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[[Category:Units]]
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[[File:humans_paladin.png|300px|center]]
{{Template:Unit
|name=Paladin
|description=The Paladin protects your villages and can also lead your units into battle. Each player may only have one. The Paladin can be equipped with weapons that give your army bonuses.
|demands=[[Statue]] level 1
|special=
|wood=0
|clay=0
|iron=0
|population=1
|attack=150
|defense=250
|cav defense=400
|arc defense=150
|carrying=100
}}
You can recruit one paladin from your statue. You can also rename your paladin if you want to. If the paladin dies a new one can be recruited.
 
The paladin is a good addition to your looting units at the beginning of the game. He reduces your losses and can also carry quite a few resources. He can also assist your defence. He is most effective when a lot of your friends or tribe members send their units and their paladins to one player. This way even very large armies can be defeated.
 
The paladin also plays an important role later in the game, since he increases the speed of your defensive units. Every support unit that you send with your paladin marches as fast as he does if you have researched "Forced march". For example, sword fighters walk more than twice as fast as they would without him. As soon as you have built several statues, you can also let your paladin move between your villages.
 
Another ability of the paladin is that he can carry mighty weapons which influence the strength of one unit type in attack and defense.
 
The attack strength of a unit type is only increased if the army is accompanied by the paladin and he has equipped the respective weapon.
 
The defensive strength of a unit type is only increased if the paladin is stationed in the attacked village and equipped with the related weapon. Several paladins with the same weapon do not increase the strength of a unit type more than once. But paladins with different weapons can increase the strength of multiple unit types.
 
 
== Weapons ==


{| style="text-align: center"
{| style="text-align: center"
|'''Weapon'''
|'''Quest'''
|'''Bonus'''
|-
|[[File:halberd.png]]
Halberd of Guan Yu
|Plunder resources
|Increases attack and defense strength of Spearmen
|-
|[[File:sword.png]]
Paracelsus' Longsword
|Defeat units as defender
|Increases attack and defense strength of Swordsmen
|-
|[[File:axe.png]]
Thorgard's Battle Axe
|Attack villages (not unique)
|Increases attack and defense strength of Axe Fighters
|-
|[[File:longBow.png]]
Nimrod's Longbow
|Defeat units as supporter
|Increases attack and defense strength of Archers
|-
|[[File:lance.png]]
Mieszko's Lance
|Defeat units as attacker
|Increases attack and defence strength of Light Cavalry
|-
|[[File:compositeBow.png]]
Nimrod's Composite Bow
|Defeat complete armies
(at least 2000 [[Basics#Provisions|provisions]] worth)
|Increases attack and defense strength of Mounted Archers
|-
|[[File:banner.png]]
Baptiste's Banner
|Support in battles
(at least 2000 [[Basics#Provisions|provisions]] worth)
|Increases attack and defense strength of Heavy Cavalry
|-
|-
|[[File:morninigStar.png]]
!'''Unit'''
Carol's Morning Star
!'''Class'''
|Destroy wall levels
!Attack Bonus
|Increases attack and defense strength of Rams
!Defense Bonus
!Special Abilities
|-
|-
|[[File:bonfire.png]]
|[[File:humans_paladin.png|40px|Paladin]]
Aletheia's Bonfire
|[[File:heavy_melee.png|Heavy Melee]]
|Destroy building levels
|[[File:light_melee.png|Light Melee|]]+70%[[File:heavy_melee.png|Heavy Melee|]]+20%
|Increases attack and defense strength of Catapults
|
|
|-
|-
|[[File:scepter.png]]
|[[File:humans_paladin.png|40px|Paladin II]]
Vasco's Scepter
|[[File:heavy_melee.png|Heavy Melee]]
|Conquer villages
|[[File:light_melee.png|Light Melee|]]+90%[[File:heavy_melee.png|Heavy Melee|]]+40%
|Increases effectiveness of Noblemen
|[[File:light_melee.png|Light Melee|]]-30%
|[[File:special_abilities_weakened.png|Daze Enemies]]
|}
|}

Edição das 12h48min de 16 de janeiro de 2015

Elf Sword.png Elf Archer.png Elf Ent.png Elf Golem.png Elf Mage.png
Human Axe.png Human crossbow.png Human hellhound.png Human paladin.png Human priest.png
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Go back to: Units Overview
Humans paladin.png
Unit Class Attack Bonus Defense Bonus Special Abilities
Paladin Heavy Melee Light melee.png+70%Heavy melee.png+20%
Paladin II Heavy Melee Light melee.png+90%Heavy melee.png+40% Light melee.png-30% Daze Enemies