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Finalmente percebemos que, em um passado muito distante, havia um lugar antigo chamado Unur que era habitado por Humanos, Elfos e outras raças diferentes onde, em algum momento, grande desenvolvimento foi alcançado. A origem primitiva disto tudo ainda é um mistério mas estamos prestes a descobrir um novo legado do velho mundo: Maravilhas Antigas!
Finalmente percebemos que, em um passado muito distante, havia um lugar antigo chamado Unur que era habitado por Humanos, Elfos e outras raças diferentes onde, em algum momento, grande desenvolvimento foi alcançado. A origem primitiva disto tudo ainda é um mistério mas estamos prestes a descobrir um novo legado do velho mundo: Maravilhas Antigas!


[[File:AW-collage_small.jpg|center|700px]]


Através do recolher de conhecimento e com o apoio dos sábios Magos na sua cidade, você descobrirá alguns planos de construções inscritos em algum tipo de disco de pedra arcaico. Você então descobre que, de alguma forma, estes são misteriosamente conectado a herança de sua raça e que eles parecem unir tudo - Unur, Natureza, Humanidade, Elvenar - mas será preciso esforços extras para os revelar já que estão todos selados com o uso de magia Rúnica.
Através do recolher de conhecimento e com o apoio dos sábios Magos na sua cidade, você descobrirá alguns planos de construções inscritos em algum tipo de disco de pedra arcaico. Você então descobre que, de alguma forma, estes são misteriosamente conectado a herança de sua raça e que eles parecem unir tudo - Unur, Natureza, Humanidade, Elvenar - mas será preciso esforços extras para os revelar já que estão todos selados com o uso de magia Rúnica.

Edição das 05h16min de 28 de outubro de 2015


Mainhall overview.png Worker-hut.png Basic.png Streets.png Military.png Goods.png Culture.png AncientWonder.png Capítulos Expansion.png
Voltar para: Visão Geral das Estruturas


Maravilhas Antigas

Ao longo das missões e, agora com as Maravilhas Antigas, podemos descobrir um pouco dos mistérios que rondam o então chamado Velho Mundo e o quanto desenvolvidos todas as civilizações eram, antes da maioria deles terem desaparecido.

Finalmente percebemos que, em um passado muito distante, havia um lugar antigo chamado Unur que era habitado por Humanos, Elfos e outras raças diferentes onde, em algum momento, grande desenvolvimento foi alcançado. A origem primitiva disto tudo ainda é um mistério mas estamos prestes a descobrir um novo legado do velho mundo: Maravilhas Antigas!

AW-collage small.jpg

Através do recolher de conhecimento e com o apoio dos sábios Magos na sua cidade, você descobrirá alguns planos de construções inscritos em algum tipo de disco de pedra arcaico. Você então descobre que, de alguma forma, estes são misteriosamente conectado a herança de sua raça e que eles parecem unir tudo - Unur, Natureza, Humanidade, Elvenar - mas será preciso esforços extras para os revelar já que estão todos selados com o uso de magia Rúnica.

Após With further investigation, exploring your environment even deeper and by listening to your advisors you will be able to decipher the meaning of the old and powerful stone discs so that you can finally reconstruct your ancestors' Ancient Wonders in all their astonishing architectural design and magical power!


Visão Geral das Estruturas
Elf AW Ico.png

Maravilhas Antigas Élficas

Human AW Ico.png

Maravilhas Antigas Humanas

Dwarven AW Ico.png

Maravilhas Antigas Anânicas


Purpose

Ancient Wonders are an heritage from your ancestors. They were great architectural magical structures that served different purposes: some were a source of extra knowledge and power on training and fighting techniques, others a source of a high cultural conscience, some others were a symbol and incentive for the union between races and others were even a channel to enhance the power of the magic relics, increasing your production boosts.

Having them in your city will allow you to have all those different bonuses and will help you to develop your race even further and take your city into a higher prosperity level!

Each base race (Humans and Elves) will have the opportunity to unlock 2 Ancient Wonders at the end of chapter IV and at the end of chapter VI you will be in a position to access 2 more Ancient Wonders for the guest race - Dwarves.

In short, Ancient Wonders will:

  1. Provide additional permanent bonuses for your city
  2. Incentivise you to explore the world map even further
  3. Promote players interaction
  4. Allow the use of all Relics

On top of it all, you will also see the counterparts of your Ancient wonders in the background of your city, providing some amazing views.

Counterparts.png


Requirements

To be built Ancient Wonders requires the researching of the corresponding technology and resources. They need a street connection to the Main Hall to be activated. You can only build each Ancient Wonder once, but they can be upgraded, sold and rebuilt!

Ancient Wonders Menus

To build your first Ancient Wonder you first need to research and activate its corresponding technology at the end of Chapter IV. By doing so, you will also unlock the Ancient Wonder Menu, represented by a Rune Circle Icon 30px-Runecircleicon.png that will be a part of your Main Menu (just like the Trader, for example).


UnlockAWMenu.png


By clicking on the Ancient Wonders Icon, you will have access to the Ancient Wonders window where you will be able to navigate through all Ancient Wonders: The ones you have researched, built and the ones that are still locked. As an overview, you will also be able to see the progress on your activated Runes and the matching Rune Shards for each Ancient Wonder.

