +40%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +30%
|[[File:Light_melee.png|Light Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +30%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -30%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -20%
|[[File:Light_melee.png|Light Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -20%
| -
| -
|-
|-
|[[File:mob_tghm_1.png|60px|Mutated Orc General]]
|[[File:mob_tghm_1.png|60px|Mutated Orc General]]
|[[File:Heavy_melee.png|Unidade Pesada Corpo a Corpo]]
|[[File:Heavy_melee.png|Heavy Melee]]
|204-276
|204-276
|690
|690
Linha 2 607: Linha 2 643:
|3
|3
|3
|3
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +60%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] +30%
|[[File:Light_melee.png|Light Melee]] +60%<br>[[File:Long_ranged.png|Heavy Ranged]] +30%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -30%<br>[[File:Long_ranged.png|Unidade de Longa Distância]] -20%
|[[File:Light_melee.png|Light Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -20%
|[[File:defenbon.png|Diminuição do Ataque]] -20%  <br> Por 3 Rodadas
|[[File:defenbon.png|Wild Rage]] -20%  <br> for 3 rounds
|-
|-
|[[File:mob_ebhr_1.png|60px|Steinling]]
|[[File:mob_ebhr_1.png|60px|Steinling]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
|54-90
|54-90
|210
|210
Linha 2 620: Linha 2 656:
|0
|0
|6
|6
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +40%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] +40%
|[[File:Light_melee.png|Light Melee]] +40%<br>[[File:Short_ranged.png|Light Ranged]] +40%
|[[File:Short_ranged.png|Unidade de Curta Distância]] -20%
|[[File:Short_ranged.png|Light Ranged]] -20%
| -
| -
|-
|-
|[[File:mob_ebhr_1.png|60px|Steinling II]]
|[[File:mob_ebhr_1.png|60px|Steinling II]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
|77-115
|77-115
|290
|290
Linha 2 633: Linha 2 669:
|0
|0
|6
|6
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +50%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] +60%
|[[File:Light_melee.png|Light Melee]] +50%<br>[[File:Short_ranged.png|Light Ranged]] +60%
|[[File:Short_ranged.png|Unidade de Curta Distância]] -30%
|[[File:Short_ranged.png|Light Ranged]] -30%
| -
| -
|-
|-
|[[File:mob_ebhr_1.png|60px|Rigid Steinling]]
|[[File:mob_ebhr_1.png|60px|Rigid Steinling]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
|90-122
|90-122
|320
|320
Linha 2 646: Linha 2 682:
|0
|0
|6
|6
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +50%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] +70%
|[[File:Light_melee.png|Light Melee]] +50%<br>[[File:Short_ranged.png|Light Ranged]] +70%
|[[File:Short_ranged.png|Unidade de Curta Distância]] -40%
|[[File:Short_ranged.png|Light Ranged]] -40%
|[[File:defenbon.png|Diminuição do Ataque]] -30%  <br> Por 2 Rodadas
|[[File:defenbon.png|Sand Throw]] -30%  <br> for 2 rounds
|-
|-
|[[File:mob_hbhr_1.png|60px|Cannoneer]]
|[[File:mob_hbhr_1.png|60px|Cannoneer]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
|27-57
|27-57
|220
|220
Linha 2 659: Linha 2 695:
|0
|0
|4
|4
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +40%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] +40%
|[[File:Light_melee.png|Light Melee]] +40%<br>[[File:Short_ranged.png|Light Ranged]] +40%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -20%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] -50%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Short_ranged.png|Light Ranged]] -50%
| -
| -
|-
|-
|[[File:mob_hbhr_2.png|60px|Cannoneer II]]
|[[File:mob_hbhr_2.png|60px|Cannoneer II]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
|42-78
|42-78
|290
|290
Linha 2 672: Linha 2 708:
|0
|0
|4
|4
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +60%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] +60%
|[[File:Light_melee.png|Light Melee]] +60%<br>[[File:Short_ranged.png|Light Ranged]] +60%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -20%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] -50%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Short_ranged.png|Light Ranged]] -50%
| -
| -
|-
|-
|[[File:mob_hbhr_1.png|60px|Crazy Cannoneer]]
|[[File:mob_hbhr_1.png|60px|Crazy Cannoneer]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
|50-83
|50-83
|320
|320
Linha 2 685: Linha 2 721:
|0
|0
|4
|4
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +70%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] +70%
|[[File:Light_melee.png|Light Melee]] +70%<br>[[File:Short_ranged.png|Light Ranged]] +70%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -20%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] -50%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Short_ranged.png|Light Ranged]] -50%
|[[File:attkbon.png|Quebra de Defesa]] -30%  <br> Por 1 Rodada
|[[File:attkbon.png|Crazy Cannon]] -30%  <br> for 1 round
|-
|-
|[[File:mob_tghr_1.png|60px|Orc Desertor]]
|[[File:mob_tghr_1.png|60px|Orc Deserter]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
|62-130
|62-130
|340
|340
Linha 2 698: Linha 2 734:
|1
|1
|5
|5
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +50%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] +30%
|[[File:Light_melee.png|Light Melee]] +50%<br>[[File:Short_ranged.png|Light Ranged]] +30%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -40%
|[[File:Light_melee.png|Light Melee]] -40%
| -
| -
|-
|-
|[[File:mob_tghr_1.png|60px|Orc Desertor II]]
|[[File:mob_tghr_1.png|60px|Orc Deserter II]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
|88-164
|88-164
|460
|460
Linha 2 711: Linha 2 747:
|1
|1
|5
|5
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +70%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] +30%
|[[File:Light_melee.png|Light Melee]] +70%<br>[[File:Short_ranged.png|Light Ranged]] +30%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -60%
|[[File:Light_melee.png|Light Melee]] -60%
| -
| -
|-
|-
|[[File:mob_tghr_1.png|60px|Orc Desertor Sujo]]
|[[File:mob_tghr_1.png|60px|Mucky Orc Deserter]]
|[[File:Long_ranged.png|Unidade de Longa Distância]]
|[[File:Long_ranged.png|Heavy Ranged]]
|104-174
|104-174
|510
|510
Linha 2 724: Linha 2 760:
|1
|1
|5
|5
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] +80%<br>[[File:Short_ranged.png|Unidade de Curta Distância]] +30%
|[[File:Light_melee.png|Light Melee]] +80%<br>[[File:Short_ranged.png|Light Ranged]] +30%
|[[File:Light_melee.png|Unidade Corpo a Corpo Leve]] -70%
|[[File:Light_melee.png|Light Melee]] -70%
|[[File:defenbon.png|Diminuição do Ataque]] -30%  <br> Por 3 Rodadas
|[[File:defenbon.png|Stinky Stink]] -30%  <br> for 3 rounds
|-
|-
|}
|}

