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(Criou página com '{{Template:Menus_Overview}}Category:Exército ===Conceitos Básicos=== center Em Elvenar, Elfos e Humanos têm 5 unidades base disponíveis par...')
 
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Ao visitares as províncias no [[Mapa do Mundo]], irás descobrir outras unidades com as quais poderás lutar. O tipo destas unidades depende grandemente do tipo de província e da distância a que estas se encontram da tua cidade.
Ao visitares as províncias no [[Mapa do Mundo]], irás descobrir outras unidades com as quais poderás lutar. O tipo destas unidades depende grandemente do tipo de província e da distância a que estas se encontram da tua cidade.
[[File:Promotion.png|center]]




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==== Unidades Partilhadas====
==== Unidades Partilhadas====
==== Base Race Units====
{| style="text-align: center"
{| style="text-align: center"
!colspan="10"|[[Visão Geral das Unidades|Visão Geral das Unidades Partilhadas]]
!colspan="10"|Base Race Units Overview
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|-
|-
|colspan="5"|Campo de Treinos
|colspan="5"|Elves
|colspan="5"|Campo de Mercenários
|colspan="5"|Humans
|-
|-
|[[File:Light_melee.png]]
|[[File:Light_melee.png]]
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|[[File:Long_ranged.png]]
|[[File:Long_ranged.png]]
|-
|-
|[[File:Tg_lm_1.png|65px]]
|[[File:eb_lm_1_big.png|55px|Sword Dancer]]
|[[File:Tg_lr_1.png|55px]]
|[[File:eb_lr_1_big.png|55px|Archer]]
|[[File:Tg_ma_1.png|55px]]
|[[File:eb_ma_1_big.png|55px|Sorceress]]
|[[File:Tg_hm_1.png|55px]]
|[[File:eb_hm_1_big.png|55px|Treant]]
|[[File:Tg_hr_1.png|55px]]
|[[File:eb_hr_1_big.png|55px|Golem]]
|[[File:Mc_lm_1.png|55px]]
|[[File:hb_lm_1_big.png|55px|Axe Barbarian]]
|[[File:Mc_lr_1.png|55px]]
|[[File:hb_lr_1_big.png|55px|Crossbowman]]
|[[File:Mc_ma_1.png|55px]]
|[[File:hb_ma_1_big.png|55px|Priest]]
|[[File:mc_hm_1.png|55px]]
|[[File:hb_hm_1_big.png|55px|Paladin]]
|[[Ficheiro:mc_hr_1.png|55px]]
|[[File:hb_hr_1_big.png|55px|Mortar]]
|-
|<font size=2>'''Sword Dancer'''</font>
|<font size=2>'''Archer'''</font>
|<font size=2>'''Sorceress'''</font>
|<font size=2>'''Treant'''</font>
|<font size=2>'''Golem'''</font>
|<font size=2>'''Axe Barbarian'''</font>
|<font size=2>'''Crossbowman'''</font>
|<font size=2>'''Priest'''</font>
|<font size=2>'''Paladin'''</font>
|<font size=2>'''Mortar'''</font>
|}
 
==== Shared Race Units====
{| style="text-align: center"
!colspan="10"|Shared Race Units Overview
|-style="vertical-align:bottom;"
|-
|colspan="5"|Training Grounds
|colspan="5"|Mercenary Camp
|-
|-
|<font size=2>'''Cérbero'''</font>
|[[File:Light_melee.png]]
|<font size=2>'''Dríade'''</font>
|[[File:Short_ranged.png]]
|[[File:Mage.png]]
|[[File:Heavy_melee.png]]
|[[File:Long_ranged.png]]
|[[File:Light_melee.png]]
|[[File:Short_ranged.png]]
|[[File:Mage.png]]
|[[File:Heavy_melee.png]]
|[[File:Long_ranged.png]]
|-
|[[File:tg_lm_1_big.png|65px|Cerberus]]
|[[File:tg_lr_1_big.png|55px|Dryad]]
|[[File:tg_ma_1_big.png|55px|Banshee]]
|[[File:tg_hm_1_big.png|55px|Orc Warrior]]
|[[File:tg_hr_1_big.png|55px|Orc Strategist]]
|[[File:mc_lm_1_big.png|55px|Drone Rider]]
|[[File:mc_lr_1_big.png|55px|Ranger]]
|[[File:mc_ma_1_big.png|55px|Blossom Mage]]
|[[File:mc_hm_1_big.png|55px|Vallorian Guard]]
|[[File:mc_hr_1_big.png|55px|Fainéant Frog]]
|-
|<font size=2>'''Cerberus'''</font>
|<font size=2>'''Dryad'''</font>
|<font size=2>'''Banshee'''</font>
|<font size=2>'''Banshee'''</font>
|<font size=2>'''Ogre Guerreiro'''</font>
|<font size=2>'''Orc Warrior'''</font>
|<font size=2>'''Ogre Estrategista'''</font>
|<font size=2>'''Orc Strategist'''</font>
|<font size=2>'''Cavaleira Alada'''</font>
|<font size=2>'''Drone Rider'''</font>
|<font size=2>'''Ranger'''</font>
|<font size=2>'''Ranger'''</font>
|<font size=2>'''Maga Florida'''</font>
|<font size=2>'''Blossom Mage'''</font>
|<font size=2>'''Guarda Valloriano'''</font>
|<font size=2>'''Vallorian Guard'''</font>
|<font size=2>'''Sapo Mandrião'''</font>
|<font size=2>'''Fainéant Frog'''</font>
|-
<table align="center" width="100%" border="0" cellspacing="0" cellpadding="10" style="">
<tr style="background:#cda982;">
<td align=center width="100px"><span style="font-size:10pt">[[Estatísticas_das_Unidades#Unidades_do_Campo_de_Treinos|Clica aqui para veres o quadro das estatísticas destas unidades.]]</span></td>
</tr>
</table>
|}
|}


==== Unidades das Províncias ====
==== Province Units ====
{|style="text-align:center"
{|style="text-align:center"
!colspan="10"|[[Visão Geral das Unidades|Visão Geral das Unidades das Províncias]]
!colspan="10"|Province Units Overview
|-
|-
|[[File:Light_melee.png]]
|[[File:Light_melee.png]]
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|-
|-
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|[[File:Mob_sword.png |55px|link=Province Units|Thief]]
|[[File:mob_eblm_1_big.png |55px|link=Province Units|Thief]]
|[[File:Mob_ork.png |55px|link=Province Units|Ogre Ancião]]
|[[File:mob_hblm_1_big.png |55px|link=Province Units|Ancient Orc]]
|[[File:mob_tglm_1.png |65px|link=Province Units|Cão Infernal]]
|[[File:mob_tglm_1_big.png |65px|link=Province Units|War Dog]]
|[[File:Mob_archer.png|55px|link=Province Units|Arqueiro Selvagem]]
|[[File:mob_eblr_1_big.png|55px|link=Province Units|Archer]]
|[[File:Mob_crossbow.png|55px|link=Province Units|Bandido]]
|[[File:mob_hblr_1_big.png|55px|link=Province Units|Bandit]]
|[[File:mob_tglr_1.png|55px|link=Province Units|Caminhante das Brumas]]
|[[File:mob_tglr_1_big.png|55px|link=Province Units|Mist Walker]]
|-
|-
|<font size=2>'''Ladrão'''</font>
|<font size=2>'''Thief'''</font>
|<font size=2>'''Ogre Ancião'''</font>
|<font size=2>'''Ancient Orc'''</font>
|<font size=2>'''Cão Infernal'''</font>
|<font size=2>'''War Dog'''</font>
|<font size=2>'''Arqueiro Selvagem'''</font>
|<font size=2>'''Archer'''</font>
|<font size=2>'''Bandido'''</font>
|<font size=2>'''Bandit'''</font>
|<font size=2>'''Caminhante das Brumas'''</font>
|<font size=2>'''Mist Walker'''</font>
|-
|-
|[[File:Mage.png]]
|[[File:Mage.png]]
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|[[File:Heavy_melee.png]]
|[[File:Heavy_melee.png]]
|-
|-
|[[File:Mob_necromancer.png|55px|link=Province Units|Mística]]
|[[File:mob_ebma_1_big.png|55px|link=Province Units|Enchantress]]
|[[File:mob_hbma_1.png|55px|link=Province Units|Abade]]
|[[File:mob_hbma_1_big.png|55px|link=Province Units|Abbot]]
|[[File:mob_mcma_1.png|55px|link=Province Units|Maga de Espinhos]]
|[[File:mob_mcma_1_big.png|55px|link=Province Units|Thornrose Mage]]
|[[File:Mob_swamp.png|55px|link=Province Units|Monstro do Pântano]]
|[[File:mob_ebhm_1_big.png|55px|link=Province Units|Swamp Monster]]
|[[File:Mob_knight.png|55px|link=Province Units|Cavaleiro]]
|[[File:mob_hbhm_1_big.png|55px|link=Province Units|Knight]]
|[[File:mob_tghm_1.png|55px|link=Province Units|General Ogre]]
|[[File:mob_tghm_1_big.png|55px|link=Province Units|Orc General]]
|-
|-
|<font size=2>'''Mística'''</font>
|<font size=2>'''Enchantress'''</font>
|<font size=2>'''Abade'''</font>
|<font size=2>'''Abbot'''</font>
|<font size=2>'''Maga de Espinhos'''</font>
|<font size=2>'''Thornrose Mage'''</font>
|<font size=2>'''Monstro do Pântano'''</font>
|<font size=2>'''Swamp Monster'''</font>
|<font size=2>'''Cavaleiro'''</font>
|<font size=2>'''Knight'''</font>
|<font size=2>'''General Ogre'''</font>
|<font size=2>'''Orc General'''</font>
|-
|-
|[[File:Long_ranged.png]]
|[[File:Long_ranged.png]]
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|
|
|-
|-
|[[File:Mob_stone.png|55px|link=Province Units|Titã de Pedra]]
|[[File:mob_ebhr_1_big.png|55px|link=Province Units|Steinling]]
|[[File:mob_hbhr_1.png|55px|link=Province Units|Canhoneiro]]
|[[File:mob_hbhr_1_big.png|55px|link=Province Units|Cannoneer]]
|[[File:mob_tghr_1.png|55px|link=Province Units|Ogre Desertor]]
|[[File:mob_tghr_1_big.png|55px|link=Province Units|Orc Deserter]]
|
|
|
|-
|<font size=2>'''Steinling'''</font>
|<font size=2>'''Cannoneer'''</font>
|<font size=2>'''Orc Deserter'''</font>
|
|
|
|}
 
