Cerberus: mudanças entre as edições

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Linha 17: Linha 17:
|[[File:humans_wardog.png|60px|link=Cerberus]]
|[[File:humans_wardog.png|60px|link=Cerberus]]
|[[File:light_melee.png|Light Melee]]
|[[File:light_melee.png|Light Melee]]
| -
|[[File:short_ranged.png|Short Ranged]] +90%
| -
|[[File:short_ranged.png|Short Ranged]] -60%
| -
| -
|14 [[File:Supply_small.png]]
|14 [[File:Supply_small.png]]
Linha 25: Linha 25:
|[[File:Cerberus_II.png|80px|link=Cerberus II]]
|[[File:Cerberus_II.png|80px|link=Cerberus II]]
|[[File:light_melee.png|Light Melee]]
|[[File:light_melee.png|Light Melee]]
| -
|[[File:long_ranged.png|Heavy Ranged]] +40% [[File:short_ranged.png|Short Ranged]] +90%
| -
|[[File:heavy_melee.png|Heavy Melee]] -40%[[File:long_ranged.png|Heavy Ranged]] -40%[[File:short_ranged.png|Short Ranged]] -80%
| -
|[[File:special_abilities_wounded.png|Wound Enemies]]
|22 [[File:Supply_small.png]]
|22 [[File:Supply_small.png]]
|5m
|5m
|}
|}

Edição das 19h10min de 7 de março de 2015

Elf Sword.png Elf Archer.png Elf Ent.png Elf Golem.png Elf Mage.png
Human Axe.png Human crossbow.png Human hellhound.png Human paladin.png Human priest.png
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Humans wardog.png

Unit Overview

Unit Class Attack Bonus Defense Bonus Special Abilities Cost / Unit Basic Training Time small.png
Humans wardog.png Light Melee Short Ranged +90% Short Ranged -60% - 14 Supply small.png 3m
Cerberus II.png Light Melee Heavy Ranged +40% Short Ranged +90% Heavy Melee -40%Heavy Ranged -40%Short Ranged -80% Wound Enemies 22 Supply small.png 5m