Edição das 17h13min de 22 de novembro de 2021

EVT.png TTC.png WT.png RT.png SPT.png NHT.png FT.png TT.png UT.png BT.png
Clique nos ícones para navegar pelas páginas.


Basics

In Elvenar there are 5 units for each specific race to be unlocked and trained in the Barracks. Both races also have 10 shared units to unlock and train in the Training_Grounds and Mercenary_Camp. The units of both Elves and Humans have equal strength but their tactical style is a bit different. Both races will begin with Light Melee units. The main difference between Elves and Humans for those units is that humans do better damage but have weaker defense, while the Elvish are more balanced.

Both races also gain acces to Light Ranged, Mages, Heavy Melee and Heavy Ranged units later on.

Units barracks.png

In addition, visiting Provinces on the World Map, will allow you to discover other units you can fight against. These enemy troops will largely depend on the type of Province and its distance from your city.


Promotion.png

Except for the first unit, which is unlocked when you unlock the Barracks, all other units need to be unlocked with a separate technology in the Research menu. You can also improve all of your units' techniques by researching the appropriate "Promotion".


Unit Information

Once you have built the Barracks, you can take a closer look at every unit, even locked ones, by clicking on their respective info icon Info. The following Unit Information will be displayed:

Complete-screen.png
Number Name Icon Description
1 Unit Level Unit Level Each Unit has a Level, indicated by the number of stars, in the army setup window you can see these stars under the unit pictures.
2 Unit Type - Each Unit has a Type that is assigned to a certain Class.
3 Unit Class - Each Class describes the main tactical group a Unit Type belongs to.
4 Best Against - Here you will see which classes this unit has a bonus against.This can be an attack and/or a defence bonus. If you hover your mouse over the icon you will get more information. The more swords the better!
5 Damage Damage The damage value of an attack is determined, randomly, out of the units' damage range.
6 Hitpoints Hitpoints Hitpoints per Unit.
7 Attack Range Attack Range This is the maximum distance units' attack can reach.
8 Movement Range Movement Range This is the amount of fields a unit can move in 1 turn.
9 Initiative Initiative The unit with the higher Initiative will act earlier in the battle round.
10 Weight Weight Units have different weights. The bigger the weight, the less units are needed to fill a Squad. The bigger the weight, the more difficult it is to kill a unit from its Squad, during battle.
11 Strike Back Strike Back This ability allows a unit to automatically counterattack after being attacked in close combat. The number on the ability shows how many times the unit can strike back per round.
12 Special Abilities - These are spells or special additional effects for attacks. If you move your mouse over this icon, it's description will show.