=== Unit Stats Overview ===
==== Unit Stats Elves ====
{| style="text-align: center "
!colspan="14"|Unit Stats Information Elves
|-
|Unit Type
|Class
|colspan="7"|Attributes
|colspan="2"|Bonus
|Special Abilities
|colspan="2"|Training
|-
|
|
|width=60px|[[File:damage.png|25px|Damage]]
|[[File:hitpoints.png|25px|Hitpoints]]
|[[File:unit_size.png|25px|Weight]]
|[[File:attack_range.png|25px|Attack Range]]
|[[File:move_range.png|25px|Movement Range]]
|[[File:strike_back.png|25px|Strike Back]]
|[[File:initiative.png|25px|Initiative]]
|width=70px|Attack
|Defense
|
|Cost
|Time
|-
|[[File:eb_lm_1.png|60px|Sword Dancer]]
|[[File:light_melee.png|Light Melee]]
|19-23
|90
|1
|1
|3
|1
|11
|[[File:short_ranged.png|Light Ranged]] +30% [[File:mage.png|Mage]] +30%
|[[File:short_ranged.png|Light Ranged]] -40%<br>[[File:mage.png|Mage]] -40%
| -
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:eb_lm_2.png|60px|Sword Dancer II]]
|[[File:light_melee.png|Light Melee]]
|21-25 
|99
|1
|1
|3
|1
|11
||[[File:short_ranged.png|Light Ranged]] +30% <br>[[File:mage.png|Mage]] +30%
|[[File:short_ranged.png|Light Ranged]] -50%<br>[[File:mage.png|Mage]] -50%
| -
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:eb_lm_3.png|60px|Sword Acrobat]]
|[[File:light_melee.png|Light Melee]]
|23-28   
|109
|1
|1
|3
|1
|11
||[[File:short_ranged.png|Light Ranged]] +30% <br>[[File:mage.png|Mage]] +30%
|[[File:short_ranged.png|Light Ranged]] -50%<br>[[File:mage.png|Mage]] -50%
|[[File:defenbon.png|Disarming Dance]] -30% <br> for 2 rounds
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:eb_lr_1.png|60px|Archer]]
|[[File:short_ranged.png|Light Ranged]]
|12-18
|54
|1
|4
|3
|0
|18
|[[File:heavy_melee.png|Heavy Melee]] +60%<br> [[File:mage.png|Mage]] +80%
|[[File:heavy_melee.png|Heavy Melee]] -50%
| -
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:eb_lr_2.png|60px|Archer II]]
|[[File:short_ranged.png|Light Ranged]]
|14-20
|59
|1
|4
|3
|0
|18
|[[File:heavy_melee.png|Heavy Melee]] +70%<br> [[File:mage.png|Mage]] +90%
|[[File:heavy_melee.png|Heavy Melee]] -50%
| -
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:eb_lr_3.png|60px|Elite Archer]]
|[[File:short_ranged.png|Light Ranged]]
|16-20
|65
|1
|4
|3
|0
|18
|[[File:heavy_melee.png|Heavy Melee]] +70%<br> [[File:mage.png|Mage]] +90%
|[[File:heavy_melee.png|Heavy Melee]] -50%
|[[File:attkbon.png|Bull's Eye]] -20%  <br> for 2 rounds
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:eb_ma_1.png|70px|Sorceress]]
|[[File:mage.png|Mage]]
|48-72
|168
|4
|3
|4
|0
|14
|[[File:heavy_melee.png|Heavy Melee]] +50%<br>[[File:long_ranged.png|Heavy Ranged]] +60%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:long_ranged.png|Heavy Ranged]] -50%
|[[File:defenbon.png|Broken Valor]] -50%  <br> for 2 rounds
| 58 [[File:Supply_small.png]]
| 48m
|-
|[[File:eb_ma_2.png|70px|Sorceress II]]
|[[File:mage.png|Mage]]
|53-79
|185
|4
|3
|4
|0
|14
|[[File:heavy_melee.png|Heavy Melee]] +60%<br>[[File:long_ranged.png|Heavy Ranged]] +70%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:long_ranged.png|Heavy Ranged]] -50%
|[[File:defenbon.png|Broken Valor]] -50%  <br> for 2 rounds
| 58 [[File:Supply_small.png]]
| 48m
|-
|[[File:eb_ma_3.png|70px|Bud Sorceress]]
|[[File:mage.png|Mage]]
|58-88
|200
|4
|3
|4
|0
|14
|[[File:heavy_melee.png|Heavy Melee]] +60%<br>[[File:long_ranged.png|Heavy Ranged]] +70%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:long_ranged.png|Heavy Ranged]] -50%
|[[File:defenbon.png|Broken Valor]] -50%  <br> for 2 rounds <br>[[File:attkbon.png|Leaden Arms]] -20%  <br> for 2 rounds
| 58 [[File:Supply_small.png]]
| 48m 
|-
|[[File:eb_hm_1.png|60px|Treant]]
|[[File:heavy_melee.png|Heavy Melee]]
|151-185
|750
|6
|1
|2
|1
|1
|[[File:long_ranged.png|Heavy Ranged]] +40%
|[[File:light_melee.png|Light Melee]] -30%<br>[[File:long_ranged.png|Heavy Ranged]]-80%
| -
| 87 [[File:Supply_small.png]]
| 1h12m
|-
|[[File:eb_hm_2.png|60px|Treant II]]
|[[File:heavy_melee.png|Heavy Melee]]
|167-204
|830
|6
|1
|2
|1
|1
|[[File:long_ranged.png|Heavy Ranged]] +50%
|[[File:light_melee.png|Light Melee]] -40%<br>[[File:long_ranged.png|Heavy Ranged]]-80%
| -
| 87 [[File:Supply_small.png]]
| 1h12m
|-
|[[File:eb_hm_3.png|60px|Elder Treant]]
|[[File:heavy_melee.png|Heavy Melee]]
|180-220
|910
|6
|1
|2
|1
|1
|[[File:long_ranged.png|Heavy Ranged]] +50%
|[[File:light_melee.png|Light Melee]] -40%<br>[[File:long_ranged.png|Heavy Ranged]]-80%
|[[File:defenbon.png|Dazing Lash]] -30%  <br> for 2 rounds
| 87 [[File:Supply_small.png]]
| 1h12m
|-
|[[File:eb_hr_1.png|60px|Golem]]
|[[File:long_ranged.png|Heavy Ranged]]
|97-179
|380
|6
|3
|3
|0
|7
|[[File:short_ranged.png|Light Ranged]]+20%<br>[[File:light_melee.png|Light Melee]] +70%
|[[File:short_ranged.png|Light Ranged]]-40%
| -
| 87 [[File:Supply_small.png]]
| 1h12m
|-
|[[File:eb_hr_2.png|60px|Golem II]]
|[[File:long_ranged.png|Heavy Ranged]]
|114-190
|420
|6
|3
|3
|0
|7
|[[File:short_ranged.png|Light Ranged]]+20%<br>[[File:light_melee.png|Light Melee]] +80%
|[[File:short_ranged.png|Light Ranged]]-50%
| -
| 87 [[File:Supply_small.png]]
| 1h12m
|-
|[[File:eb_hr_3.png|60px|Granite Golem]]
|[[File:long_ranged.png|Heavy Ranged]]
|134-200
|460
|6
|3
|3
|0
|7
|[[File:short_ranged.png|Light Ranged]]+20%<br>[[File:light_melee.png|Light Melee]] +80%
|[[File:short_ranged.png|Light Ranged]]-50%
|[[File:attkbon.png|Shield Slicer]] -10%  <br> for 3 rounds
| 87 [[File:Supply_small.png]]
| 1h12m
|-
|}
==== Unit Stats Humans ====
{| style="text-align: center" class="mw-collapsible mw-expanded"
!colspan="14"|Unit Stats Information Humans
|-
|Unit Type
|Class
|colspan="7"|Attributes
|colspan="2"|Bonus
|Special Abilities
|colspan="2"|Training
|-
|
|
|width=60px|[[File:damage.png|25px|Damage]]
|[[File:hitpoints.png|25px|Hitpoints]]
|[[File:unit_size.png|25px|Weight]]
|[[File:attack_range.png|25px|Attack Range]]
|[[File:move_range.png|25px|Movement Range]]
|[[File:strike_back.png|25px|Strike Back]]
|[[File:initiative.png|25px|Initiative]]
|Attack
|Defense
|
|Cost
|Time
|-
|[[File:hb_lm_1.png|60px|Axe Barbarian]]
|[[File:light_melee.png|Light Melee]]
|20-24
|86
|1
|1
|3
|1
|10
||[[File:short_ranged.png|Short Ranged]] +60% [[File:mage.png|Mage]] +60%
||[[File:short_ranged.png|Short Ranged]] -20% [[File:mage.png|Mage]] -20%
| -
|14 [[File:Supply_small.png]]
|12m
|-
|[[File:hb_lm_2.png|60px|Axe Barbarian II]]
|[[File:light_melee.png|Light Melee]]
|22-26
|95
|1
|1
|3
|1
|10
||[[File:short_ranged.png|Short Ranged]] +70% <br>[[File:mage.png|Mage]] +70%
||[[File:short_ranged.png|Short Ranged]] -20% [[File:mage.png|Mage]] -20%
| -
|14 [[File:Supply_small.png]]
|12m
|-
|[[File:hb_lm_3.png|60px|Storm Barbarian]]
|[[File:light_melee.png|Light Melee]]
|24-30
|104
|1
|1
|3
|1
|10
||[[File:short_ranged.png|Short Ranged]] +70%<br> [[File:mage.png|Mage]] +70%
||[[File:short_ranged.png|Short Ranged]] -20% [[File:mage.png|Mage]] -20%
|[[File:attkbon.png|Charged Strike]]+30%  <br> for 1 round
|14 [[File:Supply_small.png]]
|12m
|-
|[[File:hb_lr_1.png|60px|Crossbowman]]
|[[File:short_ranged.png|Short Ranged]]
|11-17
|58
|1
|4
|3
|0
|19
|[[File:mage.png|Mage]] +50%<br> [[File:heavy_melee.png|Heavy Melee]] +50%
|[[File:mage.png|Mage]] -30%<br> [[File:heavy_melee.png|Heavy Melee]] -60%
| -
|14 [[File:Supply_small.png]]
|12m
|-