AWwindows.png


By hovering your mouse over each Ancient Wonder Thumbnail you will see a tooltip with:

  • The Ancient Wonder's description
  • The Building Level
  • The Ancient Wonder Bonus for your city
  • Each Bonus Status
  • The amount of available Rune Shards for the building


AWdescription.png


By opening an Ancient Wonder you will then see its own menu with three tabs:

*The Overview where you can see:

  1. The level for the building
  2. The Ancient Wonder's Bonus
  3. The bonus Status
  4. The available Rune Shards
  5. The Building Description


AWoverview.png


*The Rune Panel where you can:

  1. Insert the Runes Shards (if you have any available)
  2. See how many Runes you have activated on the Rune Circle
  3. Collect Broken Shards
  4. Buy the missing Broken Shards to forge one undisclosed Rune


Runepanel.png


*The Build Panel that will:

  1. Show you the requirements and costs for actually building the Ancient Wonder
  2. Allow you to place the building once you revealed all 9 Runes


Buildpanel.png

Rune Shards

By now, you will know that the Rune Circles you recently discovered are not complete! Their Runes were shattered and are missing some parts... those parts - The Rune Shards - are still lost and you need to find them in order to complete the Circles!

Rune circle.png


Only by fully activating the Rune Circle with 9 magical Runes will you be able to build an Ancient Wonder. But this process will only be possible if you collect the missing Rune Shards, insert them in the Circle and activate the Runes.

That means your first step will be to collect the Rune Shards!

Rune shards Icons.png

Each Ancient Wonder is attached to a specific Rune Shard. You can see which Rune Shard belongs to each Ancient Wonder on the Overview panel.

You will find Rune Shards by:

  1. Completing the Provinces in the World Map - Each Completed Province will give you a random Rune Shard for the Ancient Wonders you have already unlocked in the Tech Tree.
  2. Completing Quests
  3. Investing Knowledge Points in other players' Ancient Wonders - You can invest in Ancient Wonders belonging to your Fellows or your discovered neighbors.


Provincecomplete reward.png


After collecting a Rune Shard, you need to insert it in the Rune Circle of the relevant Ancient Wonder. With a bit of fortune, it will activate one of the missing Runes within that Circle and reveal it. However, in some cases, the magic process will just try to reveal a Rune which has already been activated and in this case your Shard will break even more.


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But not all is lost! Your Broken Shards will be kept and once you have collected 10 of them, you can forge them into a new unrevealed Rune.


Hint:Broken Shards can be used to reveal all kinds of Runes in any Ancient Wonder! So if you still have them after building one Ancient Wonder you can use them to forge and activate a Rune in a new one!


Upgrade Ancient Wonders

As explained, building an Ancient Wonder is a 3 steps process: Research its technology on the tech tree, activate the 9 runes and pay the required Goods. Once an Ancient Wonder is placed in your city, its bonus is immediately activated for your city in level 1, but you can increase those bonus by upgrading the building up to level 10.

Upgrading from level 1 to level 5 will require 2 steps: the research of the level and the use of Relics to complete the upgrade. If you click the on the Ancient Wonder you will now see 3 Tabs: Overview, Research and Upgrade.


UpgardeAWtab.png


The Research tab will show you a Knowledge Points progress bar, similar to the ones in the Tech Tree. You will then be able to invest the required Knowledge Points and see the list of players who are helping you to research the upgrade level. Once the bar is full you will need to go to the upgrade tab and finish the upgrading process by using Relics.


Awresearchtab.png


Hint:The amount of the different required Relics for each upgrade differs according to your boosted type! You can see the required amounts for your boosted Relics type on each building information table.


To upgrade any Ancient Wonder to its level 6 you will face a new Rune Circle that requires 9 new Runes to be revealed and activated as the architectural magic of your ancestors takes a new turn! After this, from level 6 to level 10, the Ancient Wonder will again need Knowledge Points investment and the mix of the magic relics.

Newcircle.png


Hint:The Relics required for the Ancient Wonders upgrades are removed from your Relics inventory.


That means that when you use your boosted Relics, you will probably loose a small percentage your production boost. So be sure to have plenty of Relics and keep collecting lots of them, that way you can easily afford or compensate the loss of production boost when upgrading an Ancient Wonder.


Invest in Ancient Wonders

It is possible for players (Fellows and discovered players) to help each other with the upgrades of Ancient Wonders! For that all is needed is to visit a player, click on the icon Runecircleicon.png over the Ancient Wonder, select the help tab and invest the desired Knowledge Points.


InvestinAW.png


The top players on the helping rank will be rewarded for their investment and will get Rune Shards and/or Knowledge Points! Remember that even if your Ancient Wonder is built you will still need another set of 9 revealed Runes to upgrade it to level 6, meaning that this is an alternative to gaining them through completing Provinces. It will also contribute to your fellows city development.


AWhelptab.png


You can only invest in Ancient Wonders if you have already researched their the technology yourself, meaning that once you unlock the Ancient Wonder for your race, you can immediately start to invest in Human/Elven Ancient Wonders but you will only be able to invest in Dwarven Ancient Wonders after researching the corresponding technology!

As said before, Ancient Wonders are a great way to promote players engagement with each other regardless of the chosen race. Humans can invest in Elven Ancient Wonders and vice versa, because they will receive Rune Shards for the Ancient Wonder of their own race that has the same effects as the one they have helped. For example, if you are a Human and want Rune Shards for your Great Bell Spire, you can invest in the Elven Crystal Lighthouse.

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Ancient Wonders Rewards


  • Only the top helping players that have helped another Ancient Wonder will be rewarded.
  • The amount and content of the rewards depend on the Ancient Wonder level.
  • The higher the level of an Ancient Wonder the more places get a reward and bigger the rewards are
  • You do not get rewards for investing in your own Ancient Wonders. You will be shown in the Helping Rank but with no reward icon. For example, if the owner is in the first place of the helping ranking, the first reward will be granted for rank position 2 and so on.

Sell Ancient Wonders

Ancient Wonders can be sold, but be very aware that if you decide to do so, your city will lose all its bonus related to that building and will not get any resources back.

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