Unit Classes

In Elvenar you will find 5 Classes of units: Light Melee, Short Ranged, Heavy Melee, Heavy Ranged and Mage.

Each Class has certain Unit Types assigned to it. For example: while Sword Dancers, Axe Barbarians, Cerberus and Orcs are different Unit Types, they all belong to the same Class: Light Melee. They are all light close combat fighters, so, despite having different battle strategies, they will have similar values for hitpoints, damage, attack and defence bonuses.


Class Icon Description
Light Melee Light melee.png Basic close combat unit (good HP, good damage)
Light Ranged Short ranged.png Basic ranged fighter (good damage, weak HP)
Mage Mage.png Supporter unit with special magic abilities (weak HP, weak damage, able to modify attributes of target until the end of the following round)
Heavy Melee Heavy melee.png Close combat unit with heavy armor (very good HP, weak damage)
Heavy Ranged Long ranged.png Special ranged unit (e.g. ranged but armored or long heavy shots but extremely weak HP) with some protection against short ranged units.


Special Abilities

Some units have special abilities to bring down enemies' defenses which will increase the damage done to them by the following units. Others have the power to reduce the enemies' attack strength in order to protect your troops. These abilities can be stacked on one another to do more damage or take less.


Special Ability Icon Description
Defence Bonus Attkbon.png Weakens defence of target, increasing the damage given to that target for the given number of rounds.
Attack Bonus Defenbon.png Weakens attack of target, lowering the damage taken from that target for the given number of rounds.

Units Overview

Base Race Units

Base Race Units Overview
Elves Humans
Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png
Sword Dancer Archer Sorceress Treant Golem Axe Barbarian Crossbowman Priest Paladin Mortar
Sword Dancer Archer Sorceress Treant Golem Axe Barbarian Crossbowman Priest Paladin Mortar

Shared Race Units

Shared Race Units Overview
Training Grounds Mercenary Camp
Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png
Cerberus Dryad Banshee Orc Warrior Orc Strategist Drone Rider Ranger Blossom Mage Vallorian Guard Fainéant Frog
Cerberus Dryad Banshee Orc Warrior Orc Strategist Drone Rider Ranger Blossom Mage Vallorian Guard Fainéant Frog

Province Units

Province Units Overview
Light melee.png Light melee.png Light melee.png Short ranged.png Short ranged.png Short ranged.png
Thief Ancient Orc War Dog Archer Bandit Mist Walker
Thief Ancient Orc War Dog Archer Bandit Mist Walker
Mage.png Mage.png Mage.png Heavy melee.png Heavy melee.png Heavy melee.png
Enchantress Abbot Thornrose Mage Swamp Monster Knight Orc General
Enchantress Abbot Thornrose Mage Swamp Monster Knight Orc General
Long ranged.png Long ranged.png Long ranged.png Short ranged.png Short ranged.png
Steinling Cannoneer Orc Deserter Ranger Dryad
Steinling Cannoneer Orc Deserter Ranger Dryad