|[[File:hb_lr_2.png|60px|Crossbowman II]]
|[[File:short_ranged.png|Short Ranged]]
|13-17
|64
|1
|4
|3
|0
|19
|[[File:mage.png|Mage]] +60%<br> [[File:heavy_melee.png|Heavy Melee]] +60%
|[[File:mage.png|Mage]] -30%<br> [[File:heavy_melee.png|Heavy Melee]] -60%
| -
|14 [[File:Supply_small.png]]
|12m
|-
|[[File:hb_lr_3.png|60px|Master Crossbowman]]
|[[File:short_ranged.png|Short Ranged]]
|15-19
|70
|1
|4
|3
|0
|19
|[[File:heavy_melee.png|Heavy Melee]] +60%<br>[[File:mage.png|Mage]] +60%
|[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:mage.png|Mage]] -30%
|[[File:defenbon.png|Numb Shot]]-20%  <br> for 3 rounds
|14 [[File:Supply_small.png]]
|12m
|-
|[[File:hb_ma_1.png|60px|Priest]]
|[[File:mage.png|Mage]]
|48-80
|152
|4
|5
|2
|0
|13
|[[File:long_ranged.png|Heavy Ranged]]+70%<br>[[File:heavy_melee.png|Heavy Melee]] +60%
|[[File:long_ranged.png|Heavy Ranged]]-80%
|[[File:attkbon.png|Divine Curse]] +40%  <br> for 2 rounds
|58 [[File:Supply_small.png]]
|48m
|-
|[[File:hb_ma_2.png|60px|Priest II]]
|[[File:mage.png|Mage]]
|53-88
|167
|4
|5
|2
|0
|13
|[[File:long_ranged.png|Heavy Ranged]]+80%<br>[[File:heavy_melee.png|Heavy Melee]] +70%
|[[File:long_ranged.png|Heavy Ranged]]-80%
|[[File:attkbon.png|Divine Curse]] +40%  <br> for 2 rounds
|58 [[File:Supply_small.png]]
|48m
|-
|[[File:hb_ma_3.png|60px|Sacred Priest]]
|[[File:mage.png|Mage]]
|58-96
|184
|4
|5
|2
|0
|13
|[[File:long_ranged.png|Heavy Ranged]]+80%<br>[[File:heavy_melee.png|Heavy Melee]] +70%
|[[File:long_ranged.png|Heavy Ranged]]-80%
|[[File:attkbon.png|Divine Curse]] +40%  <br> for 2 rounds <br> [[File:defenbon.png|Divine interruption]]+30%  <br> for 2 rounds
|58 [[File:Supply_small.png]]
|48m
|-
|[[File:hb_hr_1.png|60px|Mortar]]
|[[File:Long_ranged.png|Heavy Ranged]]
|51-105
|250
|6
|8
|1
|0
|5
|[[File:Light_melee.png|Light Melee]] +50% <br> [[File:Short_ranged.png|Light Ranged]] +60%
|[[File:Light_melee.png|Light Melee]] -40% <br> [[File:Short_ranged.png|Light Ranged]] -50%
| -
|87 [[File:Supply_small.png]]
|1h12m
|-
|[[File:hb_hr_2.png|60px|Mortar II]]
|[[File:Long_ranged.png|Heavy Ranged]]
|60-112
|280
|6
|9
|1
|0
|5
|[[File:Light_melee.png|Light Melee]] +60% <br> [[File:Short_ranged.png|Light Ranged]] +70%
|[[File:Light_melee.png|Light Melee]] -40% <br> [[File:Short_ranged.png|Light Ranged]] -50%
| -
|87 [[File:Supply_small.png]]
|1h12m
|-
|[[File:hb_hr_3.png|60px|Rad Mortar]]
|[[File:Long_ranged.png|Heavy Ranged]]
|71-118
|300
|6
|10
|1
|0
|5
|[[File:Light_melee.png|Light Melee]] +60% <br> [[File:Short_ranged.png|Light Ranged]] +70%
|[[File:Light_melee.png|Light Melee]] -40% <br> [[File:Short_ranged.png|Light Ranged]] -50%
||[[File:defenbon.png|Nap Granade]] -20%  <br> for 3 rounds
|87 [[File:Supply_small.png]]
|1h12m
|-
|[[File:hb_hm_1.png|60px|Paladin]]
|[[File:heavy_melee.png|Heavy Melee]]
|138-186
|560
|6
|2
|2
|1
|2
|[[File:long_ranged.png|Heavy Ranged]]+30%<br> [[File:light_melee.png|Light Melee]] +30%
|[[File:long_ranged.png|Heavy Ranged]]-60%
| -
|87 [[File:Supply_small.png]]
|1h12m
|-
|[[File:hb_hm_2.png|60px|Paladin II]]
|[[File:heavy_melee.png|Heavy Melee]]
|151-205
|620
|6
|2
|2
|1
|2
|[[File:long_ranged.png|Heavy Ranged]]+40%<br> [[File:light_melee.png|Light Melee]] +30%
|[[File:long_ranged.png|Heavy Ranged]]-70%
| -
|87 [[File:Supply_small.png]]
|1h12m
|-
|[[File:hb_hm_3.png|60px|Blessed Paladin]]
|[[File:heavy_melee.png|Heavy Melee]]
|167-225
|680
|6
|2
|2
|1
|2
|[[File:long_ranged.png|Heavy Ranged]]+40%<br> [[File:light_melee.png|Light Melee]] +30%
|[[File:long_ranged.png|Heavy Ranged]]-70%
|[[File:attkbon.png|Pierced armor]] +10%  <br> for 3 rounds
|87 [[File:Supply_small.png]]
|1h12m
|-
|}
==== Training Grounds Unit Stats ====
{| style="text-align: center "
!colspan="14"|Training Grounds
|-
|Unit Type
|Class
|colspan="7"|Attributes
|colspan="2"|Bonus
|Special Abilities
|colspan="2"|Training
|-
|
|
|width=60px|[[File:damage.png|25px|Damage]]
|[[File:hitpoints.png|25px|Hitpoints]]
|[[File:unit_size.png|25px|Weight]]
|[[File:attack_range.png|25px|Attack Range]]
|[[File:move_range.png|25px|Movement Range]]
|[[File:strike_back.png|25px|Strike Back]]
|[[File:initiative.png|25px|Initiative]]
|width=70px|Attack
|Defense
|
|Cost
|Time
|-
|[[File:tg_lm_1.png|60px|Cerberus]]
|[[File:light_melee.png|Light Melee]]
| 17-21
| 78
| 1
| 1
| 5
| 1
| 9
| [[File:mage.png|Mage]] +60%<br>[[File:short_ranged.png|Light Ranged]] +30%
| [[File:mage.png|Mage]] -30%
| -
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:tg_lm_2.png|60px|Cerberus II]]
|[[File:light_melee.png|Light Melee]]
| 19-23
| 86
| 1
| 1
| 6
| 2
| 9
| [[File:mage.png|Mage]] +70%<br>[[File:short_ranged.png|Light Ranged]] +30%
| [[File:mage.png|Mage]] -40%
| -
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:tg_lm_3.png|60px|Sinister Cerberus]]
|[[File:light_melee.png|Light Melee]]
| 21-25
| 94
| 1
| 1
| 7
| 3
| 9
| [[File:mage.png|Mage]] +70%<br>[[File:short_ranged.png|Light Ranged]] +30%
| [[File:mage.png|Mage]] -40%
| [[File:attkbon.png|Laceration]]-20%  <br> for 2 rounds
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:tg_lr_1.png|60px|Dryad]]
|[[File:Short_ranged.png|Light Ranged]]
| 28-43
| 88
| 2
| 4
| 3
| 0
| 17
| [[File:heavy_melee.png|Heavy Melee]] +70%
| [[File:mage.png|Mage]] -40%<br>[[File:heavy_melee.png|Heavy Melee]] -80%
| -
| 29 [[File:Supply_small.png]]
| 24m
|-
|[[File:tg_lr_2.png|60px|Dryad II]]
|[[File:Short_ranged.png|Light Ranged]]
| 34-46
| 97
| 2
| 4
| 3
| 0
| 17
| [[File:heavy_melee.png|Heavy Melee]] +90%
| [[File:mage.png|Mage]] -40%<br>[[File:heavy_melee.png|Heavy Melee]] -80%
| -
| 29 [[File:Supply_small.png]]
| 24m
|-
|[[File:tg_ma_1.png|60px|Banshee]]
|[[File:mage.png|Mage]]
| 46-68
| 132
| 3
| 3
| 4
| 0
| 15
| [[File:heavy_melee.png|Heavy Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +70%
| [[File:heavy_melee.png|Heavy Melee]] -70%<br>[[File:Long_ranged.png|Heavy Ranged]] -80%
|  [[File:attkbon.png|Silver Scream]]-50%  <br> for 1 round
| 43 [[File:Supply_small.png]]
| 36m
|-
|[[File:tg_ma_2.png|60px|Banshee II]]
|[[File:mage.png|Mage]]
| 50-76
| 145
| 3
| 3
| 4
| 0
| 15
| [[File:heavy_melee.png|Heavy Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +90%
| [[File:heavy_melee.png|Heavy Melee]] -70%<br>[[File:Long_ranged.png|Heavy Ranged]] -80%
| [[File:attkbon.png|Silver Scream]]-50% <br> for 1 round
| 43 [[File:Supply_small.png]]
| 36m
|-
|[[File:tg_hm_1.png|60px|Orc Warrior]]
|[[File:heavy_melee.png|Heavy Melee]]
| 51-77
| 260
| 2
| 1
| 2
| 1
| 4
| [[File:Long_ranged.png|Heavy Ranged]] +20%<br>[[File:Light_melee.png|Light Melee]] +70%
| [[File:Long_ranged.png|Heavy Ranged]] -30%<br>[[File:Light_melee.png|Light Melee]] -30%
|
| 1 [[File:Orcs.png|20px|]]
| 24m
|-
|[[File:tg_hr_1.png|60px|Orc Strategist]]
|[[File:Long_ranged.png|Heavy Ranged]]
| 34-62
| 132
| 2
| 3
| 3
| 1
| 6
| [[File:Short_ranged.png|Light Ranged]] +60%
| [[File:Light_melee.png|Light Melee]] -40%<br>[[File:Short_ranged.png|Light Ranged]] -70%
|
| 1 [[File:Orcs.png|20px|]]
| 24m
|-
|[[File:tg_hr_2.png|60px|Orc Strategist II]]
|[[File:Long_ranged.png|Heavy Ranged]]
| 40-66
| 145
| 2
| 3
| 3
| 1
| 6
| [[File:Short_ranged.png|Light Ranged]] +70%
| [[File:Light_melee.png|Light Melee]] -40%<br>[[File:Short_ranged.png|Light Ranged]] -80%
|
| 1 [[File:Orcs.png|20px|]]
| 24m
|}
 