Unit Stats Overview

Unit Stats Elves

Unit Stats Information Elves
Unit Type Class Attributes Bonus Special Abilities Training
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense Cost Time
Sword Dancer Light Melee 19-23 90 1 1 3 1 11 Light Ranged +30% Mage +30% Light Ranged -40%
Mage -40%
- 14 Supply small.png 12m
Sword Dancer II Light Melee 21-25 99 1 1 3 1 11 Light Ranged +30%
Mage +30%
Light Ranged -50%
Mage -50%
- 14 Supply small.png 12m
Sword Acrobat Light Melee 23-28 109 1 1 3 1 11 Light Ranged +30%
Mage +30%
Light Ranged -50%
Mage -50%
Disarming Dance -30%
for 2 rounds
14 Supply small.png 12m
Sword Acrobat II Light Melee 25-31 131 1 1 3 1 11 Light Ranged +40%
Mage +40%
Light Ranged -60%
Mage -60%
Disarming Dance -30%
for 2 rounds
14 Supply small.png 12m
Archer Light Ranged 12-18 54 1 4 3 0 18 Heavy Melee +60%
Mage +80%
Heavy Melee -50% - 14 Supply small.png 12m
Archer II Light Ranged 14-20 59 1 4 3 0 18 Heavy Melee +70%
Mage +90%
Heavy Melee -50% - 14 Supply small.png 12m
Elite Archer Light Ranged 16-20 65 1 4 3 0 18 Heavy Melee +70%
Mage +90%
Heavy Melee -50% Bull's Eye -20%
for 2 rounds
14 Supply small.png 12m
Elite Archer II Light Ranged 18-22 72 1 4 3 0 18 Heavy Melee +70%
Mage +90%
Heavy Melee -60%
Mage -10%
Bull's Eye -20%
for 2 rounds
14 Supply small.png 12m
Sorceress Mage 48-72 168 4 3 4 0 14 Heavy Melee +50%
Heavy Ranged +60%
Heavy Melee -60%
Heavy Ranged -50%
Broken Valor -50%
for 2 rounds
58 Supply small.png 48m
Sorceress II Mage 53-79 185 4 3 4 0 14 Heavy Melee +60%
Heavy Ranged +70%
Heavy Melee -60%
Heavy Ranged -50%
Broken Valor -50%
for 2 rounds
58 Supply small.png 48m
Bud Sorceress Mage 58-88 200 4 3 4 0 14 Heavy Melee +60%
Heavy Ranged +70%
Heavy Melee -60%
Heavy Ranged -50%
Broken Valor -50%
for 2 rounds
Leaden Arms -20%
for 2 rounds
58 Supply small.png 48m
Treant Heavy Melee 151-185 750 6 1 2 1 1 Heavy Ranged +40% Light Melee -30%
Heavy Ranged-80%
- 87 Supply small.png 1h12m
Treant II Heavy Melee 167-204 830 6 1 2 1 1 Heavy Ranged +50% Light Melee -40%
Heavy Ranged-80%
- 87 Supply small.png 1h12m
Elder Treant Heavy Melee 180-220 910 6 1 2 1 1 Heavy Ranged +50% Light Melee -40%
Heavy Ranged-80%
Dazing Lash -30%
for 2 rounds
87 Supply small.png 1h12m
Golem Heavy Ranged 97-179 380 6 3 3 0 7 Light Ranged+20%
Light Melee +70%
Light Ranged-40% - 87 Supply small.png 1h12m
Golem II Heavy Ranged 114-190 420 6 3 3 0 7 Light Ranged+20%
Light Melee +80%
Light Ranged-50% - 87 Supply small.png 1h12m
Granite Golem Heavy Ranged 134-200 460 6 3 3 0 7 Light Ranged+20%
Light Melee +80%
Light Ranged-50% Shield Slicer -10%
for 3 rounds
87 Supply small.png 1h12m

Unit Stats Humans

Unit Stats Information Humans
Unit Type Class Attributes Bonus Special Abilities Training
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense Cost Time
Axe Barbarian Light Melee 20-24 86 1 1 3 1 10 Short Ranged +60% Mage +60% Short Ranged -20% Mage -20% - 14 Supply small.png 12m
Axe Barbarian II Light Melee 22-26 95 1 1 3 1 10 Short Ranged +70%
Mage +70%
Short Ranged -20% Mage -20% - 14 Supply small.png 12m
Storm Barbarian Light Melee 24-30 104 1 1 3 1 10 Short Ranged +70%
Mage +70%
Short Ranged -20% Mage -20% Charged Strike-30%
for 1 round
14 Supply small.png 12m
Storm Barbarian II Light Melee 26-32 125 1 1 3 1 10 Short Ranged +70%
Mage +70%
Short Ranged -40% Mage -40% Charged Strike-30%
for 1 round
14 Supply small.png 12m
Crossbowman Short Ranged 11-17 58 1 4 3 0 19 Mage +50%
Heavy Melee +50%
Mage -30%
Heavy Melee -60%
- 14 Supply small.png 12m
Crossbowman II Short Ranged 13-17 64 1 4 3 0 19 Mage +60%
Heavy Melee +60%
Mage -30%
Heavy Melee -60%
- 14 Supply small.png 12m
Master Crossbowman Short Ranged 15-19 70 1 4 3 0 19 Heavy Melee +60%
Mage +60%
Heavy Melee -60%
Mage -30%
Numb Shot-20%
for 3 rounds
14 Supply small.png 12m
Master Crossbowman II Short Ranged 17-21 77 1 4 3 0 19 Heavy Melee +70%
Mage +70%
Heavy Melee -60%
Mage -30%
Numb Shot-20%
for 3 rounds
14 Supply small.png 12m
Priest Mage 48-80 152 4 5 2 0 13 Heavy Ranged+70%
Heavy Melee +60%
Heavy Ranged-80% Divine Curse -40%
for 2 rounds
58 Supply small.png 48m
Priest II Mage 53-88 167 4 5 2 0 13 Heavy Ranged+80%
Heavy Melee +70%
Heavy Ranged-80% Divine Curse -40%
for 2 rounds
58 Supply small.png 48m
Sacred Priest Mage 58-96 184 4 5 2 0 13 Heavy Ranged+80%
Heavy Melee +70%
Heavy Ranged-80% Divine Curse -40%
for 2 rounds
Divine interruption-30%
for 2 rounds
58 Supply small.png 48m
Mortar Heavy Ranged 51-105 250 6 8 1 0 5 Light Melee +50%
Light Ranged +60%
Light Melee -40%
Light Ranged -50%
- 87 Supply small.png 1h12m
Mortar II Heavy Ranged 60-112 280 6 9 1 0 5 Light Melee +60%
Light Ranged +70%
Light Melee -40%
Light Ranged -50%
- 87 Supply small.png 1h12m
Rad Mortar Heavy Ranged 71-118 300 6 10 1 0 5 Light Melee +60%
Light Ranged +70%
Light Melee -40%
Light Ranged -50%
Nap Granade -20%
for 3 rounds
87 Supply small.png 1h12m
Paladin Heavy Melee 138-186 560 6 2 2 1 2 Heavy Ranged+30%
Light Melee +30%
Heavy Ranged-60% - 87 Supply small.png 1h12m
Paladin II Heavy Melee 151-205 620 6 2 2 1 2 Heavy Ranged+40%
Light Melee +30%
Heavy Ranged-70% - 87 Supply small.png 1h12m
Blessed Paladin Heavy Melee 167-225 680 6 2 2 1 2 Heavy Ranged+40%
Light Melee +30%
Heavy Ranged-70% Pierced armor +10%
for 3 rounds
87 Supply small.png 1h12m