==== Mercenary Camp Unit Stats ====
{| style="text-align: center "
!colspan="14"|Mercenary Camp
|-
|Unit Type
|Class
|colspan="7"|Attributes
|colspan="2"|Bonus
|Special Abilities
|colspan="2"|Training
|-
|
|
|
|
|width=60px|[[File:damage.png|25px|Damage]]
|[[File:hitpoints.png|25px|Hitpoints]]
|[[File:unit_size.png|25px|Weight]]
|[[File:attack_range.png|25px|Attack Range]]
|[[File:move_range.png|25px|Movement Range]]
|[[File:strike_back.png|25px|Strike Back]]
|[[File:initiative.png|25px|Initiative]]
|width=70px|Attack
|Defense
|
|
|Cost
|Time
|-
|[[File:mc_lm_1.png|60px|Drone Rider]]
|[[File:light_melee.png|Light Melee]]
| 41-51
| 176
| 2
| 1
| 4
| 1
| 12
| [[File:mage.png|Mage]] +30%<br>[[File:short_ranged.png|Light Ranged]] +70%
| [[File:short_ranged.png|Light Melee]] -30%
| -
| 29 [[File:Supply_small.png]]
| 24m
|-
|[[File:mc_lm_2.png|60px|Drone Rider II]]
|[[File:light_melee.png|Light Melee]]
| 46-56
| 194
| 2
| 1
| 4
| 1
| 12
| [[File:mage.png|Mage]] +30%<br>[[File:short_ranged.png|Light Ranged]] +90%
| [[File:short_ranged.png|Light Melee]] -30%
| -
| 29 [[File:Supply_small.png]]
| 24m
|-
|[[File:mc_lr_1.png|60px|Ranger]]
|[[File:short_ranged.png|Light Ranged]]
| 12-20
| 46
| 1
| 4
| 4
| 1
| 20
| [[File:mage.png|Mage]] +80%<br>[[File:heavy_melee.png|Heavy Melee]] +40%
| [[File:mage.png|Mage]] -80%<br>[[File:heavy_melee.png|Heavy Melee]] -40%
| -
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:mc_lr_2.png|60px|Ranger II]]
|[[File:short_ranged.png|Light Ranged]]
| 14-22
| 51
| 1
| 4
| 4
| 1
| 20
| [[File:mage.png|Mage]] +90%<br>[[File:heavy_melee.png|Heavy Melee]] +40%
| [[File:mage.png|Mage]] -90%<br>[[File:heavy_melee.png|Heavy Melee]] -40%
| -
| 14 [[File:Supply_small.png]]
| 12m
|-
|[[File:mc_ma_1.png|60px|Blossom Mage]]
|[[File:mage.png|Mage]]
| 45-75
| 96
| 3
| 5
| 2
| 0
| 16
| [[File:long_ranged.png|Heavy Ranged]] +30%<br>[[File:heavy_melee.png|Heavy Melee]] +80%
| [[File:long_ranged.png|Heavy Ranged]] -70%<br>[[File:heavy_melee.png|Heavy Melee]] -60%
| [[File:attkbon.png|Blossom Winds]]-30%  <br> for 3 rounds
| 43 [[File:Supply_small.png]]
| 36m
|-
|[[File:mc_ma_2.png|60px|Blossom Mage II]]
|[[File:mage.png|Mage]]
| 50-83
| 106
| 3
| 5
| 2
| 0
| 16
| [[File:long_ranged.png|Heavy Ranged]] +30%<br>[[File:heavy_melee.png|Heavy Melee]] +90%
| [[File:long_ranged.png|Heavy Ranged]] -70%<br>[[File:heavy_melee.png|Heavy Melee]] -70%
| [[File:attkbon.png|Blossom Winds]]-30%  <br> for 3 rounds
| 43 [[File:Supply_small.png]]
| 36m
|-
|[[File:mc_hm_1_big.png|60px|Vallorian Guard]]
|[[File:heavy_melee.png|Heavy Melee]]
| 153-207
| 580
| 6
| 2
| 2
| 0
| 3
| [[File:long_ranged.png|Heavy Ranged]] +60%
| [[File:long_ranged.png|Heavy Ranged]] -70%<br>[[File:light_melee.png|Light Melee]] -20%
| -
| 87 [[File:Supply_small.png]]
| 1h12m
|-
|[[File:mc_hr_1.png|60px|Fainéant Frog]]
|[[File:long_ranged.png|Heavy Ranged]]
| 42-70
| 210
| 4
| 1
| 8
| 0
| 8
|[[File:light_melee.png|Light Melee]] +80%<br>[[File:short_ranged.png|Light Ranged]] +40%
|[[File:light_melee.png|Light Melee]] -60%<br>[[File:short_ranged.png|Light Ranged]] -40%
| -
| 58 [[File:Supply_small.png]]
|1h12m
|-
|}
=== Unit Stats Provinces ===
{| style="text-align: center " class="mw-collapsible mw-expanded"
!colspan="12"|Unit Stats Information Provinces
|-
|Unit Type
|Class
|colspan="7"|Attributes
|colspan="2"|Bonus
|Special Abilities
|-
|-
|<font size=2>'''Titã de Pedra'''</font>
|<font size=2>'''Canhoneiro'''</font>
|<font size=2>'''Ogre Desertor'''</font>
|
|
|
|
|width=60px|[[File:damage.png|25px|Damage]]
|[[File:hitpoints.png|25px|Hitpoints]]
|[[File:unit_size.png|25px|Weight]]
|[[File:attack_range.png|25px|Attack Range]]
|[[File:move_range.png|25px|Movement Range]]
|[[File:strike_back.png|25px|Strike Back]]
|[[File:initiative.png|25px|Initiative]]
|Attack
|Defense
|
|
|-
|-
<table align="center" width="100%" border="0" cellspacing="0" cellpadding="10" style="">
|[[File:mob_eblm_1.png|60px|Thief]]
<tr style="background:#cda982;">
|align=center|[[File:light_melee.png|Light Melee]]
<td align=center width="100px"><span style="font-size:10pt">[[Estatísticas_das_Unidades#Unidades_das_Prov.C3.ADncias|Clica aqui para veres o quadro das estatísticas destas unidades.]]</span></td>
|18-24
</tr>
|98
</table>
|1
|1
|3
|1
|10
|[[File:Short_ranged.png|Light Ranged]] +30%<br>[[File:Mage.png|Mage]] +30%
| -
| -
|-
|[[File:mob_eblm_1.png|60px|Thief II]]
|align=center|[[File:light_melee.png|Light Melee]]
|20-26
|108
|1
|1
|3
|1
|10
|[[File:Short_ranged.png|Light Ranged]] +50%<br>[[File:Mage.png|Mage]] +50%
| -
| -
|-
|[[File:mob_eblm_1.png|60px|Nasty Thief]]
|align=center|[[File:light_melee.png|Light Melee]]
|21-29
|119
|1
|1
|3
|1
|10
|[[File:Short_ranged.png|Light Ranged]] +60%<br>[[File:Mage.png|Mage]] +60%
| -
| -
|-
|[[File:mob_hblm_1.png|60px|Ancient Orc]]
|align=center|[[File:light_melee.png|Light Melee]]
|35-55
|148
|2
|1
|4
|1
|11
|[[File:Short_ranged.png|Light Ranged]] +40%<br>[[File:Mage.png|Mage]] +20%
|[[File:Short_ranged.png|Light Ranged]] -10%
| -
|-
|[[File:mob_hblm_1.png|60px|Ancient Orc II]]
|align=center|[[File:light_melee.png|Light Melee]]
|38-58
|163
|2
|1
|4
|2
|11
|[[File:Short_ranged.png|Light Ranged]] +60%<br>[[File:Mage.png|Mage]] +30%
|[[File:Short_ranged.png|Light Ranged]] -20%
| -
|-
|[[File:mob_hblm_1.png|60px|Brutal Ancient Orc]]
|align=center|[[File:light_melee.png|Light Melee]]
|42-64
|179
|2
|1
|4
|3
|11
|[[File:Short_ranged.png|Light Ranged]] +70%<br>[[File:Mage.png|Mage]] +30%
|[[File:Short_ranged.png|Light Ranged]] -30%
|[[File:defenbon.png|Guts Cutter]] -30%  <br> for 2 rounds
|-
|[[File:mob_tglm_1.png|60px|Hellhound]]
|align=center|[[File:light_melee.png|Light Melee]]
|17-21
|62
|1
|1
|5
|1
|7
|[[File:Short_ranged.png|Light Ranged]] +10%<br>[[File:Mage.png|Mage]] +30%
|[[File:Short_ranged.png|Light Ranged]] -30%<br>[[File:Mage.png|Mage]] -60%
| -
|-
|[[File:mob_tglm_1.png|60px|Hellhound II]]
|align=center|[[File:light_melee.png|Light Melee]]
|19-23
|68
|1
|1
|6
|2
|7
|[[File:Short_ranged.png|Light Ranged]] +20%<br>[[File:Mage.png|Mage]] +50%
|[[File:Short_ranged.png|Light Ranged]] -30%<br>[[File:Mage.png|Mage]] -70%
| -
|-
|[[File:mob_tglm_1.png|60px|Furious Hellhound]]
|align=center|[[File:light_melee.png|Light Melee]]
|21-25
|75
|1
|1
|7
|3
|7
|[[File:Short_ranged.png|Light Ranged]] +20%<br>[[File:Mage.png|Mage]] +70%
|[[File:Short_ranged.png|Light Ranged]] -30%<br>[[File:Mage.png|Mage]] -70%
|[[File:defenbon.png|Bloody Bite]] -30%  <br> for 2 rounds
|-
|[[File:mob_eblr_1.png|60px|Wild Archer]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|10-14
|50
|1
|4
|3
|0
|17
|[[File:Heavy_melee.png|Heavy Melee]] +50%<br>[[File:Mage.png|Mage]] +30%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Mage.png|Mage]] -20%
| -
|-
|[[File:mob_eblr_1.png|60px|Wild Archer II]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|10-15
|55
|1
|4
|3
|0
|17
|[[File:Heavy_melee.png|Heavy Melee]] +70%<br>[[File:Mage.png|Mage]] +50%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Mage.png|Mage]] -20%
| -
|-
|[[File:mob_eblr_1.png|60px|Feral Wild Archer]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|14-17
|61
|1
|4
|3
|0
|17
|[[File:Heavy_melee.png|Heavy Melee]] +80%<br>[[File:Mage.png|Mage]] +60%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Mage.png|Mage]] -20%
|[[File:defenbon.png|Enar's Arrow]] -30%  <br> for 2 rounds
|-
|[[File:mob_hblr_1.png|60px|Bandit]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|11-19
|46
|1
|4
|3
|0
|18
|[[File:Heavy_melee.png|Heavy Melee]] +60%<br>[[File:Mage.png|Mage]] +10%
|[[File:Heavy_melee.png|Heavy Melee]] -50%<br>[[File:Mage.png|Mage]] -10%
| -
|-
|[[File:mob_hblr_1.png|60px|Bandit II]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|14-20
|51
|1
|4
|3
|0
|18
|[[File:Heavy_melee.png|Heavy Melee]] +70%<br>[[File:Mage.png|Mage]] +20%
|[[File:Heavy_melee.png|Heavy Melee]] -60%<br>[[File:Mage.png|Mage]] -20%
| -
|-
|[[File:mob_hblr_1.png|60px|Wily Bandit]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|15-21
|56
|1
|4
|3
|0
|18
|[[File:Heavy_melee.png|Heavy Melee]] +80%<br>[[File:Mage.png|Mage]] +20%
|[[File:Heavy_melee.png|Heavy Melee]] -70%<br>[[File:Mage.png|Mage]] -20%
|[[File:attkbon.png|Dishonorable Tactic]] -10%  <br> for 3 rounds
|-
|[[File:mob_tglr_1.png|60px|Mist Walker]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|22-34
|88
|2
|4
|4
|1
|21
|[[File:Heavy_melee.png|Heavy Melee]] +20%<br>[[File:Mage.png|Mage]] +70%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Mage.png|Mage]] -40%
| -
|-
|[[File:mob_tglr_1.png|60px|Mist Walker II]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|26-36
|97
|2
|4
|4
|1
|21
|[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Mage.png|Mage]] +80%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Mage.png|Mage]] -60%
| -
|-
|[[File:mob_tglr_1.png|60px|Sneaky Mist Walker]]
|align=center|[[File:Short_ranged.png|Light Ranged]]
|31-37
|106
|2
|4
|4
|1
|21
|[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Mage.png|Mage]] +90%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Mage.png|Mage]] -70%
|[[File:defenbon.png|Tricky Distraction]] -20%  <br> for 3 rounds
|-
|[[File:mob_ebma_1.png|60px|Enchantress]]
|align=center|[[File:Mage.png|Mage]]
|61-91
|152
|4
|3
|4
|0
|13
|[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Long_ranged.png|Heavy Ranged]] +60%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -50%
|[[File:attkbon.png|Weird Witchcraft]] -40%  <br> for 2 rounds
|-
|[[File:mob_ebma_1.png|60px|Enchantress II]]
|align=center|[[File:Mage.png|Mage]]
|67-101
|152
|4
|3
|4
|0
|13
|[[File:Heavy_melee.png|Heavy Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +70%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:attkbon.png|Weird Witchcraft]] -40%  <br> for 2 rounds
|-
|[[File:mob_ebma_1.png|60px|Devilish Enchantress]]
|align=center|[[File:Mage.png|Mage]]
|74-110
|184
|4
|3
|4
|0
|13
|[[File:Heavy_melee.png|Heavy Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +80%
|[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
|[[File:attkbon.png|Weird Witchcraft]] -40%  <br> for 2 rounds <br>[[File:defenbon.png|Haunting Hex]] -30%  <br> for 2 rounds
|-
|[[File:mob_hbma_1.png|60px|Abbot]]
|align=center|[[File:Mage.png|Mage]]
|51-85
|136
|4
|5
|2
|0
|12
|[[File:Heavy_melee.png|Heavy Melee]] +20%<br>[[File:Long_ranged.png|Heavy Ranged]] +60%
|[[File:Heavy_melee.png|Heavy Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:defenbon.png|Pretended Pacifism]] -50%  <br> for 2 rounds
|-
|[[File:mob_hbma_1.png|60px|Abbot II]]
|align=center|[[File:Mage.png|Mage]]
|56-94
|150
|4
|5
|2
|0
|12
|[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Long_ranged.png|Heavy Ranged]] +70%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
|[[File:defenbon.png|Pretended Pacifism]] -50%  <br> for 2 rounds
|-
|[[File:mob_hbma_1.png|60px|Dark Abbot]]
|align=center|[[File:Mage.png|Mage]]
|62-103
|165
|4
|5
|2
|0
|12
|[[File:Heavy_melee.png|Heavy Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +80%
|[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
|[[File:defenbon.png|Pretended Pacifism]] -50%  <br> for 2 rounds<br>[[File:attkbon.png|Last Supper]] -20%  <br> for 2 rounds
|-
|[[File:mob_mcma_1.png|60px|Thornrose Mage]]
|align=center|[[File:Mage.png|Mage]]
|36-60
|78
|3
|5
|2
|1
|15
|[[File:Heavy_melee.png|Heavy Melee]] +70%<br>[[File:Long_ranged.png|Heavy Ranged]] +10%
|[[File:Heavy_melee.png|Heavy Melee]] -50%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:defenbon.png|Thorn Winds]] -40%  <br> for 3 rounds
|-
|[[File:mob_mcma_1.png|60px|Thornrose Mage II]]
|align=center|[[File:Mage.png|Mage]]
|40-66
|86
|3
|5
|2
|1
|15
|[[File:Heavy_melee.png|Heavy Melee]] +80%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
|[[File:Heavy_melee.png|Heavy Melee]] -70%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:defenbon.png|Thorn Winds]] -40%  <br> for 3 rounds
|-
|[[File:mob_mcma_1.png|60px|Withered Thornrose Mage]]
|align=center|[[File:Mage.png|Mage]]
|44-73
|94
|3
|5
|2
|0
|15
|[[File:Heavy_melee.png|Heavy Melee]] +90%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
|[[File:Heavy_melee.png|Heavy Melee]] -80%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:defenbon.png|Thorn Winds]] -40%  <br> for 3 rounds <br>[[File:attkbon.png|Withering Will]] -10%  <br> for 3 rounds
|-
|[[File:mob_ebhm_1.png|60px|Swamp Monster]]
|[[File:Heavy_melee.png|Heavy Melee]]
|148-200
|540
|6
|1
|2
|1
|1
|[[File:Long_ranged.png|Heavy Ranged]] +10%
|[[File:Light_melee.png|Light Melee]] -10%<br>[[File:Long_ranged.png|Heavy Ranged]] -50%
| -
|-
|[[File:mob_ebhm_1.png|60px|Swamp Monster II]]
|[[File:Heavy_melee.png|Heavy Melee]]
|179-241
|660
|6
|1
|2
|1
|1
|[[File:Light_melee.png|Light Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
| -
|-
|[[File:mob_ebhm_1.png|60px|Ferocious Swamp Monster]]
|[[File:Heavy_melee.png|Heavy Melee]]
|196-265
|730
|6
|1
|2
|1
|1
|[[File:Light_melee.png|Light Melee]] +20%<br>[[File:Long_ranged.png|Heavy Ranged]] +30%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
|[[File:attkbon.png|Mud Blow]] -20%  <br> for 2 rounds
|-
|[[File:mob_hbhm_1.png|60px|Knight]]
|[[File:Heavy_melee.png|Heavy Melee]]
|78-106
|370
|4
|2
|2
|1
|2
|[[File:Long_ranged.png|Heavy Ranged]] +40%
|[[File:Light_melee.png|Light Melee]] -10%<br>[[File:Long_ranged.png|Heavy Ranged]] -30%
| -
|-
|[[File:mob_hbhm_1.png|60px|Knight II]]
|[[File:Heavy_melee.png|Heavy Melee]]
|95-129
|450
|4
|2
|2
|1
|2
|[[File:Long_ranged.png|Heavy Ranged]] +60%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -40%
| -
|-
|[[File:mob_hbhm_1.png|60px|Brave Knight]]
|[[File:Heavy_melee.png|Heavy Melee]]
|105-141
|490
|4
|2
|2
|1
|2
|[[File:Long_ranged.png|Heavy Ranged]] +70%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -50%
|[[File:defenbon.png|Noble Strike]] -30%  <br> for 2 rounds
|-
|[[File:mob_tghm_1.png|60px|Orc General]]
|[[File:Heavy_melee.png|Heavy Melee]]
|153-207
|510
|6
|2
|2
|1
|3
|[[File:Light_melee.png|Light Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
|[[File:Light_melee.png|Light Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -20%
| -
|-
|[[File:mob_tghm_1.png|60px|Orc General II]]
|[[File:Heavy_melee.png|Heavy Melee]]
|187-253
|630
|6
|2
|2
|2
|3
|[[File:Light_melee.png|Light Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +30%
|[[File:Light_melee.png|Light Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -20%
| -
|-
|[[File:mob_tghm_1.png|60px|Mutated Orc General]]
|[[File:Heavy_melee.png|Heavy Melee]]
|204-276
|690
|6
|2
|2
|3
|3
|[[File:Light_melee.png|Light Melee]] +60%<br>[[File:Long_ranged.png|Heavy Ranged]] +30%
|[[File:Light_melee.png|Light Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -20%
|[[File:defenbon.png|Wild Rage]] -20%  <br> for 3 rounds
|-
|[[File:mob_ebhr_1.png|60px|Steinling]]
|[[File:Long_ranged.png|Heavy Ranged]]
|54-90
|210
|4
|3
|3
|0
|6
|[[File:Light_melee.png|Light Melee]] +40%<br>[[File:Short_ranged.png|Light Ranged]] +40%
|[[File:Short_ranged.png|Light Ranged]] -20%
| -
|-
|[[File:mob_ebhr_1.png|60px|Steinling II]]
|[[File:Long_ranged.png|Heavy Ranged]]
|77-115
|290
|4
|3
|3
|0
|6
|[[File:Light_melee.png|Light Melee]] +50%<br>[[File:Short_ranged.png|Light Ranged]] +60%
|[[File:Short_ranged.png|Light Ranged]] -30%
| -
|-
|[[File:mob_ebhr_1.png|60px|Rigid Steinling]]
|[[File:Long_ranged.png|Heavy Ranged]]
|90-122
|320
|4
|3
|3
|0
|6
|[[File:Light_melee.png|Light Melee]] +50%<br>[[File:Short_ranged.png|Light Ranged]] +70%
|[[File:Short_ranged.png|Light Ranged]] -40%
|[[File:defenbon.png|Sand Throw]] -30%  <br> for 2 rounds
|-
|[[File:mob_hbhr_1.png|60px|Cannoneer]]
|[[File:Long_ranged.png|Heavy Ranged]]
|27-57
|220
|6
|8
|1
|0
|4
|[[File:Light_melee.png|Light Melee]] +40%<br>[[File:Short_ranged.png|Light Ranged]] +40%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Short_ranged.png|Light Ranged]] -50%
| -
|-
|[[File:mob_hbhr_2.png|60px|Cannoneer II]]
|[[File:Long_ranged.png|Heavy Ranged]]
|42-78
|290
|6
|9
|1
|0
|4
|[[File:Light_melee.png|Light Melee]] +60%<br>[[File:Short_ranged.png|Light Ranged]] +60%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Short_ranged.png|Light Ranged]] -50%
| -
|-
|[[File:mob_hbhr_1.png|60px|Crazy Cannoneer]]
|[[File:Long_ranged.png|Heavy Ranged]]
|50-83
|320
|6
|10
|1
|0
|4
|[[File:Light_melee.png|Light Melee]] +70%<br>[[File:Short_ranged.png|Light Ranged]] +70%
|[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Short_ranged.png|Light Ranged]] -50%
|[[File:attkbon.png|Crazy Cannon]] -30%  <br> for 1 round
|-
|[[File:mob_tghr_1.png|60px|Orc Deserter]]
|[[File:Long_ranged.png|Heavy Ranged]]
|62-130
|340
|6
|3
|3
|1
|5
|[[File:Light_melee.png|Light Melee]] +50%<br>[[File:Short_ranged.png|Light Ranged]] +30%
|[[File:Light_melee.png|Light Melee]] -40%
| -
|-
|[[File:mob_tghr_1.png|60px|Orc Deserter II]]
|[[File:Long_ranged.png|Heavy Ranged]]
|88-164
|460
|6
|3
|3
|1
|5
|[[File:Light_melee.png|Light Melee]] +70%<br>[[File:Short_ranged.png|Light Ranged]] +30%
|[[File:Light_melee.png|Light Melee]] -60%
| -
|-
|[[File:mob_tghr_1.png|60px|Mucky Orc Deserter]]
|[[File:Long_ranged.png|Heavy Ranged]]
|104-174
|510
|6
|3
|3
|1
|5
|[[File:Light_melee.png|Light Melee]] +80%<br>[[File:Short_ranged.png|Light Ranged]] +30%
|[[File:Light_melee.png|Light Melee]] -70%
|[[File:defenbon.png|Stinky Stink]] -30%  <br> for 3 rounds
|-
|}
|}