Training Grounds Unit Stats

Training Grounds
Unit Type Class Attributes Bonus Special Abilities Training
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense Cost Time
Cerberus Light Melee 17-21 78 1 1 5 1 9 Mage +60%
Light Ranged +30%
Mage -30% - 14 Supply small.png 12m
Cerberus II Light Melee 19-23 86 1 1 6 2 9 Mage +70%
Light Ranged +30%
Mage -40% - 14 Supply small.png 12m
Sinister Cerberus Light Melee 21-25 94 1 1 7 3 9 Mage +70%
Light Ranged +30%
Mage -40% Laceration-20%
for 2 rounds
14 Supply small.png 12m
Sinister Cerberus II Light Melee 23-28 104 1 1 7 3 9 Mage +80%
Light Ranged +30%
Mage -60%
Light Ranged +20%
Laceration-20%
for 2 rounds
14 Supply small.png 12m
Dryad Light Ranged 28-43 88 2 4 3 0 17 Heavy Melee +70% Mage -40%
Heavy Melee -80%
- 29 Supply small.png 24m
Dryad II Light Ranged 34-46 97 2 4 3 0 17 Heavy Melee +90% Mage -40%
Heavy Melee -80%
- 29 Supply small.png 24m
Poison Dryad Light Ranged 39-49 106 2 4 3 0 17 Heavy Melee +90% Mage -40%
Heavy Melee -80%
Poison Dart weakens the enemy -30% for 2 rounds 29 Supply small.png 24m
Banshee Mage 46-68 132 3 3 4 0 15 Heavy Melee +10%
Heavy Ranged +70%
Heavy Melee -70%
Heavy Ranged -80%
Silver Scream-50%
for 1 round
43 Supply small.png 36m
Banshee II Mage 50-76 145 3 3 4 0 15 Heavy Melee +10%
Heavy Ranged +90%
Heavy Melee -70%
Heavy Ranged -80%
Silver Scream-50%
for 1 round
43 Supply small.png 36m
Ghastly Banshee Mage 55-83 160 3 3 4 0 15 Heavy Melee +10%
Heavy Ranged +90%
Heavy Melee -70%
Heavy Ranged -80%
Silver Scream-50% for 1 round Nasty nightmare-40%
for 1 round
43 Supply small.png 36m
Orc Warrior Heavy Melee 51-77 260 2 1 2 1 4 Heavy Ranged +20%
Light Melee +70%
Heavy Ranged -30%
Light Melee -30%
1 Orcs.png 24m
Orc Warrior II Heavy Melee 56-84 290 2 1 2 2 4 Heavy Ranged +20%
Light Melee +80%
Heavy Ranged -30%
Light Melee -40%
1 Orcs.png 24m
Gruff Orc Warrior Heavy Melee 62-92 310 2 1 2 3 4 Heavy Ranged +20%
Light Melee +80%
Heavy Ranged -30%
Light Melee -40%
KnockDown-20% for 2 rounds 1 Orcs.png 24m
Orc Strategist Heavy Ranged 34-62 132 2 3 3 1 6 Light Ranged +60% Light Melee -40%
Light Ranged -70%
1 Orcs.png 24m
Orc Strategist II Heavy Ranged 40-66 145 2 3 3 1 6 Light Ranged +70% Light Melee -40%
Light Ranged -80%
1 Orcs.png 24m
Senior Orc Strategist Heavy Ranged 46-70 160 2 3 3 1 6 Light Ranged +70% Light Melee -40%
Light Ranged -80%
Head Hitter-30% for 2 rounds 1 Orcs.png 24m
Senior Orc Strategist II Heavy Ranged 51-77 176 2 3 3 1 6 Light Ranged +90% Light Melee -40%
Light Ranged -80%
Head Hitter-30% for 2 rounds 1 Orcs.png 24m