Edição das 20h16min de 15 de junho de 2017

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Conceitos Básicos

Uniback.png


Em Elvenar, Elfos e Humanos têm 5 unidades base disponíveis para serem desbloqueadas no Livro de Pesquisas e treinadas no Quartel. Por outro lado, ambas as raças partilham outras 10 unidades, as quais podem ser posteriormente treinadas no Campo de Treinos e no Campo de Mercenários.

Ambas as raças começam com unidades ligeiras de combate corpo-a-corpo, desbloqueiam depois ligeiros de curto alcance, magos, pesados de corpo-a-corpo e pesados de curto alcance.

Com exceção da primeira unidade, que é desbloqueada em simultâneo com o desbloqueio do Quartel, todas as outras terão de ser desbloqueadas através de tecnologias independentes, as quais encontras no Livro de Pesquisas. Poderás também aperfeiçoar as técnicas das tuas unidades ao pesquisar as respetivas “Promoções” de cada uma.

Ao visitares as províncias no Mapa do Mundo, irás descobrir outras unidades com as quais poderás lutar. O tipo destas unidades depende grandemente do tipo de província e da distância a que estas se encontram da tua cidade.


Promotion.png


Painel das Unidades

Assim que constróis o Quartel, poderás ter uma visão mais pormenorizada de cada unidade, mesmo as que ainda estão bloqueadas, quando clicas nos seus respetivos icons Info. Cada icon dá-te acesso à janela de "Informações da Unidade".

Complete-screen.png


Número Nome Icon Descrição
1 Nível da Unidade Unit level star.png As estrelas indicam o nível da unidade. Mais estrelas, indicam unidades mais evoluídas. Esta informação aparece também na janela de Configuração do Exército.
2 Tipo de Unidade - Cada unidade tem um Tipo, que está associado a determinada Classe.
3 Classe da Unidade - Cada classe descreve o principal grupo tático a que pertence um certo Tipo de Unidade.
4 Melhor Contra - Cada unidade tem maior vantagem sobre outras duas classes. Aqui verificas quais as classes sobre as quais a unidade tem maior bónus. Estes bónus podem ser de ataque e/ou defesa. Se passares o rato sobre esta área verás também a quantidade desse bónus contra cada uma das duas classes. Mas de forma geral: quanto mais espadas, melhor!
5 Tamanho Tamanho As unidades têm tamanhos diferentes. Quanto maior o tamanho de uma unidade, menos unidades conseguem incorporar um batalhão, por outro lado, quanto maior o tamanho de uma unidade, mais difícil se torna eliminá-la durante a batalha.
6 Dano Dano O dano causado por um ataque da unidade é determinado, de forma aleatória, utilizando os valores de referência da unidade. Este valor pode ser aumentado com a construção e evolução de certas Maravilhas Ancestrais. O que valor de dano que visualizas é, no entanto, para um batalhão completo.
7 Pontos de Vida Pontos de Vida Pontos de Vida por batalhão completo. Este valor pode ser aumentado com a construção e evolução de certas Maravilhas Ancestrais.
8 Alcance do Ataque Alcance do Ataque Esta é a distância máxima que o ataque de uma unidade pode alcançar.
9 Capacidade de Movimento Alcance do Movimento Este é o número de hexágonos que uma unidade pode percorrer por cada turno.
10 Iniciativa Iniciativa A unidade com a maior capacidade de iniciativa irá avançar/atacar primeiro em cada ronda.
11 Contra-Ataque Contra-Ataque Esta habilidade permite à unidade contra-atacar quando é atacada, seja no combate próximo ou no combate à distância. Tal irá depender da classe a que a unidade pertence. O número que aparece na habilidade indica a quantidade de vezes que a unidade irá contra-atacar por cada ronda.
12 Habilidades Especiais - Estes são feitiços ou poderes adicionais que uma unidade pode utilizar nos seus ataques. Se colocares o ponteiro sobre este icon, poderás visualizar a sua descrição.


Classes das Unidades

Em Elvenar irás encontrar 5 classes de unidades: Ligeiro de Corpo-a-Corpo, Ligeiro de Curto Alcance, Mago, Pesado de Corpo-a-Corpo e Pesado de Curto Alcance.

Cada Classe tem certos tipos de unidades atribuídas. Por exemplo: Dançarinas de Espadas, Bárbaros com Machado, Cérberos e Cavaleiras Aladas são diferentes tipos de unidades, mas todos pertencem à mesma classe - Ligeiros de Corpo-a-Corpo.

Isto significa que, apesar de terem valores diferentes para os danos que causam, pontos de vida e habilidades todas estas unidades serão melhores contra as mesmas classes de unidades no campo de batalha e neutras contra unidades da mesma classe.


Classe da Unidade Icon Descrição
Ligeiro de Corpo-a-Corpo Light melee.png Unidade básica de combate próximo. Boa resistência e provocam fortes danos. Têm vantagem sobre os Ligeiros de Curto Alcance e Magos.
Ligeiro de Curto Alcance Short ranged.png Unidade básica de combate à distância. Provocam danos intensos, mas têm uma fraca resistência em combate próximo. Têm vantagem sobre os Pesados de Corpo-a-Corpo e Magos.
Mago Mage.png Unidade de suporte com habilidades mágicas especiais. Têm poucos pontos de vida, produzem pouco dano, mas têm a capacidade de alterar os atributos do alvo até ao final da ronda seguinte. Têm vantagem sobre os Pesados de Corpo-a-Corpo e Pesados de Curto Alcance.
Pesado de Corpo-a-Corpo Heavy melee.png Unidade de combate próximo com uma força extrema. Têm uma grande resistência e pontos de vida, mas provocam pouco dano de cada vez. Têm vantagem sobre os Ligeiros de Corpo-a-Corpo e Pesados de Curto Alcance.
Pesado de Curto Alcance Long ranged.png Unidade especial de combate à distância. Com alguma proteção perante ataques de longa distância. As características destas unidades são variáveis, algumas têm um alcance mais curto, mas muito poderoso, outras têm um alcance mais longo, mas pouca capacidade de resistência. Têm vantagem sobre os Ligeiros de Corpo-a-Corpo e Ligeiros de Curto Alcance.


Habilidades Especiais

Todas as unidades vão ganhando habilidades especiais, através das suas promoções, as quais desbloqueias no Livro de Pesquisas ao longo dos vários capítulos. Estas podem ajudar as tuas unidades a diminuir as defesas dos inimigos, aumentando o dano que estas recebem nos ataques seguintes. Ou podem reduzir o ataque dos inimigos para que produzam menos efeito nas tuas unidades. Estas habilidades podem ser conjugadas para potenciar os seus efeitos.


Habilidade Especial Icon Descrição
Bónus de Ataque Attkbon.png Enfraquece a defesa do alvo inimigo, aumentando o dano que ele irá receber das tuas unidades, por um certo número de rondas.
Bónus de Defesa Defenbon.png Enfraquece o ataque do inimigo, diminuindo o dano recebido pelas tuas unidades, por um determinado número de rondas.


Visão Geral das Unidades

Unidades Básicas

Visão Geral das Unidades Básicas
Elfos Humanos
Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png
Eb lm 1.png Eb lr 1.png Eb ma 1.png Eb hm 1.png Eb hr 1.png Hb lm 1.png Hb lr 1.png Hb ma 1.png Hb hm 1.png Hb hr 1.png
Dançarina de Espadas Arqueiro Feiticeira Treant Golem Bárbaro com Machado Besteiro Sacerdote Paladino Artilheiro
Clica aqui para veres o quadro das estatísticas destas unidades.


Unidades Partilhadas

Base Race Units

Base Race Units Overview
Elves Humans
Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png
Sword Dancer Archer Sorceress Treant Golem Axe Barbarian Crossbowman Priest Paladin Mortar
Sword Dancer Archer Sorceress Treant Golem Axe Barbarian Crossbowman Priest Paladin Mortar

Shared Race Units

Shared Race Units Overview
Training Grounds Mercenary Camp
Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png Light melee.png Short ranged.png Mage.png Heavy melee.png Long ranged.png
Cerberus Dryad Banshee Orc Warrior Orc Strategist Drone Rider Ranger Blossom Mage Vallorian Guard Fainéant Frog
Cerberus Dryad Banshee Orc Warrior Orc Strategist Drone Rider Ranger Blossom Mage Vallorian Guard Fainéant Frog

Province Units

Province Units Overview
Light melee.png Light melee.png Light melee.png Short ranged.png Short ranged.png Short ranged.png
Thief Ancient Orc War Dog Archer Bandit Mist Walker
Thief Ancient Orc War Dog Archer Bandit Mist Walker
Mage.png Mage.png Mage.png Heavy melee.png Heavy melee.png Heavy melee.png
Enchantress Abbot Thornrose Mage Swamp Monster Knight Orc General
Enchantress Abbot Thornrose Mage Swamp Monster Knight Orc General
Long ranged.png Long ranged.png Long ranged.png
Steinling Cannoneer Orc Deserter
Steinling Cannoneer Orc Deserter

Unit Stats Overview

Unit Stats Elves

Unit Stats Information Elves
Unit Type Class Attributes Bonus Special Abilities Training
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense Cost Time
Sword Dancer Light Melee 19-23 90 1 1 3 1 11 Light Ranged +30% Mage +30% Light Ranged -40%
Mage -40%
- 14 Supply small.png 12m
Sword Dancer II Light Melee 21-25 99 1 1 3 1 11 Light Ranged +30%
Mage +30%
Light Ranged -50%
Mage -50%
- 14 Supply small.png 12m
Sword Acrobat Light Melee 23-28 109 1 1 3 1 11 Light Ranged +30%
Mage +30%
Light Ranged -50%
Mage -50%
Disarming Dance -30%
for 2 rounds
14 Supply small.png 12m
Archer Light Ranged 12-18 54 1 4 3 0 18 Heavy Melee +60%
Mage +80%
Heavy Melee -50% - 14 Supply small.png 12m
Archer II Light Ranged 14-20 59 1 4 3 0 18 Heavy Melee +70%
Mage +90%
Heavy Melee -50% - 14 Supply small.png 12m
Elite Archer Light Ranged 16-20 65 1 4 3 0 18 Heavy Melee +70%
Mage +90%
Heavy Melee -50% Bull's Eye -20%
for 2 rounds
14 Supply small.png 12m
Sorceress Mage 48-72 168 4 3 4 0 14 Heavy Melee +50%
Heavy Ranged +60%
Heavy Melee -60%
Heavy Ranged -50%
Broken Valor -50%
for 2 rounds
58 Supply small.png 48m
Sorceress II Mage 53-79 185 4 3 4 0 14 Heavy Melee +60%
Heavy Ranged +70%
Heavy Melee -60%
Heavy Ranged -50%
Broken Valor -50%
for 2 rounds
58 Supply small.png 48m
Bud Sorceress Mage 58-88 200 4 3 4 0 14 Heavy Melee +60%
Heavy Ranged +70%
Heavy Melee -60%
Heavy Ranged -50%
Broken Valor -50%
for 2 rounds
Leaden Arms -20%
for 2 rounds
58 Supply small.png 48m
Treant Heavy Melee 151-185 750 6 1 2 1 1 Heavy Ranged +40% Light Melee -30%
Heavy Ranged-80%
- 87 Supply small.png 1h12m
Treant II Heavy Melee 167-204 830 6 1 2 1 1 Heavy Ranged +50% Light Melee -40%
Heavy Ranged-80%
- 87 Supply small.png 1h12m
Elder Treant Heavy Melee 180-220 910 6 1 2 1 1 Heavy Ranged +50% Light Melee -40%
Heavy Ranged-80%
Dazing Lash -30%
for 2 rounds
87 Supply small.png 1h12m
Golem Heavy Ranged 97-179 380 6 3 3 0 7 Light Ranged+20%
Light Melee +70%
Light Ranged-40% - 87 Supply small.png 1h12m
Golem II Heavy Ranged 114-190 420 6 3 3 0 7 Light Ranged+20%
Light Melee +80%
Light Ranged-50% - 87 Supply small.png 1h12m
Granite Golem Heavy Ranged 134-200 460 6 3 3 0 7 Light Ranged+20%
Light Melee +80%
Light Ranged-50% Shield Slicer -10%
for 3 rounds
87 Supply small.png 1h12m


Unit Stats Humans

Unit Stats Information Humans
Unit Type Class Attributes Bonus Special Abilities Training
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense Cost Time
Axe Barbarian Light Melee 20-24 86 1 1 3 1 10 Short Ranged +60% Mage +60% Short Ranged -20% Mage -20% - 14 Supply small.png 12m
Axe Barbarian II Light Melee 22-26 95 1 1 3 1 10 Short Ranged +70%
Mage +70%
Short Ranged -20% Mage -20% - 14 Supply small.png 12m
Storm Barbarian Light Melee 24-30 104 1 1 3 1 10 Short Ranged +70%
Mage +70%
Short Ranged -20% Mage -20% Charged Strike+30%
for 1 round
14 Supply small.png 12m
Crossbowman Short Ranged 11-17 58 1 4 3 0 19 Mage +50%
Heavy Melee +50%
Mage -30%
Heavy Melee -60%
- 14 Supply small.png 12m
Crossbowman II Short Ranged 13-17 64 1 4 3 0 19 Mage +60%
Heavy Melee +60%
Mage -30%
Heavy Melee -60%
- 14 Supply small.png 12m
Master Crossbowman Short Ranged 15-19 70 1 4 3 0 19 Heavy Melee +60%
Mage +60%
Heavy Melee -60%
Mage -30%
Numb Shot-20%
for 3 rounds
14 Supply small.png 12m
Priest Mage 48-80 152 4 5 2 0 13 Heavy Ranged+70%
Heavy Melee +60%
Heavy Ranged-80% Divine Curse +40%
for 2 rounds
58 Supply small.png 48m
Priest II Mage 53-88 167 4 5 2 0 13 Heavy Ranged+80%
Heavy Melee +70%
Heavy Ranged-80% Divine Curse +40%
for 2 rounds
58 Supply small.png 48m
Sacred Priest Mage 58-96 184 4 5 2 0 13 Heavy Ranged+80%
Heavy Melee +70%
Heavy Ranged-80% Divine Curse +40%
for 2 rounds
Divine interruption+30%
for 2 rounds
58 Supply small.png 48m
Mortar Heavy Ranged 51-105 250 6 8 1 0 5 Light Melee +50%
Light Ranged +60%
Light Melee -40%
Light Ranged -50%
- 87 Supply small.png 1h12m
Mortar II Heavy Ranged 60-112 280 6 9 1 0 5 Light Melee +60%
Light Ranged +70%
Light Melee -40%
Light Ranged -50%
- 87 Supply small.png 1h12m
Rad Mortar Heavy Ranged 71-118 300 6 10 1 0 5 Light Melee +60%
Light Ranged +70%
Light Melee -40%
Light Ranged -50%
Nap Granade -20%
for 3 rounds
87 Supply small.png 1h12m
Paladin Heavy Melee 138-186 560 6 2 2 1 2 Heavy Ranged+30%
Light Melee +30%
Heavy Ranged-60% - 87 Supply small.png 1h12m
Paladin II Heavy Melee 151-205 620 6 2 2 1 2 Heavy Ranged+40%
Light Melee +30%
Heavy Ranged-70% - 87 Supply small.png 1h12m
Blessed Paladin Heavy Melee 167-225 680 6 2 2 1 2 Heavy Ranged+40%
Light Melee +30%
Heavy Ranged-70% Pierced armor +10%
for 3 rounds
87 Supply small.png 1h12m


Training Grounds Unit Stats

Training Grounds
Unit Type Class Attributes Bonus Special Abilities Training
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense Cost Time
Cerberus Light Melee 17-21 78 1 1 5 1 9 Mage +60%
Light Ranged +30%
Mage -30% - 14 Supply small.png 12m
Cerberus II Light Melee 19-23 86 1 1 6 2 9 Mage +70%
Light Ranged +30%
Mage -40% - 14 Supply small.png 12m
Sinister Cerberus Light Melee 21-25 94 1 1 7 3 9 Mage +70%
Light Ranged +30%
Mage -40% Laceration-20%
for 2 rounds
14 Supply small.png 12m
Dryad Light Ranged 28-43 88 2 4 3 0 17 Heavy Melee +70% Mage -40%
Heavy Melee -80%
- 29 Supply small.png 24m
Dryad II Light Ranged 34-46 97 2 4 3 0 17 Heavy Melee +90% Mage -40%
Heavy Melee -80%
- 29 Supply small.png 24m
Banshee Mage 46-68 132 3 3 4 0 15 Heavy Melee +10%
Heavy Ranged +70%
Heavy Melee -70%
Heavy Ranged -80%
Silver Scream-50%
for 1 round
43 Supply small.png 36m
Banshee II Mage 50-76 145 3 3 4 0 15 Heavy Melee +10%
Heavy Ranged +90%
Heavy Melee -70%
Heavy Ranged -80%
Silver Scream-50%
for 1 round
43 Supply small.png 36m
Orc Warrior Heavy Melee 51-77 260 2 1 2 1 4 Heavy Ranged +20%
Light Melee +70%
Heavy Ranged -30%
Light Melee -30%
1 Orcs.png 24m
Orc Strategist Heavy Ranged 34-62 132 2 3 3 1 6 Light Ranged +60% Light Melee -40%
Light Ranged -70%
1 Orcs.png 24m
Orc Strategist II Heavy Ranged 40-66 145 2 3 3 1 6 Light Ranged +70% Light Melee -40%
Light Ranged -80%
1 Orcs.png 24m