Mercenary Camp Unit Stats

Mercenary Camp
Unit Type Class Attributes Bonus Special Abilities Training
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense Cost Time
Drone Rider Light Melee 41-51 176 2 1 4 1 12 Mage +30%
Light Ranged +70%
Light Ranged -30% - 29 Supply small.png 24m
Drone Rider II Light Melee 46-56 194 2 1 4 1 12 Mage +30%
Light Ranged +90%
Light Ranged -30% - 29 Supply small.png 24m
Venom Drone Rider Light Melee 50-62 210 2 1 4 1 12 Mage +30%
Light Ranged +90%
Light Ranged -30% Poison Sting -20%
for 3 rounds
29 Supply small.png 24m
Venom Drone Rider II Light Melee 57-70 240 2 1 4 1 12 Mage +30%
Light Ranged +90%
Mage -20%
Light Ranged -60%
Poison Sting -20%
for 3 rounds
29 Supply small.png 24m
Ranger Light Ranged 12-20 46 1 4 4 1 20 Mage +80%
Heavy Melee +40%
Mage -80%
Heavy Melee -40%
- 14 Supply small.png 12m
Ranger II Light Ranged 14-22 51 1 4 4 1 20 Mage +90%
Heavy Melee +40%
Mage -90%
Heavy Melee -40%
- 14 Supply small.png 12m
Pro Ranger Light Ranged 17-22 56 1 4 4 1 20 Mage +90%
Heavy Melee +40%
Mage -90%
Heavy Melee -40%
Eagle Eye-30%
for 1 round
14 Supply small.png 12m
Pro Ranger II Light Ranged 18-24 61 1 4 4 1 20 Mage +110%
Heavy Melee +40%
Mage -90%
Heavy Melee -40%
Eagle Eye-30%
for 1 round
14 Supply small.png 12m
Blossom Mage Mage 45-75 96 3 5 2 0 16 Heavy Ranged +30%
Heavy Melee +80%
Heavy Ranged -70%
Heavy Melee -60%
Blossom Winds-30%
for 3 rounds
43 Supply small.png 36m
Blossom Mage II Mage 50-83 106 3 5 2 0 16 Heavy Ranged +30%
Heavy Melee +90%
Heavy Ranged -70%
Heavy Melee -70%
Blossom Winds-30%
for 3 rounds
43 Supply small.png 36m
Blossom Princess Mage 55-91 116 3 5 2 0 16 Heavy Ranged +30%
Heavy Melee +90%
Heavy Ranged -70%
Heavy Melee -70%
Blossom Winds-30%
for 3 rounds Flower Power-20%
for 3 rounds
43 Supply small.png 36m
Vallorian Guard Heavy Melee 153-207 580 6 2 2 1 3 Heavy Ranged +60% Heavy Ranged -70%
Light Melee -20%
- 87 Supply small.png 1h12m
Vallorian Guard II Heavy Melee 168-228 630 6 2 2 1 3 Heavy Ranged +70% Heavy Ranged -80%
Light Melee -20%
- 87 Supply small.png 1h12m
Veteran Guard Heavy Melee 191-253 630 6 2 2 1 3 Heavy Ranged +70% Heavy Ranged -80%
Light Melee -20%
Lizard Lash-30%
for 1 round
87 Supply small.png 1h12m
Fainéant Frog Heavy Ranged 42-70 210 4 8 1 0 8 Light Melee +80%
Light Ranged +40%
Light Melee -60%
Light Ranged -40%
- 58 Supply small.png 48m
Fainéant Frog II Heavy Ranged 49-75 230 4 9 1 0 8 Light Melee +90%
Light Ranged +40%
Light Melee -70%
Light Ranged -40%
- 58 Supply small.png 48m
Tired Toad Heavy Ranged 59-78 250 4 10 1 0 8 Light Melee +90%
Light Ranged +40%
Light Melee -70%
Light Ranged -40%
Acid Spit-30%
for 1 round
58 Supply small.png 48m