Mercenary Camp Unit Stats

Mercenary Camp
Unit Type Class Attributes Bonus Special Abilities Training
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense Cost Time
Drone Rider Light Melee 41-51 176 2 1 4 1 12 Mage +30%
Light Ranged +70%
Light Melee -30% - 29 Supply small.png 24m
Drone Rider II Light Melee 46-56 194 2 1 4 1 12 Mage +30%
Light Ranged +90%
Light Melee -30% - 29 Supply small.png 24m
Ranger Light Ranged 12-20 46 1 4 4 1 20 Mage +80%
Heavy Melee +40%
Mage -80%
Heavy Melee -40%
- 14 Supply small.png 12m
Ranger II Light Ranged 14-22 51 1 4 4 1 20 Mage +90%
Heavy Melee +40%
Mage -90%
Heavy Melee -40%
- 14 Supply small.png 12m
Blossom Mage Mage 45-75 96 3 5 2 0 16 Heavy Ranged +30%
Heavy Melee +80%
Heavy Ranged -70%
Heavy Melee -60%
Blossom Winds-30%
for 3 rounds
43 Supply small.png 36m
Blossom Mage II Mage 50-83 106 3 5 2 0 16 Heavy Ranged +30%
Heavy Melee +90%
Heavy Ranged -70%
Heavy Melee -70%
Blossom Winds-30%
for 3 rounds
43 Supply small.png 36m
Vallorian Guard Heavy Melee 153-207 580 6 2 2 0 3 Heavy Ranged +60% Heavy Ranged -70%
Light Melee -20%
- 87 Supply small.png 1h12m
Fainéant Frog Heavy Ranged 42-70 210 4 1 8 0 8 Light Melee +80%
Light Ranged +40%
Light Melee -60%
Light Ranged -40%
- 58 Supply small.png 1h12m

Unit Stats Provinces

Unit Stats Information Provinces
Unit Type Class Attributes Bonus Special Abilities
Damage Hitpoints Weight Attack Range Movement Range Strike Back Initiative Attack Defense
Thief Light Melee 18-24 98 1 1 3 1 10 Light Ranged +30%
Mage +30%
- -
Thief II Light Melee 20-26 108 1 1 3 1 10 Light Ranged +50%
Mage +50%
- -
Nasty Thief Light Melee 21-29 119 1 1 3 1 10 Light Ranged +60%
Mage +60%
- -
Ancient Orc Light Melee 35-55 148 2 1 4 1 11 Light Ranged +40%
Mage +20%
Light Ranged -10% -
Ancient Orc II Light Melee 38-58 163 2 1 4 2 11 Light Ranged +60%
Mage +30%
Light Ranged -20% -
Brutal Ancient Orc Light Melee 42-64 179 2 1 4 3 11 Light Ranged +70%
Mage +30%
Light Ranged -30% Guts Cutter -30%
for 2 rounds
Hellhound Light Melee 17-21 62 1 1 5 1 7 Light Ranged +10%
Mage +30%
Light Ranged -30%
Mage -60%
-
Hellhound II Light Melee 19-23 68 1 1 6 2 7 Light Ranged +20%
Mage +50%
Light Ranged -30%
Mage -70%
-
Furious Hellhound Light Melee 21-25 75 1 1 7 3 7 Light Ranged +20%
Mage +70%
Light Ranged -30%
Mage -70%
Bloody Bite -30%
for 2 rounds
Wild Archer Light Ranged 10-14 50 1 4 3 0 17 Heavy Melee +50%
Mage +30%
Heavy Melee -40%
Mage -20%
-
Wild Archer II Light Ranged 10-15 55 1 4 3 0 17 Heavy Melee +70%
Mage +50%
Heavy Melee -40%
Mage -20%
-
Feral Wild Archer Light Ranged 14-17 61 1 4 3 0 17 Heavy Melee +80%
Mage +60%
Heavy Melee -40%
Mage -20%
Enar's Arrow -30%
for 2 rounds
Bandit Light Ranged 11-19 46 1 4 3 0 18 Heavy Melee +60%
Mage +10%
Heavy Melee -50%
Mage -10%
-
Bandit II Light Ranged 14-20 51 1 4 3 0 18 Heavy Melee +70%
Mage +20%
Heavy Melee -60%
Mage -20%
-
Wily Bandit Light Ranged 15-21 56 1 4 3 0 18 Heavy Melee +80%
Mage +20%
Heavy Melee -70%
Mage -20%
Dishonorable Tactic -10%
for 3 rounds
Mist Walker Light Ranged 22-34 88 2 4 4 1 21 Heavy Melee +20%
Mage +70%
Heavy Melee -30%
Mage -40%
-
Mist Walker II Light Ranged 26-36 97 2 4 4 1 21 Heavy Melee +30%
Mage +80%
Heavy Melee -30%
Mage -60%
-
Sneaky Mist Walker Light Ranged 31-37 106 2 4 4 1 21 Heavy Melee +30%
Mage +90%
Heavy Melee -30%
Mage -70%
Tricky Distraction -20%
for 3 rounds
Enchantress Mage 61-91 152 4 3 4 0 13 Heavy Melee +30%
Heavy Ranged +60%
Heavy Melee -30%
Heavy Ranged -50%
Weird Witchcraft -40%
for 2 rounds
Enchantress II Mage 67-101 152 4 3 4 0 13 Heavy Melee +40%
Heavy Ranged +70%
Heavy Melee -40%
Heavy Ranged -60%
Weird Witchcraft -40%
for 2 rounds
Devilish Enchantress Mage 74-110 184 4 3 4 0 13 Heavy Melee +40%
Heavy Ranged +80%
Heavy Melee -40%
Heavy Ranged -70%
Weird Witchcraft -40%
for 2 rounds
Haunting Hex -30%
for 2 rounds
Abbot Mage 51-85 136 4 5 2 0 12 Heavy Melee +20%
Heavy Ranged +60%
Heavy Melee -20%
Heavy Ranged -60%
Pretended Pacifism -50%
for 2 rounds
Abbot II Mage 56-94 150 4 5 2 0 12 Heavy Melee +30%
Heavy Ranged +70%
Heavy Melee -30%
Heavy Ranged -70%
Pretended Pacifism -50%
for 2 rounds
Dark Abbot Mage 62-103 165 4 5 2 0 12 Heavy Melee +40%
Heavy Ranged +80%
Heavy Melee -30%
Heavy Ranged -70%
Pretended Pacifism -50%
for 2 rounds
Last Supper -20%
for 2 rounds
Thornrose Mage Mage 36-60 78 3 5 2 1 15 Heavy Melee +70%
Heavy Ranged +10%
Heavy Melee -50%
Heavy Ranged -60%
Thorn Winds -40%
for 3 rounds
Thornrose Mage II Mage 40-66 86 3 5 2 1 15 Heavy Melee +80%
Heavy Ranged +20%
Heavy Melee -70%
Heavy Ranged -60%
Thorn Winds -40%
for 3 rounds
Withered Thornrose Mage Mage 44-73 94 3 5 2 0 15 Heavy Melee +90%
Heavy Ranged +20%
Heavy Melee -80%
Heavy Ranged -60%
Thorn Winds -40%
for 3 rounds
Withering Will -10%
for 3 rounds
Swamp Monster Heavy Melee 148-200 540 6 1 2 1 1 Heavy Ranged +10% Light Melee -10%
Heavy Ranged -50%
-
Swamp Monster II Heavy Melee 179-241 660 6 1 2 1 1 Light Melee +10%
Heavy Ranged +20%
Light Melee -20%
Heavy Ranged -60%
-
Ferocious Swamp Monster Heavy Melee 196-265 730 6 1 2 1 1 Light Melee +20%
Heavy Ranged +30%
Light Melee -20%
Heavy Ranged -60%
Mud Blow -20%
for 2 rounds
Knight Heavy Melee 78-106 370 4 2 2 1 2 Heavy Ranged +40% Light Melee -10%
Heavy Ranged -30%
-
Knight II Heavy Melee 95-129 450 4 2 2 1 2 Heavy Ranged +60% Light Melee -20%
Heavy Ranged -40%
-
Brave Knight Heavy Melee 105-141 490 4 2 2 1 2 Heavy Ranged +70% Light Melee -20%
Heavy Ranged -50%
Noble Strike -30%
for 2 rounds
Orc General Heavy Melee 153-207 510 6 2 2 1 3 Light Melee +10%
Heavy Ranged +20%
Light Melee -30%
Heavy Ranged -20%
-
Orc General II Heavy Melee 187-253 630 6 2 2 2 3 Light Melee +40%
Heavy Ranged +30%
Light Melee -30%
Heavy Ranged -20%
-
Mutated Orc General Heavy Melee 204-276 690 6 2 2 3 3 Light Melee +60%
Heavy Ranged +30%
Light Melee -30%
Heavy Ranged -20%
Wild Rage -20%
for 3 rounds
Steinling Heavy Ranged 54-90 210 4 3 3 0 6 Light Melee +40%
Light Ranged +40%
Light Ranged -20% -
Steinling II Heavy Ranged 77-115 290 4 3 3 0 6 Light Melee +50%
Light Ranged +60%
Light Ranged -30% -
Rigid Steinling Heavy Ranged 90-122 320 4 3 3 0 6 Light Melee +50%
Light Ranged +70%
Light Ranged -40% Sand Throw -30%
for 2 rounds
Cannoneer Heavy Ranged 27-57 220 6 8 1 0 4 Light Melee +40%
Light Ranged +40%
Light Melee -20%
Light Ranged -50%
-
Cannoneer II Heavy Ranged 42-78 290 6 9 1 0 4 Light Melee +60%
Light Ranged +60%
Light Melee -20%
Light Ranged -50%
-
Crazy Cannoneer Heavy Ranged 50-83 320 6 10 1 0 4 Light Melee +70%
Light Ranged +70%
Light Melee -20%
Light Ranged -50%
Crazy Cannon -30%
for 1 round
Orc Deserter Heavy Ranged 62-130 340 6 3 3 1 5 Light Melee +50%
Light Ranged +30%
Light Melee -40% -
Orc Deserter II Heavy Ranged 88-164 460 6 3 3 1 5 Light Melee +70%
Light Ranged +30%
Light Melee -60% -
Mucky Orc Deserter Heavy Ranged 104-174 510 6 3 3 1 5 Light Melee +80%
Light Ranged +30%
Light Melee -70% Stinky Stink -30%
for 3 rounds