Unit Stats Provinces

Unit Stats Information Provinces
Unit Type Class Attributes Bonus Special Abilities
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense
Thief Light Melee 18-24 98 1 1 3 1 10 Light Ranged +30%
Mage +30%
- -
Thief II Light Melee 20-26 108 1 1 3 1 10 Light Ranged +50%
Mage +50%
- -
Nasty Thief Light Melee 21-29 119 1 1 3 1 10 Light Ranged +60%
Mage +60%
- -
Ancient Orc Light Melee 35-55 148 2 1 4 1 11 Light Ranged +40%
Mage +20%
Light Ranged -10% -
Ancient Orc II Light Melee 38-58 163 2 1 4 2 11 Light Ranged +60%
Mage +30%
Light Ranged -20% -
Brutal Ancient Orc Light Melee 42-64 179 2 1 4 3 11 Light Ranged +70%
Mage +30%
Light Ranged -30% Guts Cutter -30%
for 2 rounds
Hellhound Light Melee 17-21 62 1 1 5 1 7 Light Ranged +10%
Mage +30%
Light Ranged -30%
Mage -60%
-
Hellhound II Light Melee 19-23 68 1 1 6 2 7 Light Ranged +20%
Mage +50%
Light Ranged -30%
Mage -70%
-
Furious Hellhound Light Melee 21-25 75 1 1 7 3 7 Light Ranged +20%
Mage +70%
Light Ranged -30%
Mage -70%
Bloody Bite -30%
for 2 rounds
Wild Archer Light Ranged 10-14 50 1 4 3 0 17 Heavy Melee +50%
Mage +30%
Heavy Melee -40%
Mage -20%
-
Wild Archer II Light Ranged 10-15 55 1 4 3 0 17 Heavy Melee +70%
Mage +50%
Heavy Melee -40%
Mage -20%
-
Feral Wild Archer Light Ranged 14-17 61 1 4 3 0 17 Heavy Melee +80%
Mage +60%
Heavy Melee -40%
Mage -20%
Enar's Arrow -30%
for 2 rounds
Bandit Light Ranged 11-19 46 1 4 3 0 18 Heavy Melee +60%
Mage +10%
Heavy Melee -50%
Mage -10%
-
Bandit II Light Ranged 14-20 51 1 4 3 0 18 Heavy Melee +70%
Mage +20%
Heavy Melee -60%
Mage -20%
-
Wily Bandit Light Ranged 15-21 56 1 4 3 0 18 Heavy Melee +80%
Mage +20%
Heavy Melee -70%
Mage -20%
Dishonorable Tactic -10%
for 3 rounds
Mist Walker Light Ranged 22-34 88 2 4 4 1 21 Heavy Melee +20%
Mage +70%
Heavy Melee -30%
Mage -40%
-
Mist Walker II Light Ranged 26-36 97 2 4 4 1 21 Heavy Melee +30%
Mage +80%
Heavy Melee -30%
Mage -60%
-
Sneaky Mist Walker Light Ranged 31-37 106 2 4 4 1 21 Heavy Melee +30%
Mage +90%
Heavy Melee -30%
Mage -70%
Tricky Distraction -20%
for 3 rounds
Ranger Light Ranged 12-20 46 1 4 4 1 20 Mage +80%
Heavy Melee +40%
Mage -80%
Heavy Melee -40%
-
Ranger II Light Ranged 14-22 51 1 4 4 1 20 Mage +90%
Heavy Melee +40%
Mage -90%
Heavy Melee -40%
-
Dryad Light Ranged 28-43 88 2 4 3 0 17 Heavy Melee +70% Mage -40%
Heavy Melee -80%
-
Dryad II Light Ranged 34-46 97 2 4 3 0 17 Heavy Melee +90% Mage -40%
Heavy Melee -80%
-
Enchantress Mage 61-91 152 4 3 4 0 13 Heavy Melee +30%
Heavy Ranged +60%
Heavy Melee -30%
Heavy Ranged -50%
Weird Witchcraft -40%
for 2 rounds
Enchantress II Mage 67-101 152 4 3 4 0 13 Heavy Melee +40%
Heavy Ranged +70%
Heavy Melee -40%
Heavy Ranged -60%
Weird Witchcraft -40%
for 2 rounds
Devilish Enchantress Mage 74-110 184 4 3 4 0 13 Heavy Melee +40%
Heavy Ranged +80%
Heavy Melee -40%
Heavy Ranged -70%
Weird Witchcraft -40%
for 2 rounds
Haunting Hex -30%
for 2 rounds
Abbot Mage 51-85 136 4 5 2 0 12 Heavy Melee +20%
Heavy Ranged +60%
Heavy Melee -20%
Heavy Ranged -60%
Pretended Pacifism -50%
for 2 rounds
Abbot II Mage 56-94 150 4 5 2 0 12 Heavy Melee +30%
Heavy Ranged +70%
Heavy Melee -30%
Heavy Ranged -70%
Pretended Pacifism -50%
for 2 rounds
Dark Abbot Mage 62-103 165 4 5 2 0 12 Heavy Melee +40%
Heavy Ranged +80%
Heavy Melee -30%
Heavy Ranged -70%
Pretended Pacifism -50%
for 2 rounds
Last Supper -20%
for 2 rounds
Thornrose Mage Mage 36-60 78 3 5 2 1 15 Heavy Melee +70%
Heavy Ranged +10%
Heavy Melee -50%
Heavy Ranged -60%
Thorn Winds -40%
for 3 rounds
Thornrose Mage II Mage 40-66 86 3 5 2 1 15 Heavy Melee +80%
Heavy Ranged +20%
Heavy Melee -70%
Heavy Ranged -60%
Thorn Winds -40%
for 3 rounds
Withered Thornrose Mage Mage 44-73 94 3 5 2 0 15 Heavy Melee +90%
Heavy Ranged +20%
Heavy Melee -80%
Heavy Ranged -60%
Thorn Winds -40%
for 3 rounds
Withering Will -10%
for 3 rounds
Swamp Monster Heavy Melee 148-200 540 6 1 2 1 1 Heavy Ranged +10% Light Melee -10%
Heavy Ranged -50%
-
Swamp Monster II Heavy Melee 179-241 660 6 1 2 1 1 Light Melee +10%
Heavy Ranged +20%
Light Melee -20%
Heavy Ranged -60%
-
Ferocious Swamp Monster Heavy Melee 196-265 730 6 1 2 1 1 Light Melee +20%
Heavy Ranged +30%
Light Melee -20%
Heavy Ranged -60%
Mud Blow -20%
for 2 rounds
Knight Heavy Melee 78-106 370 4 2 2 1 2 Heavy Ranged +40% Light Melee -10%
Heavy Ranged -30%
-
Knight II Heavy Melee 95-129 450 4 2 2 1 2 Heavy Ranged +60% Light Melee -20%
Heavy Ranged -40%
-
Brave Knight Heavy Melee 105-141 490 4 2 2 1 2 Heavy Ranged +70% Light Melee -20%
Heavy Ranged -50%
Noble Strike -30%
for 2 rounds
Orc General Heavy Melee 153-207 510 6 2 2 1 3 Light Melee +10%
Heavy Ranged +20%
Light Melee -30%
Heavy Ranged -20%
-
Orc General II Heavy Melee 187-253 630 6 2 2 2 3 Light Melee +40%
Heavy Ranged +30%
Light Melee -30%
Heavy Ranged -20%
-
Mutated Orc General Heavy Melee 204-276 690 6 2 2 3 3 Light Melee +60%
Heavy Ranged +30%
Light Melee -30%
Heavy Ranged -20%
Wild Rage -20%
for 3 rounds
Steinling Heavy Ranged 54-90 210 4 3 3 0 6 Light Melee +40%
Light Ranged +40%
Light Ranged -20% -
Steinling II Heavy Ranged 77-115 290 4 3 3 0 6 Light Melee +50%
Light Ranged +60%
Light Ranged -30% -
Rigid Steinling Heavy Ranged 90-122 320 4 3 3 0 6 Light Melee +50%
Light Ranged +70%
Light Ranged -40% Sand Throw -30%
for 2 rounds
Cannoneer Heavy Ranged 27-57 220 6 8 1 0 4 Light Melee +40%
Light Ranged +40%
Light Melee -20%
Light Ranged -50%
-
Cannoneer II Heavy Ranged 42-78 290 6 9 1 0 4 Light Melee +60%
Light Ranged +60%
Light Melee -20%
Light Ranged -50%
-
Crazy Cannoneer Heavy Ranged 50-83 320 6 10 1 0 4 Light Melee +70%
Light Ranged +70%
Light Melee -20%
Light Ranged -50%
Crazy Cannon -30%
for 1 round
Orc Deserter Heavy Ranged 62-130 340 6 3 3 1 5 Light Melee +50%
Light Ranged +30%
Light Melee -40% -
Orc Deserter II Heavy Ranged 88-164 460 6 3 3 1 5 Light Melee +70%
Light Ranged +30%
Light Melee -60% -
Mucky Orc Deserter Heavy Ranged 104-174 510 6 3 3 1 5 Light Melee +80%
Light Ranged +30%
Light Melee -70% Stinky Stink -30%
for 3 rounds